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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_LIB_UI_PAINTING_CANVAS_H_
#define FLUTTER_LIB_UI_PAINTING_CANVAS_H_
#include "flutter/lib/ui/dart_wrapper.h"
#include "flutter/lib/ui/painting/paint.h"
#include "flutter/lib/ui/painting/path.h"
#include "flutter/lib/ui/painting/picture.h"
#include "flutter/lib/ui/painting/picture_recorder.h"
#include "flutter/lib/ui/painting/rrect.h"
#include "flutter/lib/ui/painting/vertices.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/utils/SkShadowUtils.h"
#include "third_party/tonic/typed_data/typed_list.h"
namespace tonic {
class DartLibraryNatives;
} // namespace tonic
namespace flutter {
class CanvasImage;
class Canvas : public RefCountedDartWrappable<Canvas>, DisplayListOpFlags {
DEFINE_WRAPPERTYPEINFO();
FML_FRIEND_MAKE_REF_COUNTED(Canvas);
public:
static fml::RefPtr<Canvas> Create(PictureRecorder* recorder,
double left,
double top,
double right,
double bottom);
~Canvas() override;
void save();
void saveLayerWithoutBounds(const Paint& paint, const PaintData& paint_data);
void saveLayer(double left,
double top,
double right,
double bottom,
const Paint& paint,
const PaintData& paint_data);
void restore();
int getSaveCount();
void translate(double dx, double dy);
void scale(double sx, double sy);
void rotate(double radians);
void skew(double sx, double sy);
void transform(const tonic::Float64List& matrix4);
void clipRect(double left,
double top,
double right,
double bottom,
SkClipOp clipOp,
bool doAntiAlias = true);
void clipRRect(const RRect& rrect, bool doAntiAlias = true);
void clipPath(const CanvasPath* path, bool doAntiAlias = true);
void drawColor(SkColor color, SkBlendMode blend_mode);
void drawLine(double x1,
double y1,
double x2,
double y2,
const Paint& paint,
const PaintData& paint_data);
void drawPaint(const Paint& paint, const PaintData& paint_data);
void drawRect(double left,
double top,
double right,
double bottom,
const Paint& paint,
const PaintData& paint_data);
void drawRRect(const RRect& rrect,
const Paint& paint,
const PaintData& paint_data);
void drawDRRect(const RRect& outer,
const RRect& inner,
const Paint& paint,
const PaintData& paint_data);
void drawOval(double left,
double top,
double right,
double bottom,
const Paint& paint,
const PaintData& paint_data);
void drawCircle(double x,
double y,
double radius,
const Paint& paint,
const PaintData& paint_data);
void drawArc(double left,
double top,
double right,
double bottom,
double startAngle,
double sweepAngle,
bool useCenter,
const Paint& paint,
const PaintData& paint_data);
void drawPath(const CanvasPath* path,
const Paint& paint,
const PaintData& paint_data);
void drawImage(const CanvasImage* image,
double x,
double y,
const Paint& paint,
const PaintData& paint_data,
int filterQualityIndex);
void drawImageRect(const CanvasImage* image,
double src_left,
double src_top,
double src_right,
double src_bottom,
double dst_left,
double dst_top,
double dst_right,
double dst_bottom,
const Paint& paint,
const PaintData& paint_data,
int filterQualityIndex);
void drawImageNine(const CanvasImage* image,
double center_left,
double center_top,
double center_right,
double center_bottom,
double dst_left,
double dst_top,
double dst_right,
double dst_bottom,
const Paint& paint,
const PaintData& paint_data,
int bitmapSamplingIndex);
void drawPicture(Picture* picture);
// The paint argument is first for the following functions because Paint
// unwraps a number of C++ objects. Once we create a view unto a
// Float32List, we cannot re-enter the VM to unwrap objects. That means we
// either need to process the paint argument first.
void drawPoints(const Paint& paint,
const PaintData& paint_data,
SkCanvas::PointMode point_mode,
const tonic::Float32List& points);
void drawVertices(const Vertices* vertices,
SkBlendMode blend_mode,
const Paint& paint,
const PaintData& paint_data);
void drawAtlas(const Paint& paint,
const PaintData& paint_data,
int filterQualityIndex,
CanvasImage* atlas,
const tonic::Float32List& transforms,
const tonic::Float32List& rects,
const tonic::Int32List& colors,
SkBlendMode blend_mode,
const tonic::Float32List& cull_rect);
void drawShadow(const CanvasPath* path,
SkColor color,
double elevation,
bool transparentOccluder);
SkCanvas* canvas() const { return canvas_; }
void Invalidate();
static void RegisterNatives(tonic::DartLibraryNatives* natives);
private:
explicit Canvas(SkCanvas* canvas);
// The SkCanvas is supplied by a call to SkPictureRecorder::beginRecording,
// which does not transfer ownership. For this reason, we hold a raw
// pointer and manually set to null in Clear.
SkCanvas* canvas_;
// A copy of the recorder used by the SkCanvas->DisplayList adapter for cases
// where we cannot record the SkCanvas method call through the various OnOp()
// virtual methods or where we can be more efficient by talking directly in
// the DisplayList operation lexicon. The recorder has a method for recording
// paint attributes from an SkPaint and an operation type as well as access
// to the raw DisplayListBuilder for emitting custom rendering operations.
sk_sp<DisplayListCanvasRecorder> display_list_recorder_;
DisplayListBuilder* builder() {
return display_list_recorder_->builder().get();
}
};
} // namespace flutter
#endif // FLUTTER_LIB_UI_PAINTING_CANVAS_H_