blob: 2f930339ff82da8c1f8788174e08b3b799624fc1 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/platform/android/android_surface_gl.h"
#include <utility>
#include "flutter/fml/logging.h"
#include "flutter/fml/memory/ref_ptr.h"
#include "flutter/shell/platform/android/android_shell_holder.h"
namespace flutter {
AndroidSurfaceGL::AndroidSurfaceGL(
std::shared_ptr<AndroidContext> android_context,
std::shared_ptr<PlatformViewAndroidJNI> jni_facade,
const AndroidSurface::Factory& surface_factory)
: external_view_embedder_(
std::make_unique<AndroidExternalViewEmbedder>(android_context,
jni_facade,
surface_factory)),
android_context_(
std::static_pointer_cast<AndroidContextGL>(android_context)),
native_window_(nullptr),
onscreen_surface_(nullptr),
offscreen_surface_(nullptr) {
// Acquire the offscreen surface.
offscreen_surface_ = android_context_->CreateOffscreenSurface();
if (!offscreen_surface_->IsValid()) {
offscreen_surface_ = nullptr;
}
}
AndroidSurfaceGL::~AndroidSurfaceGL() = default;
void AndroidSurfaceGL::TeardownOnScreenContext() {
// When the onscreen surface is destroyed, the context and the surface
// instance should be deleted. Issue:
// https://github.com/flutter/flutter/issues/64414
android_context_->ClearCurrent();
onscreen_surface_ = nullptr;
}
bool AndroidSurfaceGL::IsValid() const {
return offscreen_surface_ && android_context_->IsValid();
}
std::unique_ptr<Surface> AndroidSurfaceGL::CreateGPUSurface(
GrContext* gr_context) {
if (gr_context) {
return std::make_unique<GPUSurfaceGL>(sk_ref_sp(gr_context), this, true);
}
return std::make_unique<GPUSurfaceGL>(this, true);
}
bool AndroidSurfaceGL::OnScreenSurfaceResize(const SkISize& size) {
FML_DCHECK(IsValid());
FML_DCHECK(onscreen_surface_);
FML_DCHECK(native_window_);
if (size == onscreen_surface_->GetSize()) {
return true;
}
android_context_->ClearCurrent();
// Ensure the destructor is called since it destroys the `EGLSurface` before
// creating a new onscreen surface.
onscreen_surface_ = nullptr;
onscreen_surface_ = android_context_->CreateOnscreenSurface(native_window_);
if (!onscreen_surface_->IsValid()) {
FML_LOG(ERROR) << "Unable to create EGL window surface on resize.";
return false;
}
onscreen_surface_->MakeCurrent();
return true;
}
bool AndroidSurfaceGL::ResourceContextMakeCurrent() {
FML_DCHECK(IsValid());
return offscreen_surface_->MakeCurrent();
}
bool AndroidSurfaceGL::ResourceContextClearCurrent() {
FML_DCHECK(IsValid());
return android_context_->ClearCurrent();
}
bool AndroidSurfaceGL::SetNativeWindow(
fml::RefPtr<AndroidNativeWindow> window) {
FML_DCHECK(IsValid());
FML_DCHECK(window);
native_window_ = window;
// Create the onscreen surface.
onscreen_surface_ = android_context_->CreateOnscreenSurface(window);
if (!onscreen_surface_->IsValid()) {
return false;
}
return true;
}
std::unique_ptr<GLContextResult> AndroidSurfaceGL::GLContextMakeCurrent() {
FML_DCHECK(IsValid());
FML_DCHECK(onscreen_surface_);
auto default_context_result = std::make_unique<GLContextDefaultResult>(
onscreen_surface_->MakeCurrent());
return std::move(default_context_result);
}
bool AndroidSurfaceGL::GLContextClearCurrent() {
FML_DCHECK(IsValid());
return android_context_->ClearCurrent();
}
bool AndroidSurfaceGL::GLContextPresent() {
FML_DCHECK(IsValid());
FML_DCHECK(onscreen_surface_);
return onscreen_surface_->SwapBuffers();
}
intptr_t AndroidSurfaceGL::GLContextFBO() const {
FML_DCHECK(IsValid());
// The default window bound framebuffer on Android.
return 0;
}
// |GPUSurfaceGLDelegate|
ExternalViewEmbedder* AndroidSurfaceGL::GetExternalViewEmbedder() {
if (!AndroidShellHolder::use_embedded_view) {
return nullptr;
}
return external_view_embedder_.get();
}
} // namespace flutter