| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_RENDER_TARGET_GL_H_ |
| #define FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_RENDER_TARGET_GL_H_ |
| |
| #import <OpenGLES/EAGL.h> |
| #import <OpenGLES/ES2/gl.h> |
| #import <OpenGLES/ES2/glext.h> |
| #import <QuartzCore/CAEAGLLayer.h> |
| |
| #include "flutter/fml/macros.h" |
| #include "flutter/fml/platform/darwin/scoped_nsobject.h" |
| #include "flutter/shell/common/platform_view.h" |
| #import "flutter/shell/platform/darwin/ios/ios_switchable_gl_context.h" |
| |
| namespace flutter { |
| |
| class IOSRenderTargetGL { |
| public: |
| IOSRenderTargetGL(fml::scoped_nsobject<CAEAGLLayer> layer, |
| fml::scoped_nsobject<EAGLContext> context_); |
| |
| ~IOSRenderTargetGL(); |
| |
| bool IsValid() const; |
| |
| bool PresentRenderBuffer() const; |
| |
| intptr_t GetFramebuffer() const; |
| |
| bool UpdateStorageSizeIfNecessary(); |
| |
| private: |
| fml::scoped_nsobject<CAEAGLLayer> layer_; |
| fml::scoped_nsobject<EAGLContext> context_; |
| GLuint framebuffer_ = GL_NONE; |
| GLuint colorbuffer_ = GL_NONE; |
| GLint storage_size_width_ = GL_NONE; |
| GLint storage_size_height_ = GL_NONE; |
| bool valid_ = false; |
| |
| FML_DISALLOW_COPY_AND_ASSIGN(IOSRenderTargetGL); |
| }; |
| |
| } // namespace flutter |
| |
| #endif // FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_RENDER_TARGET_GL_H_ |