| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "flutter/common/graphics/persistent_cache.h" |
| |
| #include <memory> |
| |
| #include "flutter/assets/directory_asset_bundle.h" |
| #include "flutter/flow/layers/container_layer.h" |
| #include "flutter/flow/layers/layer.h" |
| #include "flutter/fml/command_line.h" |
| #include "flutter/fml/file.h" |
| #include "flutter/fml/log_settings.h" |
| #include "flutter/fml/unique_fd.h" |
| #include "flutter/shell/common/shell_test.h" |
| #include "flutter/shell/common/switches.h" |
| #include "flutter/shell/version/version.h" |
| #include "flutter/testing/testing.h" |
| |
| namespace flutter { |
| namespace testing { |
| |
| using PersistentCacheTest = ShellTest; |
| |
| static void CheckTextSkData(const sk_sp<SkData>& data, |
| const std::string& expected) { |
| std::string data_string(reinterpret_cast<const char*>(data->bytes()), |
| data->size()); |
| ASSERT_EQ(data_string, expected); |
| } |
| |
| static void ResetAssetManager() { |
| PersistentCache::SetAssetManager(nullptr); |
| ASSERT_EQ(PersistentCache::GetCacheForProcess()->LoadSkSLs().size(), 0u); |
| } |
| |
| static void CheckTwoSkSLsAreLoaded() { |
| auto shaders = PersistentCache::GetCacheForProcess()->LoadSkSLs(); |
| ASSERT_EQ(shaders.size(), 2u); |
| } |
| |
| TEST_F(PersistentCacheTest, CanLoadSkSLsFromAsset) { |
| // Avoid polluting unit tests output by hiding INFO level logging. |
| fml::LogSettings warning_only = {fml::kLogWarning}; |
| fml::ScopedSetLogSettings scoped_set_log_settings(warning_only); |
| |
| // The SkSL key is Base32 encoded. "IE" is the encoding of "A" and "II" is the |
| // encoding of "B". |
| // |
| // The SkSL data is Base64 encoded. "eA==" is the encoding of "x" and "eQ==" |
| // is the encoding of "y". |
| const std::string kTestJson = |
| "{\n" |
| " \"data\": {\n" |
| " \"IE\": \"eA==\",\n" |
| " \"II\": \"eQ==\"\n" |
| " }\n" |
| "}\n"; |
| |
| // Temp dir for the asset. |
| fml::ScopedTemporaryDirectory asset_dir; |
| |
| auto data = std::make_unique<fml::DataMapping>( |
| std::vector<uint8_t>{kTestJson.begin(), kTestJson.end()}); |
| fml::WriteAtomically(asset_dir.fd(), PersistentCache::kAssetFileName, *data); |
| |
| // 1st, test that RunConfiguration::InferFromSettings sets the asset manager. |
| ResetAssetManager(); |
| auto settings = CreateSettingsForFixture(); |
| settings.assets_path = asset_dir.path(); |
| RunConfiguration::InferFromSettings(settings); |
| CheckTwoSkSLsAreLoaded(); |
| |
| // 2nd, test that the RunConfiguration constructor sets the asset manager. |
| // (Android is directly calling that constructor without InferFromSettings.) |
| ResetAssetManager(); |
| auto asset_manager = std::make_shared<AssetManager>(); |
| RunConfiguration config(nullptr, asset_manager); |
| asset_manager->PushBack(std::make_unique<DirectoryAssetBundle>( |
| fml::OpenDirectory(asset_dir.path().c_str(), false, |
| fml::FilePermission::kRead), |
| false)); |
| CheckTwoSkSLsAreLoaded(); |
| |
| // 3rd, test the content of the SkSLs in the asset. |
| { |
| auto shaders = PersistentCache::GetCacheForProcess()->LoadSkSLs(); |
| ASSERT_EQ(shaders.size(), 2u); |
| |
| // Make sure that the 2 shaders are sorted by their keys. Their keys should |
| // be "A" and "B" (decoded from "II" and "IE"). |
| if (shaders[0].key->bytes()[0] == 'B') { |
| std::swap(shaders[0], shaders[1]); |
| } |
| |
| CheckTextSkData(shaders[0].key, "A"); |
| CheckTextSkData(shaders[1].key, "B"); |
| CheckTextSkData(shaders[0].value, "x"); |
| CheckTextSkData(shaders[1].value, "y"); |
| } |
| |
| // Cleanup. |
| fml::UnlinkFile(asset_dir.fd(), PersistentCache::kAssetFileName); |
| } |
| |
| TEST_F(PersistentCacheTest, CanRemoveOldPersistentCache) { |
| fml::ScopedTemporaryDirectory base_dir; |
| ASSERT_TRUE(base_dir.fd().is_valid()); |
| |
| fml::CreateDirectory(base_dir.fd(), |
| {"flutter_engine", GetFlutterEngineVersion(), "skia"}, |
| fml::FilePermission::kReadWrite); |
| |
| constexpr char kOldEngineVersion[] = "old"; |
| auto old_created = fml::CreateDirectory( |
| base_dir.fd(), {"flutter_engine", kOldEngineVersion, "skia"}, |
| fml::FilePermission::kReadWrite); |
| ASSERT_TRUE(old_created.is_valid()); |
| |
| PersistentCache::SetCacheDirectoryPath(base_dir.path()); |
| PersistentCache::ResetCacheForProcess(); |
| |
| auto engine_dir = fml::OpenDirectoryReadOnly(base_dir.fd(), "flutter_engine"); |
| auto current_dir = |
| fml::OpenDirectoryReadOnly(engine_dir, GetFlutterEngineVersion()); |
| auto old_dir = fml::OpenDirectoryReadOnly(engine_dir, kOldEngineVersion); |
| |
| ASSERT_TRUE(engine_dir.is_valid()); |
| ASSERT_TRUE(current_dir.is_valid()); |
| ASSERT_FALSE(old_dir.is_valid()); |
| |
| // Cleanup |
| fml::RemoveFilesInDirectory(base_dir.fd()); |
| } |
| |
| TEST_F(PersistentCacheTest, CanPurgePersistentCache) { |
| fml::ScopedTemporaryDirectory base_dir; |
| ASSERT_TRUE(base_dir.fd().is_valid()); |
| auto cache_dir = fml::CreateDirectory( |
| base_dir.fd(), |
| {"flutter_engine", GetFlutterEngineVersion(), "skia", GetSkiaVersion()}, |
| fml::FilePermission::kReadWrite); |
| PersistentCache::SetCacheDirectoryPath(base_dir.path()); |
| PersistentCache::ResetCacheForProcess(); |
| |
| // Generate a dummy persistent cache. |
| fml::DataMapping test_data(std::string("test")); |
| ASSERT_TRUE(fml::WriteAtomically(cache_dir, "test", test_data)); |
| auto file = fml::OpenFileReadOnly(cache_dir, "test"); |
| ASSERT_TRUE(file.is_valid()); |
| |
| // Run engine with purge_persistent_cache to remove the dummy cache. |
| auto settings = CreateSettingsForFixture(); |
| settings.purge_persistent_cache = true; |
| auto config = RunConfiguration::InferFromSettings(settings); |
| std::unique_ptr<Shell> shell = CreateShell(settings); |
| RunEngine(shell.get(), std::move(config)); |
| |
| // Verify that the dummy is purged. |
| file = fml::OpenFileReadOnly(cache_dir, "test"); |
| ASSERT_FALSE(file.is_valid()); |
| |
| // Cleanup |
| fml::RemoveFilesInDirectory(base_dir.fd()); |
| DestroyShell(std::move(shell)); |
| } |
| |
| TEST_F(PersistentCacheTest, PurgeAllowsFutureSkSLCache) { |
| sk_sp<SkData> shader_key = SkData::MakeWithCString("key"); |
| sk_sp<SkData> shader_value = SkData::MakeWithCString("value"); |
| std::string shader_filename = PersistentCache::SkKeyToFilePath(*shader_key); |
| |
| fml::ScopedTemporaryDirectory base_dir; |
| ASSERT_TRUE(base_dir.fd().is_valid()); |
| PersistentCache::SetCacheDirectoryPath(base_dir.path()); |
| PersistentCache::ResetCacheForProcess(); |
| |
| // Run engine with purge_persistent_cache and cache_sksl. |
| auto settings = CreateSettingsForFixture(); |
| settings.purge_persistent_cache = true; |
| settings.cache_sksl = true; |
| auto config = RunConfiguration::InferFromSettings(settings); |
| std::unique_ptr<Shell> shell = CreateShell(settings); |
| RunEngine(shell.get(), std::move(config)); |
| auto persistent_cache = PersistentCache::GetCacheForProcess(); |
| ASSERT_EQ(persistent_cache->LoadSkSLs().size(), 0u); |
| |
| // Store the cache and verify it's valid. |
| StorePersistentCache(persistent_cache, *shader_key, *shader_value); |
| std::promise<bool> io_flushed; |
| shell->GetTaskRunners().GetIOTaskRunner()->PostTask( |
| [&io_flushed]() { io_flushed.set_value(true); }); |
| io_flushed.get_future().get(); // Wait for the IO thread to flush the file. |
| ASSERT_GT(persistent_cache->LoadSkSLs().size(), 0u); |
| |
| // Cleanup |
| fml::RemoveFilesInDirectory(base_dir.fd()); |
| DestroyShell(std::move(shell)); |
| } |
| |
| } // namespace testing |
| } // namespace flutter |