| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "impeller/geometry/path.h" |
| |
| #include <optional> |
| #include <variant> |
| |
| #include "impeller/geometry/path_component.h" |
| |
| namespace impeller { |
| |
| Path::Path() { |
| AddContourComponent({}); |
| }; |
| |
| Path::~Path() = default; |
| |
| std::tuple<size_t, size_t> Path::Polyline::GetContourPointBounds( |
| size_t contour_index) const { |
| if (contour_index >= contours.size()) { |
| return {points.size(), points.size()}; |
| } |
| const size_t start_index = contours.at(contour_index).start_index; |
| const size_t end_index = (contour_index >= contours.size() - 1) |
| ? points.size() |
| : contours.at(contour_index + 1).start_index; |
| return std::make_tuple(start_index, end_index); |
| } |
| |
| size_t Path::GetComponentCount(std::optional<ComponentType> type) const { |
| if (type.has_value()) { |
| switch (type.value()) { |
| case ComponentType::kLinear: |
| return linears_.size(); |
| case ComponentType::kQuadratic: |
| return quads_.size(); |
| case ComponentType::kCubic: |
| return cubics_.size(); |
| case ComponentType::kContour: |
| return contours_.size(); |
| } |
| } |
| return components_.size(); |
| } |
| |
| void Path::SetFillType(FillType fill) { |
| fill_ = fill; |
| } |
| |
| FillType Path::GetFillType() const { |
| return fill_; |
| } |
| |
| Path& Path::AddLinearComponent(Point p1, Point p2) { |
| linears_.emplace_back(p1, p2); |
| components_.emplace_back(ComponentType::kLinear, linears_.size() - 1); |
| return *this; |
| } |
| |
| Path& Path::AddQuadraticComponent(Point p1, Point cp, Point p2) { |
| quads_.emplace_back(p1, cp, p2); |
| components_.emplace_back(ComponentType::kQuadratic, quads_.size() - 1); |
| return *this; |
| } |
| |
| Path& Path::AddCubicComponent(Point p1, Point cp1, Point cp2, Point p2) { |
| cubics_.emplace_back(p1, cp1, cp2, p2); |
| components_.emplace_back(ComponentType::kCubic, cubics_.size() - 1); |
| return *this; |
| } |
| |
| Path& Path::AddContourComponent(Point destination, bool is_closed) { |
| if (components_.size() > 0 && |
| components_.back().type == ComponentType::kContour) { |
| // Never insert contiguous contours. |
| contours_.back() = ContourComponent(destination, is_closed); |
| } else { |
| contours_.emplace_back(ContourComponent(destination, is_closed)); |
| components_.emplace_back(ComponentType::kContour, contours_.size() - 1); |
| } |
| return *this; |
| } |
| |
| void Path::SetContourClosed(bool is_closed) { |
| contours_.back().is_closed = is_closed; |
| } |
| |
| void Path::EnumerateComponents( |
| const Applier<LinearPathComponent>& linear_applier, |
| const Applier<QuadraticPathComponent>& quad_applier, |
| const Applier<CubicPathComponent>& cubic_applier, |
| const Applier<ContourComponent>& contour_applier) const { |
| size_t currentIndex = 0; |
| for (const auto& component : components_) { |
| switch (component.type) { |
| case ComponentType::kLinear: |
| if (linear_applier) { |
| linear_applier(currentIndex, linears_[component.index]); |
| } |
| break; |
| case ComponentType::kQuadratic: |
| if (quad_applier) { |
| quad_applier(currentIndex, quads_[component.index]); |
| } |
| break; |
| case ComponentType::kCubic: |
| if (cubic_applier) { |
| cubic_applier(currentIndex, cubics_[component.index]); |
| } |
| break; |
| case ComponentType::kContour: |
| if (contour_applier) { |
| contour_applier(currentIndex, contours_[component.index]); |
| } |
| break; |
| } |
| currentIndex++; |
| } |
| } |
| |
| bool Path::GetLinearComponentAtIndex(size_t index, |
| LinearPathComponent& linear) const { |
| if (index >= components_.size()) { |
| return false; |
| } |
| |
| if (components_[index].type != ComponentType::kLinear) { |
| return false; |
| } |
| |
| linear = linears_[components_[index].index]; |
| return true; |
| } |
| |
| bool Path::GetQuadraticComponentAtIndex( |
| size_t index, |
| QuadraticPathComponent& quadratic) const { |
| if (index >= components_.size()) { |
| return false; |
| } |
| |
| if (components_[index].type != ComponentType::kQuadratic) { |
| return false; |
| } |
| |
| quadratic = quads_[components_[index].index]; |
| return true; |
| } |
| |
| bool Path::GetCubicComponentAtIndex(size_t index, |
| CubicPathComponent& cubic) const { |
| if (index >= components_.size()) { |
| return false; |
| } |
| |
| if (components_[index].type != ComponentType::kCubic) { |
| return false; |
| } |
| |
| cubic = cubics_[components_[index].index]; |
| return true; |
| } |
| |
| bool Path::GetContourComponentAtIndex(size_t index, |
| ContourComponent& move) const { |
| if (index >= components_.size()) { |
| return false; |
| } |
| |
| if (components_[index].type != ComponentType::kContour) { |
| return false; |
| } |
| |
| move = contours_[components_[index].index]; |
| return true; |
| } |
| |
| bool Path::UpdateLinearComponentAtIndex(size_t index, |
| const LinearPathComponent& linear) { |
| if (index >= components_.size()) { |
| return false; |
| } |
| |
| if (components_[index].type != ComponentType::kLinear) { |
| return false; |
| } |
| |
| linears_[components_[index].index] = linear; |
| return true; |
| } |
| |
| bool Path::UpdateQuadraticComponentAtIndex( |
| size_t index, |
| const QuadraticPathComponent& quadratic) { |
| if (index >= components_.size()) { |
| return false; |
| } |
| |
| if (components_[index].type != ComponentType::kQuadratic) { |
| return false; |
| } |
| |
| quads_[components_[index].index] = quadratic; |
| return true; |
| } |
| |
| bool Path::UpdateCubicComponentAtIndex(size_t index, |
| CubicPathComponent& cubic) { |
| if (index >= components_.size()) { |
| return false; |
| } |
| |
| if (components_[index].type != ComponentType::kCubic) { |
| return false; |
| } |
| |
| cubics_[components_[index].index] = cubic; |
| return true; |
| } |
| |
| bool Path::UpdateContourComponentAtIndex(size_t index, |
| const ContourComponent& move) { |
| if (index >= components_.size()) { |
| return false; |
| } |
| |
| if (components_[index].type != ComponentType::kContour) { |
| return false; |
| } |
| |
| contours_[components_[index].index] = move; |
| return true; |
| } |
| |
| Path::Polyline Path::CreatePolyline(Scalar scale) const { |
| Polyline polyline; |
| |
| std::optional<Point> previous_contour_point; |
| auto collect_points = [&polyline, &previous_contour_point]( |
| const std::vector<Point>& collection) { |
| if (collection.empty()) { |
| return; |
| } |
| |
| for (const auto& point : collection) { |
| if (previous_contour_point.has_value() && |
| previous_contour_point.value() == point) { |
| // Skip over duplicate points in the same contour. |
| continue; |
| } |
| previous_contour_point = point; |
| polyline.points.push_back(point); |
| } |
| }; |
| |
| auto get_path_component = [this](size_t component_i) -> PathComponentVariant { |
| if (component_i >= components_.size()) { |
| return std::monostate{}; |
| } |
| const auto& component = components_[component_i]; |
| switch (component.type) { |
| case ComponentType::kLinear: |
| return &linears_[component.index]; |
| case ComponentType::kQuadratic: |
| return &quads_[component.index]; |
| case ComponentType::kCubic: |
| return &cubics_[component.index]; |
| case ComponentType::kContour: |
| return std::monostate{}; |
| } |
| }; |
| |
| auto compute_contour_start_direction = |
| [&get_path_component](size_t current_path_component_index) { |
| size_t next_component_index = current_path_component_index + 1; |
| while (!std::holds_alternative<std::monostate>( |
| get_path_component(next_component_index))) { |
| auto next_component = get_path_component(next_component_index); |
| auto maybe_vector = |
| std::visit(PathComponentStartDirectionVisitor(), next_component); |
| if (maybe_vector.has_value()) { |
| return maybe_vector.value(); |
| } else { |
| next_component_index++; |
| } |
| } |
| return Vector2(0, -1); |
| }; |
| |
| std::optional<size_t> previous_path_component_index; |
| auto end_contour = [&polyline, &previous_path_component_index, |
| &get_path_component]() { |
| // Whenever a contour has ended, extract the exact end direction from the |
| // last component. |
| if (polyline.contours.empty()) { |
| return; |
| } |
| |
| if (!previous_path_component_index.has_value()) { |
| return; |
| } |
| |
| auto& contour = polyline.contours.back(); |
| contour.end_direction = Vector2(0, 1); |
| |
| size_t previous_index = previous_path_component_index.value(); |
| while (!std::holds_alternative<std::monostate>( |
| get_path_component(previous_index))) { |
| auto previous_component = get_path_component(previous_index); |
| auto maybe_vector = |
| std::visit(PathComponentEndDirectionVisitor(), previous_component); |
| if (maybe_vector.has_value()) { |
| contour.end_direction = maybe_vector.value(); |
| break; |
| } else { |
| if (previous_index == 0) { |
| break; |
| } |
| previous_index--; |
| } |
| } |
| }; |
| |
| for (size_t component_i = 0; component_i < components_.size(); |
| component_i++) { |
| const auto& component = components_[component_i]; |
| switch (component.type) { |
| case ComponentType::kLinear: |
| collect_points(linears_[component.index].CreatePolyline()); |
| previous_path_component_index = component_i; |
| break; |
| case ComponentType::kQuadratic: |
| collect_points(quads_[component.index].CreatePolyline(scale)); |
| previous_path_component_index = component_i; |
| break; |
| case ComponentType::kCubic: |
| collect_points(cubics_[component.index].CreatePolyline(scale)); |
| previous_path_component_index = component_i; |
| break; |
| case ComponentType::kContour: |
| if (component_i == components_.size() - 1) { |
| // If the last component is a contour, that means it's an empty |
| // contour, so skip it. |
| continue; |
| } |
| end_contour(); |
| |
| Vector2 start_direction = compute_contour_start_direction(component_i); |
| const auto& contour = contours_[component.index]; |
| polyline.contours.push_back({.start_index = polyline.points.size(), |
| .is_closed = contour.is_closed, |
| .start_direction = start_direction}); |
| previous_contour_point = std::nullopt; |
| collect_points({contour.destination}); |
| break; |
| } |
| end_contour(); |
| } |
| return polyline; |
| } |
| |
| std::optional<Rect> Path::GetBoundingBox() const { |
| auto min_max = GetMinMaxCoveragePoints(); |
| if (!min_max.has_value()) { |
| return std::nullopt; |
| } |
| auto min = min_max->first; |
| auto max = min_max->second; |
| const auto difference = max - min; |
| return Rect{min.x, min.y, difference.x, difference.y}; |
| } |
| |
| std::optional<Rect> Path::GetTransformedBoundingBox( |
| const Matrix& transform) const { |
| auto bounds = GetBoundingBox(); |
| if (!bounds.has_value()) { |
| return std::nullopt; |
| } |
| return bounds->TransformBounds(transform); |
| } |
| |
| std::optional<std::pair<Point, Point>> Path::GetMinMaxCoveragePoints() const { |
| if (linears_.empty() && quads_.empty() && cubics_.empty()) { |
| return std::nullopt; |
| } |
| |
| std::optional<Point> min, max; |
| |
| auto clamp = [&min, &max](const Point& point) { |
| if (min.has_value()) { |
| min = min->Min(point); |
| } else { |
| min = point; |
| } |
| |
| if (max.has_value()) { |
| max = max->Max(point); |
| } else { |
| max = point; |
| } |
| }; |
| |
| for (const auto& linear : linears_) { |
| clamp(linear.p1); |
| clamp(linear.p2); |
| } |
| |
| for (const auto& quad : quads_) { |
| for (const Point& point : quad.Extrema()) { |
| clamp(point); |
| } |
| } |
| |
| for (const auto& cubic : cubics_) { |
| for (const Point& point : cubic.Extrema()) { |
| clamp(point); |
| } |
| } |
| |
| if (!min.has_value() || !max.has_value()) { |
| return std::nullopt; |
| } |
| |
| return std::make_pair(min.value(), max.value()); |
| } |
| |
| } // namespace impeller |