| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #pragma once | |
| #include <array> | |
| #include <memory> | |
| #include "flutter/fml/mapping.h" | |
| #include "impeller/scene/importer/scene_flatbuffers.h" | |
| namespace impeller { | |
| namespace scene { | |
| namespace importer { | |
| bool ParseGLTF(const fml::Mapping& source_mapping, fb::SceneT& out_scene); | |
| } | |
| } // namespace scene | |
| } // namespace impeller |