// Copyright 2013 The Flutter Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
#pragma once | |
#include "impeller/geometry/matrix_decomposition.h" | |
namespace impeller { | |
namespace scene { | |
struct AnimationTransforms { | |
MatrixDecomposition bind_pose; | |
MatrixDecomposition animated_pose; | |
}; | |
} // namespace scene | |
} // namespace impeller |