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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLUTTERENGINE_H_
#define FLUTTER_FLUTTERENGINE_H_
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
#include "FlutterBinaryMessenger.h"
#include "FlutterDartProject.h"
#include "FlutterMacros.h"
#include "FlutterPlugin.h"
#include "FlutterTexture.h"
@class FlutterViewController;
NS_ASSUME_NONNULL_BEGIN
/**
* The dart entrypoint that is associated with `main()`. This is to be used as an argument to the
* `runWithEntrypoint*` methods.
*/
extern NSString* const FlutterDefaultDartEntrypoint;
/**
* The FlutterEngine class coordinates a single instance of execution for a
* `FlutterDartProject`. It may have zero or one `FlutterViewController` at a
* time, which can be specified via `-setViewController:`.
* `FlutterViewController`'s `initWithEngine` initializer will automatically call
* `-setViewController:` for itself.
*
* A FlutterEngine can be created independently of a `FlutterViewController` for
* headless execution. It can also persist across the lifespan of multiple
* `FlutterViewController` instances to maintain state and/or asynchronous tasks
* (such as downloading a large file).
*
* A FlutterEngine can also be used to prewarm the Dart execution environment and reduce the
* latency of showing the Flutter screen when a `FlutterViewController` is created and presented.
* See http://flutter.dev/docs/development/add-to-app/performance for more details on loading
* performance.
*
* Alternatively, you can simply create a new `FlutterViewController` with only a
* `FlutterDartProject`. That `FlutterViewController` will internally manage its
* own instance of a FlutterEngine, but will not guarantee survival of the engine
* beyond the life of the ViewController.
*
* A newly initialized FlutterEngine will not actually run a Dart Isolate until
* either `-runWithEntrypoint:` or `-runWithEntrypoint:libraryURI` is invoked.
* One of these methods must be invoked before calling `-setViewController:`.
*/
FLUTTER_EXPORT
@interface FlutterEngine : NSObject <FlutterTextureRegistry, FlutterPluginRegistry>
/**
* Initialize this FlutterEngine.
*
* The engine will execute the project located in the bundle with the identifier
* "io.flutter.flutter.app" (the default for Flutter projects).
*
* A newly initialized engine will not run until either `-runWithEntrypoint:` or
* `-runWithEntrypoint:libraryURI:` is called.
*
* FlutterEngine created with this method will have allowHeadlessExecution set to `YES`.
* This means that the engine will continue to run regardless of whether a `FlutterViewController`
* is attached to it or not, until `-destroyContext:` is called or the process finishes.
*
* @param labelPrefix The label prefix used to identify threads for this instance. Should
* be unique across FlutterEngine instances, and is used in instrumentation to label
* the threads used by this FlutterEngine.
*/
- (instancetype)initWithName:(NSString*)labelPrefix;
/**
* Initialize this FlutterEngine with a `FlutterDartProject`.
*
* If the FlutterDartProject is not specified, the FlutterEngine will attempt to locate
* the project in a default location (the flutter_assets folder in the iOS application
* bundle).
*
* A newly initialized engine will not run the `FlutterDartProject` until either
* `-runWithEntrypoint:` or `-runWithEntrypoint:libraryURI:` is called.
*
* FlutterEngine created with this method will have allowHeadlessExecution set to `YES`.
* This means that the engine will continue to run regardless of whether a `FlutterViewController`
* is attached to it or not, until `-destroyContext:` is called or the process finishes.
*
* @param labelPrefix The label prefix used to identify threads for this instance. Should
* be unique across FlutterEngine instances, and is used in instrumentation to label
* the threads used by this FlutterEngine.
* @param project The `FlutterDartProject` to run.
*/
- (instancetype)initWithName:(NSString*)labelPrefix project:(nullable FlutterDartProject*)project;
/**
* Initialize this FlutterEngine with a `FlutterDartProject`.
*
* If the FlutterDartProject is not specified, the FlutterEngine will attempt to locate
* the project in a default location (the flutter_assets folder in the iOS application
* bundle).
*
* A newly initialized engine will not run the `FlutterDartProject` until either
* `-runWithEntrypoint:` or `-runWithEntrypoint:libraryURI:` is called.
*
* @param labelPrefix The label prefix used to identify threads for this instance. Should
* be unique across FlutterEngine instances, and is used in instrumentation to label
* the threads used by this FlutterEngine.
* @param project The `FlutterDartProject` to run.
* @param allowHeadlessExecution Whether or not to allow this instance to continue
* running after passing a nil `FlutterViewController` to `-setViewController:`.
*/
- (instancetype)initWithName:(NSString*)labelPrefix
project:(nullable FlutterDartProject*)project
allowHeadlessExecution:(BOOL)allowHeadlessExecution NS_DESIGNATED_INITIALIZER;
/**
* The default initializer is not available for this object.
* Callers must use `-[FlutterEngine initWithName:project:]`.
*/
- (instancetype)init NS_UNAVAILABLE;
+ (instancetype)new NS_UNAVAILABLE;
/**
* Runs a Dart program on an Isolate from the main Dart library (i.e. the library that
* contains `main()`), using `main()` as the entrypoint (the default for Flutter projects).
*
* The first call to this method will create a new Isolate. Subsequent calls will return
* immediately and have no effect.
*
* @return YES if the call succeeds in creating and running a Flutter Engine instance; NO otherwise.
*/
- (BOOL)run;
/**
* Runs a Dart program on an Isolate from the main Dart library (i.e. the library that
* contains `main()`).
*
* The first call to this method will create a new Isolate. Subsequent calls will return
* immediately and have no effect.
*
* @param entrypoint The name of a top-level function from the same Dart
* library that contains the app's main() function. If this is FlutterDefaultDartEntrypoint (or
* nil) it will default to `main()`. If it is not the app's main() function, that function must
* be decorated with `@pragma(vm:entry-point)` to ensure the method is not tree-shaken by the Dart
* compiler.
* @return YES if the call succeeds in creating and running a Flutter Engine instance; NO otherwise.
*/
- (BOOL)runWithEntrypoint:(nullable NSString*)entrypoint;
/**
* Runs a Dart program on an Isolate using the specified entrypoint and Dart library,
* which may not be the same as the library containing the Dart program's `main()` function.
*
* The first call to this method will create a new Isolate. Subsequent calls will return
* immediately and have no effect.
*
* @param entrypoint The name of a top-level function from a Dart library. If this is
* FlutterDefaultDartEntrypoint (or nil); this will default to `main()`. If it is not the app's
* main() function, that function must be decorated with `@pragma(vm:entry-point)` to ensure the
* method is not tree-shaken by the Dart compiler.
* @param uri The URI of the Dart library which contains the entrypoint method. IF nil,
* this will default to the same library as the `main()` function in the Dart program.
* @return YES if the call succeeds in creating and running a Flutter Engine instance; NO otherwise.
*/
- (BOOL)runWithEntrypoint:(nullable NSString*)entrypoint libraryURI:(nullable NSString*)uri;
/**
* Destroy running context for an engine.
*
* This method can be used to force the FlutterEngine object to release all resources.
* After sending this message, the object will be in an unusable state until it is deallocated.
* Accessing properties or sending messages to it will result in undefined behavior or runtime
* errors.
*/
- (void)destroyContext;
/**
* Ensures that Flutter will generate a semantics tree.
*
* This is enabled by default if certain accessibility services are turned on by
* the user, or when using a Simulator. This method allows a user to turn
* semantics on when they would not ordinarily be generated and the performance
* overhead is not a concern, e.g. for UI testing. Note that semantics should
* never be programmatically turned off, as it would potentially disable
* accessibility services an end user has requested.
*
* This method must only be called after launching the engine via
* `-runWithEntrypoint:` or `-runWithEntryPoint:libraryURI`.
*
* Although this method returns synchronously, it does not guarantee that a
* semantics tree is actually available when the method returns. It
* synchronously ensures that the next frame the Flutter framework creates will
* have a semantics tree.
*
* You can subscribe to semantics updates via `NSNotificationCenter` by adding
* an observer for the name `FlutterSemanticsUpdateNotification`. The `object`
* parameter will be the `FlutterViewController` associated with the semantics
* update. This will asynchronously fire after a semantics tree has actually
* built (which may be some time after the frame has been rendered).
*/
- (void)ensureSemanticsEnabled;
/**
* Sets the `FlutterViewController` for this instance. The FlutterEngine must be
* running (e.g. a successful call to `-runWithEntrypoint:` or `-runWithEntrypoint:libraryURI`)
* before calling this method. Callers may pass nil to remove the viewController
* and have the engine run headless in the current process.
*
* A FlutterEngine can only have one `FlutterViewController` at a time. If there is
* already a `FlutterViewController` associated with this instance, this method will replace
* the engine's current viewController with the newly specified one.
*
* Setting the viewController will signal the engine to start animations and drawing, and unsetting
* it will signal the engine to stop animations and drawing. However, neither will impact the state
* of the Dart program's execution.
*/
@property(nonatomic, weak) FlutterViewController* viewController;
/**
* The `FlutterMethodChannel` used for localization related platform messages, such as
* setting the locale.
*
* Can be nil after `destroyContext` is called.
*/
@property(nonatomic, readonly, nullable) FlutterMethodChannel* localizationChannel;
/**
* The `FlutterMethodChannel` used for navigation related platform messages.
*
* Can be nil after `destroyContext` is called.
*
* @see [Navigation
* Channel](https://docs.flutter.io/flutter/services/SystemChannels/navigation-constant.html)
* @see [Navigator Widget](https://docs.flutter.io/flutter/widgets/Navigator-class.html)
*/
@property(nonatomic, readonly) FlutterMethodChannel* navigationChannel;
/**
* The `FlutterMethodChannel` used for core platform messages, such as
* information about the screen orientation.
*
* Can be nil after `destroyContext` is called.
*/
@property(nonatomic, readonly) FlutterMethodChannel* platformChannel;
/**
* The `FlutterMethodChannel` used to communicate text input events to the
* Dart Isolate.
*
* Can be nil after `destroyContext` is called.
*
* @see [Text Input
* Channel](https://docs.flutter.io/flutter/services/SystemChannels/textInput-constant.html)
*/
@property(nonatomic, readonly) FlutterMethodChannel* textInputChannel;
/**
* The `FlutterBasicMessageChannel` used to communicate app lifecycle events
* to the Dart Isolate.
*
* Can be nil after `destroyContext` is called.
*
* @see [Lifecycle
* Channel](https://docs.flutter.io/flutter/services/SystemChannels/lifecycle-constant.html)
*/
@property(nonatomic, readonly) FlutterBasicMessageChannel* lifecycleChannel;
/**
* The `FlutterBasicMessageChannel` used for communicating system events, such as
* memory pressure events.
*
* Can be nil after `destroyContext` is called.
*
* @see [System
* Channel](https://docs.flutter.io/flutter/services/SystemChannels/system-constant.html)
*/
@property(nonatomic, readonly) FlutterBasicMessageChannel* systemChannel;
/**
* The `FlutterBasicMessageChannel` used for communicating user settings such as
* clock format and text scale.
*
* Can be nil after `destroyContext` is called.
*/
@property(nonatomic, readonly) FlutterBasicMessageChannel* settingsChannel;
/**
* The `NSURL` of the observatory for the service isolate.
*
* This is only set in debug and profile runtime modes, and only after the
* observatory service is ready. In release mode or before the observatory has
* started, it returns `nil`.
*/
@property(nonatomic, readonly, nullable) NSURL* observatoryUrl;
/**
* The `FlutterBinaryMessenger` associated with this FlutterEngine (used for communicating with
* channels).
*/
@property(nonatomic, readonly) NSObject<FlutterBinaryMessenger>* binaryMessenger;
/**
* The UI Isolate ID of the engine.
*
* This property will be nil if the engine is not running.
*/
@property(nonatomic, readonly, copy, nullable) NSString* isolateId;
/**
* Whether or not GPU calls are allowed.
*
* Typically this is set when the app is backgrounded and foregrounded.
*/
@property(nonatomic, assign) BOOL isGpuDisabled;
@end
NS_ASSUME_NONNULL_END
#endif // FLUTTER_FLUTTERENGINE_H_