| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_H_ |
| #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_H_ |
| |
| #include <GLES2/gl2.h> |
| |
| #include "base/compiler_specific.h" |
| |
| extern "C" typedef struct _ClientBuffer* ClientBuffer; |
| |
| namespace gpu { |
| namespace gles2 { |
| |
| // This class is the interface for all client side GL functions. |
| class GLES2Interface { |
| public: |
| GLES2Interface() {} |
| virtual ~GLES2Interface() {} |
| |
| // Include the auto-generated part of this class. We split this because |
| // it means we can easily edit the non-auto generated parts right here in |
| // this file instead of having to edit some template or the code generator. |
| #include "gpu/command_buffer/client/gles2_interface_autogen.h" |
| }; |
| |
| } // namespace gles2 |
| } // namespace gpu |
| |
| #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_H_ |