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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_SURFACE_H_
#define FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_SURFACE_H_
#include "flutter/flow/surface.h"
#include "flutter/fml/macros.h"
#include "flutter/shell/platform/android/context/android_context.h"
#include "flutter/shell/platform/android/jni/platform_view_android_jni.h"
#include "flutter/shell/platform/android/surface/android_native_window.h"
#include "third_party/skia/include/core/SkSize.h"
namespace flutter {
class AndroidSurface {
public:
using Factory = std::function<std::unique_ptr<AndroidSurface>(
std::shared_ptr<AndroidContext> android_context,
std::shared_ptr<PlatformViewAndroidJNI> jni_facade)>;
virtual ~AndroidSurface();
virtual bool IsValid() const = 0;
virtual void TeardownOnScreenContext() = 0;
virtual std::unique_ptr<Surface> CreateGPUSurface(
GrContext* gr_context = nullptr) = 0;
virtual bool OnScreenSurfaceResize(const SkISize& size) = 0;
virtual bool ResourceContextMakeCurrent() = 0;
virtual bool ResourceContextClearCurrent() = 0;
virtual bool SetNativeWindow(fml::RefPtr<AndroidNativeWindow> window) = 0;
};
} // namespace flutter
#endif // FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_SURFACE_H_