| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_TESTING_ENGINE_MODIFIER_H_ | |
| #define FLUTTER_SHELL_PLATFORM_WINDOWS_TESTING_ENGINE_MODIFIER_H_ | |
| #include "flutter/shell/platform/windows/flutter_windows_engine.h" | |
| #include <chrono> | |
| namespace flutter { | |
| // A test utility class providing the ability to access and alter various | |
| // private fields in an Engine instance. | |
| // | |
| // This simply provides a way to access the normally-private embedder proc | |
| // table, so the lifetime of any changes made to the proc table is that of the | |
| // engine object, not this helper. | |
| class EngineModifier { | |
| public: | |
| explicit EngineModifier(FlutterWindowsEngine* engine) : engine_(engine) {} | |
| // Returns the engine's embedder API proc table, allowing for modification. | |
| // | |
| // Modifications are to the engine, and will last for the lifetime of the | |
| // engine unless overwritten again. | |
| FlutterEngineProcTable& embedder_api() { return engine_->embedder_api_; } | |
| // Explicitly sets the SurfaceManager being used by the FlutterWindowsEngine | |
| // instance. This allows us to test fallback paths when a SurfaceManager fails | |
| // to initialize for whatever reason. | |
| // | |
| // Modifications are to the engine, and will last for the lifetime of the | |
| // engine unless overwritten again. | |
| void SetSurfaceManager(AngleSurfaceManager* surface_manager) { | |
| engine_->surface_manager_.reset(surface_manager); | |
| } | |
| /// Reset the start_time field that is used to align vsync events. | |
| void SetStartTime(uint64_t start_time_nanos) { | |
| engine_->start_time_ = std::chrono::nanoseconds(start_time_nanos); | |
| } | |
| /// Override the frame interval to the provided nanosecond interval. | |
| /// | |
| /// This will prevent the windows engine from delegating to dwm to | |
| /// discover the true frame interval, which can vary across machines. | |
| void SetFrameInterval(uint64_t frame_interval_nanos) { | |
| engine_->frame_interval_override_ = | |
| std::optional<std::chrono::nanoseconds>(frame_interval_nanos); | |
| } | |
| // Explicitly releases the SurfaceManager being used by the | |
| // FlutterWindowsEngine instance. This should be used if SetSurfaceManager is | |
| // used to explicitly set to a non-null value (but not a valid object) to test | |
| // a successful ANGLE initialization. | |
| // | |
| // Modifications are to the engine, and will last for the lifetime of the | |
| // engine unless overwritten again. | |
| void ReleaseSurfaceManager() { engine_->surface_manager_.release(); } | |
| private: | |
| FlutterWindowsEngine* engine_; | |
| }; | |
| } // namespace flutter | |
| #endif // FLUTTER_SHELL_PLATFORM_WINDOWS_TESTING_ENGINE_MODIFIER_H_ |