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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include "flutter/fml/macros.h"
#include "impeller/renderer/backend/vulkan/context_vk.h"
#include "impeller/renderer/backend/vulkan/shared_object_vk.h"
#include "impeller/renderer/backend/vulkan/texture_vk.h"
#include "impeller/renderer/backend/vulkan/vk.h"
#include "impeller/renderer/command.h"
#include "impeller/renderer/render_pass.h"
#include "impeller/renderer/render_target.h"
namespace impeller {
class RenderPassVK final : public RenderPass {
public:
// |RenderPass|
~RenderPassVK() override;
private:
friend class CommandBufferVK;
std::weak_ptr<CommandEncoderVK> encoder_;
std::string debug_label_;
bool is_valid_ = false;
RenderPassVK(const std::shared_ptr<const Context>& context,
const RenderTarget& target,
std::weak_ptr<CommandEncoderVK> encoder);
// |RenderPass|
bool IsValid() const override;
// |RenderPass|
void OnSetLabel(std::string label) override;
// |RenderPass|
bool OnEncodeCommands(const Context& context) const override;
SharedHandleVK<vk::RenderPass> CreateVKRenderPass(
const ContextVK& context) const;
SharedHandleVK<vk::Framebuffer> CreateVKFramebuffer(
const ContextVK& context,
const vk::RenderPass& pass) const;
FML_DISALLOW_COPY_AND_ASSIGN(RenderPassVK);
};
} // namespace impeller