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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_GPU_GPU_SURFACE_NOOP_H_
#define FLUTTER_SHELL_GPU_GPU_SURFACE_NOOP_H_
#include <Metal/Metal.h>
#include "flutter/flow/surface.h"
namespace flutter {
/// @brief A rendering surface that accepts rendering intent but does not render
/// anything.
///
/// This is useful for running on platforms that need an engine instance and
/// don't have the required drivers.
class GPUSurfaceNoop : public Surface {
public:
explicit GPUSurfaceNoop();
// |Surface|
~GPUSurfaceNoop();
// |Surface|
bool IsValid() override;
// |Surface|
Surface::SurfaceData GetSurfaceData() const override;
private:
// |Surface|
std::unique_ptr<SurfaceFrame> AcquireFrame(
const SkISize& frame_size) override;
std::unique_ptr<SurfaceFrame> AcquireFrameFromCAMetalLayer(
const SkISize& frame_size);
std::unique_ptr<SurfaceFrame> AcquireFrameFromMTLTexture(
const SkISize& frame_size);
// |Surface|
SkMatrix GetRootTransformation() const override;
// |Surface|
GrDirectContext* GetContext() override;
// |Surface|
std::unique_ptr<GLContextResult> MakeRenderContextCurrent() override;
// |Surface|
bool AllowsDrawingWhenGpuDisabled() const override;
// |Surface|
bool EnableRasterCache() const override;
// |Surface|
std::shared_ptr<impeller::AiksContext> GetAiksContext() const override;
GPUSurfaceNoop(const GPUSurfaceNoop&) = delete;
GPUSurfaceNoop& operator=(const GPUSurfaceNoop&) = delete;
};
} // namespace flutter
#endif // FLUTTER_SHELL_GPU_GPU_SURFACE_NOOP_H_