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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_SURFACE_GL_H_
#define FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_SURFACE_GL_H_
#include <jni.h>
#include <memory>
#include "flutter/fml/macros.h"
#include "flutter/shell/gpu/gpu_surface_gl.h"
#include "flutter/shell/platform/android/android_context_gl.h"
#include "flutter/shell/platform/android/android_environment_gl.h"
#include "flutter/shell/platform/android/external_view_embedder/external_view_embedder.h"
#include "flutter/shell/platform/android/jni/platform_view_android_jni.h"
#include "flutter/shell/platform/android/surface/android_surface.h"
namespace flutter {
class AndroidSurfaceGL final : public GPUSurfaceGLDelegate,
public AndroidSurface {
public:
AndroidSurfaceGL(std::shared_ptr<AndroidContext> android_context,
std::shared_ptr<PlatformViewAndroidJNI> jni_facade,
const AndroidSurface::Factory& surface_factory);
~AndroidSurfaceGL() override;
// |AndroidSurface|
bool IsValid() const override;
// |AndroidSurface|
std::unique_ptr<Surface> CreateGPUSurface(GrContext* gr_context) override;
// |AndroidSurface|
void TeardownOnScreenContext() override;
// |AndroidSurface|
bool OnScreenSurfaceResize(const SkISize& size) override;
// |AndroidSurface|
bool ResourceContextMakeCurrent() override;
// |AndroidSurface|
bool ResourceContextClearCurrent() override;
// |AndroidSurface|
bool SetNativeWindow(fml::RefPtr<AndroidNativeWindow> window) override;
// |GPUSurfaceGLDelegate|
std::unique_ptr<GLContextResult> GLContextMakeCurrent() override;
// |GPUSurfaceGLDelegate|
bool GLContextClearCurrent() override;
// |GPUSurfaceGLDelegate|
bool GLContextPresent() override;
// |GPUSurfaceGLDelegate|
intptr_t GLContextFBO() const override;
// |GPUSurfaceGLDelegate|
ExternalViewEmbedder* GetExternalViewEmbedder() override;
private:
const std::unique_ptr<AndroidExternalViewEmbedder> external_view_embedder_;
const std::shared_ptr<AndroidContextGL> android_context_;
fml::RefPtr<AndroidNativeWindow> native_window_;
std::unique_ptr<AndroidEGLSurface> onscreen_surface_;
std::unique_ptr<AndroidEGLSurface> offscreen_surface_;
FML_DISALLOW_COPY_AND_ASSIGN(AndroidSurfaceGL);
};
} // namespace flutter
#endif // FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_SURFACE_GL_H_