| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #pragma once |
| |
| #include "impeller/core/allocator.h" |
| #include "impeller/core/host_buffer.h" |
| #include "impeller/core/vertex_buffer.h" |
| #include "impeller/entity/contents/contents.h" |
| #include "impeller/entity/entity.h" |
| #include "impeller/entity/solid_fill.vert.h" |
| #include "impeller/geometry/color.h" |
| #include "impeller/geometry/path.h" |
| #include "impeller/geometry/point.h" |
| #include "impeller/geometry/scalar.h" |
| #include "impeller/renderer/vertex_buffer_builder.h" |
| |
| namespace impeller { |
| |
| class Tessellator; |
| |
| struct GeometryResult { |
| PrimitiveType type; |
| VertexBuffer vertex_buffer; |
| Matrix transform; |
| bool prevent_overdraw; |
| }; |
| |
| enum GeometryVertexType { |
| kPosition, |
| kColor, |
| kUV, |
| }; |
| |
| class Geometry { |
| public: |
| Geometry(); |
| |
| virtual ~Geometry(); |
| |
| static std::unique_ptr<Geometry> MakeFillPath(const Path& path); |
| |
| static std::unique_ptr<Geometry> MakeRRect(Rect rect, Scalar corner_radius); |
| |
| static std::unique_ptr<Geometry> MakeStrokePath( |
| const Path& path, |
| Scalar stroke_width = 0.0, |
| Scalar miter_limit = 4.0, |
| Cap stroke_cap = Cap::kButt, |
| Join stroke_join = Join::kMiter); |
| |
| static std::unique_ptr<Geometry> MakeCover(); |
| |
| static std::unique_ptr<Geometry> MakeRect(Rect rect); |
| |
| virtual GeometryResult GetPositionBuffer(const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) = 0; |
| |
| virtual GeometryResult GetPositionUVBuffer(Rect texture_coverage, |
| Matrix effect_transform, |
| const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass); |
| |
| virtual GeometryVertexType GetVertexType() const = 0; |
| |
| virtual std::optional<Rect> GetCoverage(const Matrix& transform) const = 0; |
| }; |
| |
| /// @brief A geometry that is created from a vertices object. |
| class VerticesGeometry : public Geometry { |
| public: |
| virtual GeometryResult GetPositionColorBuffer(const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) = 0; |
| |
| virtual bool HasVertexColors() const = 0; |
| |
| virtual bool HasTextureCoordinates() const = 0; |
| |
| virtual std::optional<Rect> GetTextureCoordinateCoverge() const = 0; |
| }; |
| |
| /// @brief A geometry that is created from a filled path object. |
| class FillPathGeometry : public Geometry { |
| public: |
| explicit FillPathGeometry(const Path& path); |
| |
| ~FillPathGeometry(); |
| |
| private: |
| // |Geometry| |
| GeometryResult GetPositionBuffer(const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) override; |
| |
| // |Geometry| |
| GeometryVertexType GetVertexType() const override; |
| |
| // |Geometry| |
| std::optional<Rect> GetCoverage(const Matrix& transform) const override; |
| |
| // |Geometry| |
| GeometryResult GetPositionUVBuffer(Rect texture_coverage, |
| Matrix effect_transform, |
| const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) override; |
| |
| Path path_; |
| |
| FML_DISALLOW_COPY_AND_ASSIGN(FillPathGeometry); |
| }; |
| |
| /// @brief A geometry that is created from a stroked path object. |
| class StrokePathGeometry : public Geometry { |
| public: |
| StrokePathGeometry(const Path& path, |
| Scalar stroke_width, |
| Scalar miter_limit, |
| Cap stroke_cap, |
| Join stroke_join); |
| |
| ~StrokePathGeometry(); |
| |
| Scalar GetStrokeWidth() const; |
| |
| Scalar GetMiterLimit() const; |
| |
| Cap GetStrokeCap() const; |
| |
| Join GetStrokeJoin() const; |
| |
| private: |
| using VS = SolidFillVertexShader; |
| |
| using CapProc = |
| std::function<void(VertexBufferBuilder<VS::PerVertexData>& vtx_builder, |
| const Point& position, |
| const Point& offset, |
| Scalar scale, |
| bool reverse)>; |
| using JoinProc = |
| std::function<void(VertexBufferBuilder<VS::PerVertexData>& vtx_builder, |
| const Point& position, |
| const Point& start_offset, |
| const Point& end_offset, |
| Scalar miter_limit, |
| Scalar scale)>; |
| |
| // |Geometry| |
| GeometryResult GetPositionBuffer(const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) override; |
| |
| // |Geometry| |
| GeometryResult GetPositionUVBuffer(Rect texture_coverage, |
| Matrix effect_transform, |
| const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) override; |
| |
| // |Geometry| |
| GeometryVertexType GetVertexType() const override; |
| |
| // |Geometry| |
| std::optional<Rect> GetCoverage(const Matrix& transform) const override; |
| |
| bool SkipRendering() const; |
| |
| static Scalar CreateBevelAndGetDirection( |
| VertexBufferBuilder<SolidFillVertexShader::PerVertexData>& vtx_builder, |
| const Point& position, |
| const Point& start_offset, |
| const Point& end_offset); |
| |
| static VertexBufferBuilder<SolidFillVertexShader::PerVertexData> |
| CreateSolidStrokeVertices(const Path& path, |
| Scalar stroke_width, |
| Scalar scaled_miter_limit, |
| const JoinProc& join_proc, |
| const CapProc& cap_proc, |
| Scalar scale); |
| |
| static StrokePathGeometry::JoinProc GetJoinProc(Join stroke_join); |
| |
| static StrokePathGeometry::CapProc GetCapProc(Cap stroke_cap); |
| |
| Path path_; |
| Scalar stroke_width_; |
| Scalar miter_limit_; |
| Cap stroke_cap_; |
| Join stroke_join_; |
| |
| FML_DISALLOW_COPY_AND_ASSIGN(StrokePathGeometry); |
| }; |
| |
| /// @brief A geometry that implements "drawPaint" like behavior by covering |
| /// the entire render pass area. |
| class CoverGeometry : public Geometry { |
| public: |
| CoverGeometry(); |
| |
| ~CoverGeometry(); |
| |
| private: |
| // |Geometry| |
| GeometryResult GetPositionBuffer(const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) override; |
| |
| // |Geometry| |
| GeometryVertexType GetVertexType() const override; |
| |
| // |Geometry| |
| std::optional<Rect> GetCoverage(const Matrix& transform) const override; |
| |
| // |Geometry| |
| GeometryResult GetPositionUVBuffer(Rect texture_coverage, |
| Matrix effect_transform, |
| const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) override; |
| |
| FML_DISALLOW_COPY_AND_ASSIGN(CoverGeometry); |
| }; |
| |
| class RectGeometry : public Geometry { |
| public: |
| explicit RectGeometry(Rect rect); |
| |
| ~RectGeometry(); |
| |
| private: |
| // |Geometry| |
| GeometryResult GetPositionBuffer(const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) override; |
| |
| // |Geometry| |
| GeometryVertexType GetVertexType() const override; |
| |
| // |Geometry| |
| std::optional<Rect> GetCoverage(const Matrix& transform) const override; |
| |
| // |Geometry| |
| GeometryResult GetPositionUVBuffer(Rect texture_coverage, |
| Matrix effect_transform, |
| const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) override; |
| |
| Rect rect_; |
| |
| FML_DISALLOW_COPY_AND_ASSIGN(RectGeometry); |
| }; |
| |
| class RRectGeometry : public Geometry { |
| public: |
| explicit RRectGeometry(Rect rect, Scalar corner_radius); |
| |
| ~RRectGeometry(); |
| |
| private: |
| // |Geometry| |
| GeometryResult GetPositionBuffer(const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) override; |
| |
| // |Geometry| |
| GeometryResult GetPositionUVBuffer(Rect texture_coverage, |
| Matrix effect_transform, |
| const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) override; |
| |
| // |Geometry| |
| GeometryVertexType GetVertexType() const override; |
| |
| // |Geometry| |
| std::optional<Rect> GetCoverage(const Matrix& transform) const override; |
| |
| VertexBufferBuilder<Point> CreatePositionBuffer(const Entity& entity) const; |
| |
| Rect rect_; |
| Scalar corner_radius_; |
| |
| FML_DISALLOW_COPY_AND_ASSIGN(RRectGeometry); |
| }; |
| |
| } // namespace impeller |