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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_TEXT_INPUT_PLUGIN_H_
#define FLUTTER_SHELL_PLATFORM_WINDOWS_TEXT_INPUT_PLUGIN_H_
#include <array>
#include <map>
#include <memory>
#include "flutter/shell/platform/common/client_wrapper/include/flutter/binary_messenger.h"
#include "flutter/shell/platform/common/client_wrapper/include/flutter/method_channel.h"
#include "flutter/shell/platform/common/geometry.h"
#include "flutter/shell/platform/common/json_method_codec.h"
#include "flutter/shell/platform/common/text_input_model.h"
#include "flutter/shell/platform/windows/keyboard_handler_base.h"
#include "flutter/shell/platform/windows/text_input_plugin_delegate.h"
namespace flutter {
// Implements a text input plugin.
//
// Specifically handles window events within windows.
class TextInputPlugin {
public:
explicit TextInputPlugin(flutter::BinaryMessenger* messenger,
TextInputPluginDelegate* delegate);
virtual ~TextInputPlugin();
virtual void KeyboardHook(int key,
int scancode,
int action,
char32_t character,
bool extended,
bool was_down);
virtual void TextHook(const std::u16string& text);
virtual void ComposeBeginHook();
virtual void ComposeCommitHook();
virtual void ComposeEndHook();
virtual void ComposeChangeHook(const std::u16string& text, int cursor_pos);
private:
// Sends the current state of the given model to the Flutter engine.
void SendStateUpdate(const TextInputModel& model);
// Sends an action triggered by the Enter key to the Flutter engine.
void EnterPressed(TextInputModel* model);
// Called when a method is called on |channel_|;
void HandleMethodCall(
const flutter::MethodCall<rapidjson::Document>& method_call,
std::unique_ptr<flutter::MethodResult<rapidjson::Document>> result);
// Returns the composing rect, or if IME composing mode is not active, the
// cursor rect in the PipelineOwner root coordinate system.
Rect GetCursorRect() const;
// The MethodChannel used for communication with the Flutter engine.
std::unique_ptr<flutter::MethodChannel<rapidjson::Document>> channel_;
// The associated |TextInputPluginDelegate|.
TextInputPluginDelegate* delegate_;
// The active client id.
int client_id_;
// The active model. nullptr if not set.
std::unique_ptr<TextInputModel> active_model_;
// Keyboard type of the client. See available options:
// https://api.flutter.dev/flutter/services/TextInputType-class.html
std::string input_type_;
// An action requested by the user on the input client. See available options:
// https://api.flutter.dev/flutter/services/TextInputAction-class.html
std::string input_action_;
// The smallest rect, in local coordinates, of the text in the composing
// range, or of the caret in the case where there is no current composing
// range. This value is updated via `TextInput.setMarkedTextRect` messages
// over the text input channel.
Rect composing_rect_;
// A 4x4 matrix that maps from `EditableText` local coordinates to the
// coordinate system of `PipelineOwner.rootNode`.
std::array<std::array<double, 4>, 4> editabletext_transform_ = {
0.0, 0.0, 0.0, 0.0, //
0.0, 0.0, 0.0, 0.0, //
0.0, 0.0, 0.0, 0.0, //
0.0, 0.0, 0.0, 0.0};
};
} // namespace flutter
#endif // FLUTTER_SHELL_PLATFORM_WINDOWS_TEXT_INPUT_PLUGIN_H_