| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "flutter/common/graphics/texture.h" |
| |
| #include <functional> |
| |
| #include "flutter/flow/testing/mock_texture.h" |
| #include "gmock/gmock.h" |
| #include "gtest/gtest.h" |
| |
| namespace flutter { |
| namespace testing { |
| |
| namespace { |
| using int_closure = std::function<void(int)>; |
| |
| struct TestContextListener : public ContextListener { |
| TestContextListener(uintptr_t p_id, |
| int_closure p_create, |
| int_closure p_destroy) |
| : id(p_id), create(std::move(p_create)), destroy(std::move(p_destroy)) {} |
| |
| virtual ~TestContextListener() = default; |
| |
| const uintptr_t id; |
| int_closure create; |
| int_closure destroy; |
| |
| void OnGrContextCreated() override { create(id); } |
| |
| void OnGrContextDestroyed() override { destroy(id); } |
| }; |
| } // namespace |
| |
| TEST(TextureRegistryTest, UnregisterTextureCallbackTriggered) { |
| TextureRegistry registry; |
| auto mock_texture1 = std::make_shared<MockTexture>(0); |
| auto mock_texture2 = std::make_shared<MockTexture>(1); |
| |
| registry.RegisterTexture(mock_texture1); |
| registry.RegisterTexture(mock_texture2); |
| ASSERT_EQ(registry.GetTexture(0), mock_texture1); |
| ASSERT_EQ(registry.GetTexture(1), mock_texture2); |
| ASSERT_FALSE(mock_texture1->unregistered()); |
| ASSERT_FALSE(mock_texture2->unregistered()); |
| |
| registry.UnregisterTexture(0); |
| ASSERT_EQ(registry.GetTexture(0), nullptr); |
| ASSERT_TRUE(mock_texture1->unregistered()); |
| ASSERT_FALSE(mock_texture2->unregistered()); |
| |
| registry.UnregisterTexture(1); |
| ASSERT_EQ(registry.GetTexture(1), nullptr); |
| ASSERT_TRUE(mock_texture1->unregistered()); |
| ASSERT_TRUE(mock_texture2->unregistered()); |
| } |
| |
| TEST(TextureRegistryTest, GrContextCallbackTriggered) { |
| TextureRegistry registry; |
| auto mock_texture1 = std::make_shared<MockTexture>(0); |
| auto mock_texture2 = std::make_shared<MockTexture>(1); |
| |
| registry.RegisterTexture(mock_texture1); |
| registry.RegisterTexture(mock_texture2); |
| ASSERT_FALSE(mock_texture1->gr_context_created()); |
| ASSERT_FALSE(mock_texture2->gr_context_created()); |
| ASSERT_FALSE(mock_texture1->gr_context_destroyed()); |
| ASSERT_FALSE(mock_texture2->gr_context_destroyed()); |
| |
| registry.OnGrContextCreated(); |
| ASSERT_TRUE(mock_texture1->gr_context_created()); |
| ASSERT_TRUE(mock_texture2->gr_context_created()); |
| |
| registry.UnregisterTexture(0); |
| registry.OnGrContextDestroyed(); |
| ASSERT_FALSE(mock_texture1->gr_context_destroyed()); |
| ASSERT_TRUE(mock_texture2->gr_context_created()); |
| } |
| |
| TEST(TextureRegistryTest, RegisterTextureTwice) { |
| TextureRegistry registry; |
| auto mock_texture1 = std::make_shared<MockTexture>(0); |
| auto mock_texture2 = std::make_shared<MockTexture>(0); |
| |
| registry.RegisterTexture(mock_texture1); |
| ASSERT_EQ(registry.GetTexture(0), mock_texture1); |
| registry.RegisterTexture(mock_texture2); |
| ASSERT_EQ(registry.GetTexture(0), mock_texture2); |
| ASSERT_FALSE(mock_texture1->unregistered()); |
| ASSERT_FALSE(mock_texture2->unregistered()); |
| |
| registry.UnregisterTexture(0); |
| ASSERT_EQ(registry.GetTexture(0), nullptr); |
| ASSERT_FALSE(mock_texture1->unregistered()); |
| ASSERT_TRUE(mock_texture2->unregistered()); |
| } |
| |
| TEST(TextureRegistryTest, ReuseSameTextureSlot) { |
| TextureRegistry registry; |
| auto mock_texture1 = std::make_shared<MockTexture>(0); |
| auto mock_texture2 = std::make_shared<MockTexture>(0); |
| |
| registry.RegisterTexture(mock_texture1); |
| ASSERT_EQ(registry.GetTexture(0), mock_texture1); |
| |
| registry.UnregisterTexture(0); |
| ASSERT_EQ(registry.GetTexture(0), nullptr); |
| ASSERT_TRUE(mock_texture1->unregistered()); |
| ASSERT_FALSE(mock_texture2->unregistered()); |
| |
| registry.RegisterTexture(mock_texture2); |
| ASSERT_EQ(registry.GetTexture(0), mock_texture2); |
| |
| registry.UnregisterTexture(0); |
| ASSERT_EQ(registry.GetTexture(0), nullptr); |
| ASSERT_TRUE(mock_texture1->unregistered()); |
| ASSERT_TRUE(mock_texture2->unregistered()); |
| } |
| |
| TEST(TextureRegistryTest, CallsOnGrContextCreatedInInsertionOrder) { |
| TextureRegistry registry; |
| std::vector<int> create_order; |
| std::vector<int> destroy_order; |
| auto create = [&](int id) { create_order.push_back(id); }; |
| auto destroy = [&](int id) { destroy_order.push_back(id); }; |
| auto a = std::make_shared<TestContextListener>(5, create, destroy); |
| auto b = std::make_shared<TestContextListener>(4, create, destroy); |
| auto c = std::make_shared<TestContextListener>(3, create, destroy); |
| registry.RegisterContextListener(a->id, a); |
| registry.RegisterContextListener(b->id, b); |
| registry.RegisterContextListener(c->id, c); |
| registry.OnGrContextDestroyed(); |
| registry.OnGrContextCreated(); |
| |
| EXPECT_THAT(create_order, ::testing::ElementsAre(5, 4, 3)); |
| EXPECT_THAT(destroy_order, ::testing::ElementsAre(5, 4, 3)); |
| } |
| |
| } // namespace testing |
| } // namespace flutter |