blob: bda791bc064f5daa140fb419475aa30f75f1d29e [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <functional>
#include <memory>
#include <vector>
#include "impeller/entity/contents/color_source_contents.h"
#include "impeller/renderer/sampler_descriptor.h"
#include "impeller/runtime_stage/runtime_stage.h"
namespace impeller {
class RuntimeEffectContents final : public ColorSourceContents {
public:
struct TextureInput {
SamplerDescriptor sampler_descriptor;
std::shared_ptr<Texture> texture;
};
void SetRuntimeStage(std::shared_ptr<RuntimeStage> runtime_stage);
void SetUniformData(std::shared_ptr<std::vector<uint8_t>> uniform_data);
void SetTextureInputs(std::vector<TextureInput> texture_inputs);
// |Contents|
bool Render(const ContentContext& renderer,
const Entity& entity,
RenderPass& pass) const override;
private:
std::shared_ptr<RuntimeStage> runtime_stage_;
std::shared_ptr<std::vector<uint8_t>> uniform_data_;
std::vector<TextureInput> texture_inputs_;
};
} // namespace impeller