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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLOW_LAYERS_PLATFORM_VIEW_LAYER_H_
#define FLUTTER_FLOW_LAYERS_PLATFORM_VIEW_LAYER_H_
#include "flutter/flow/layers/layer.h"
#include "third_party/skia/include/core/SkPoint.h"
#include "third_party/skia/include/core/SkSize.h"
namespace flutter {
class PlatformViewLayer : public Layer {
public:
PlatformViewLayer(const SkPoint& offset, const SkSize& size, int64_t view_id);
void Preroll(PrerollContext* context, const SkMatrix& matrix) override;
void Paint(PaintContext& context) const override;
#if defined(LEGACY_FUCHSIA_EMBEDDER)
// Updates the system composited scene.
void UpdateScene(std::shared_ptr<SceneUpdateContext> context) override;
#endif
private:
SkPoint offset_;
SkSize size_;
int64_t view_id_;
FML_DISALLOW_COPY_AND_ASSIGN(PlatformViewLayer);
};
} // namespace flutter
#endif // FLUTTER_FLOW_LAYERS_PLATFORM_VIEW_LAYER_H_