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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKY_COMPOSITOR_LAYER_H_
#define SKY_COMPOSITOR_LAYER_H_
#include <memory>
#include <vector>
#include "base/macros.h"
#include "sky/engine/wtf/PassRefPtr.h"
#include "sky/engine/wtf/RefPtr.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkColor.h"
#include "third_party/skia/include/core/SkColorFilter.h"
#include "third_party/skia/include/core/SkMatrix.h"
#include "third_party/skia/include/core/SkPath.h"
#include "third_party/skia/include/core/SkPicture.h"
#include "third_party/skia/include/core/SkRect.h"
#include "third_party/skia/include/core/SkRRect.h"
#include "third_party/skia/include/core/SkXfermode.h"
#include "sky/compositor/paint_context.h"
namespace sky {
namespace compositor {
class ContainerLayer;
class Layer {
public:
Layer();
virtual ~Layer();
virtual void Paint(PaintContext::ScopedFrame& frame) = 0;
ContainerLayer* parent() const { return parent_; }
void set_parent(ContainerLayer* parent) { parent_ = parent; }
const SkRect& paint_bounds() const { return paint_bounds_; }
void set_paint_bounds(const SkRect& paint_bounds) {
paint_bounds_ = paint_bounds;
}
private:
ContainerLayer* parent_;
SkRect paint_bounds_;
DISALLOW_COPY_AND_ASSIGN(Layer);
};
} // namespace compositor
} // namespace sky
#endif // SKY_COMPOSITOR_LAYER_H_