| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SHELL_COMMON_SHELL_H_ |
| #define SHELL_COMMON_SHELL_H_ |
| |
| #include <functional> |
| #include <mutex> |
| #include <string_view> |
| #include <unordered_map> |
| |
| #include "flutter/assets/directory_asset_bundle.h" |
| #include "flutter/common/graphics/texture.h" |
| #include "flutter/common/settings.h" |
| #include "flutter/common/task_runners.h" |
| #include "flutter/flow/surface.h" |
| #include "flutter/fml/closure.h" |
| #include "flutter/fml/macros.h" |
| #include "flutter/fml/memory/ref_ptr.h" |
| #include "flutter/fml/memory/thread_checker.h" |
| #include "flutter/fml/memory/weak_ptr.h" |
| #include "flutter/fml/status.h" |
| #include "flutter/fml/synchronization/sync_switch.h" |
| #include "flutter/fml/synchronization/waitable_event.h" |
| #include "flutter/fml/thread.h" |
| #include "flutter/fml/time/time_point.h" |
| #include "flutter/lib/ui/semantics/custom_accessibility_action.h" |
| #include "flutter/lib/ui/semantics/semantics_node.h" |
| #include "flutter/lib/ui/volatile_path_tracker.h" |
| #include "flutter/lib/ui/window/platform_message.h" |
| #include "flutter/runtime/dart_vm_lifecycle.h" |
| #include "flutter/runtime/platform_data.h" |
| #include "flutter/runtime/service_protocol.h" |
| #include "flutter/shell/common/animator.h" |
| #include "flutter/shell/common/display_manager.h" |
| #include "flutter/shell/common/engine.h" |
| #include "flutter/shell/common/platform_view.h" |
| #include "flutter/shell/common/rasterizer.h" |
| #include "flutter/shell/common/shell_io_manager.h" |
| |
| namespace flutter { |
| |
| /// Error exit codes for the Dart isolate. |
| enum class DartErrorCode { |
| /// No error has occurred. |
| NoError = 0, |
| /// The Dart error code for an API error. |
| ApiError = 253, |
| /// The Dart error code for a compilation error. |
| CompilationError = 254, |
| /// The Dart error code for an unknown error. |
| UnknownError = 255 |
| }; |
| |
| /// Values for |Shell::SetGpuAvailability|. |
| enum class GpuAvailability { |
| /// Indicates that GPU operations should be permitted. |
| kAvailable = 0, |
| /// Indicates that the GPU is about to become unavailable, and to attempt to |
| /// flush any GPU related resources now. |
| kFlushAndMakeUnavailable = 1, |
| /// Indicates that the GPU is unavailable, and that no attempt should be made |
| /// to even flush GPU objects until it is available again. |
| kUnavailable = 2 |
| }; |
| |
| //------------------------------------------------------------------------------ |
| /// Perhaps the single most important class in the Flutter engine repository. |
| /// When embedders create a Flutter application, they are referring to the |
| /// creation of an instance of a shell. Creation and destruction of the shell is |
| /// synchronous and the embedder only holds a unique pointer to the shell. The |
| /// shell does not create the threads its primary components run on. Instead, it |
| /// is the embedder's responsibility to create threads and give the shell task |
| /// runners for those threads. Due to deterministic destruction of the shell, |
| /// the embedder can terminate all threads immediately after collecting the |
| /// shell. The shell must be created and destroyed on the same thread, but, |
| /// different shells (i.e. a separate instances of a Flutter application) may be |
| /// run on different threads simultaneously. The task runners themselves do not |
| /// have to be unique. If all task runner references given to the shell during |
| /// shell creation point to the same task runner, the Flutter application is |
| /// effectively single threaded. |
| /// |
| /// The shell is the central nervous system of the Flutter application. None of |
| /// the shell components are thread safe and must be created, accessed and |
| /// destroyed on the same thread. To interact with one another, the various |
| /// components delegate to the shell for communication. Instead of using back |
| /// pointers to the shell, a delegation pattern is used by all components that |
| /// want to communicate with one another. Because of this, the shell implements |
| /// the delegate interface for all these components. |
| /// |
| /// All shell methods accessed by the embedder may only be called on the |
| /// platform task runner. In case the embedder wants to directly access a shell |
| /// subcomponent, it is the embedder's responsibility to acquire a weak pointer |
| /// to that component and post a task to the task runner used by the component |
| /// to access its methods. The shell must also be destroyed on the platform |
| /// task runner. |
| /// |
| /// There is no explicit API to bootstrap and shutdown the Dart VM. The first |
| /// instance of the shell in the process bootstraps the Dart VM and the |
| /// destruction of the last shell instance destroys the same. Since different |
| /// shells may be created and destroyed on different threads. VM bootstrap may |
| /// happen on one thread but its collection on another. This behavior is thread |
| /// safe. |
| /// |
| class Shell final : public PlatformView::Delegate, |
| public Animator::Delegate, |
| public Engine::Delegate, |
| public Rasterizer::Delegate, |
| public ServiceProtocol::Handler { |
| public: |
| template <class T> |
| using CreateCallback = std::function<std::unique_ptr<T>(Shell&)>; |
| typedef std::function<std::unique_ptr<Engine>( |
| Engine::Delegate& delegate, |
| const PointerDataDispatcherMaker& dispatcher_maker, |
| DartVM& vm, |
| fml::RefPtr<const DartSnapshot> isolate_snapshot, |
| TaskRunners task_runners, |
| const PlatformData& platform_data, |
| Settings settings, |
| std::unique_ptr<Animator> animator, |
| fml::WeakPtr<IOManager> io_manager, |
| fml::RefPtr<SkiaUnrefQueue> unref_queue, |
| fml::WeakPtr<SnapshotDelegate> snapshot_delegate, |
| std::shared_ptr<VolatilePathTracker> volatile_path_tracker)> |
| EngineCreateCallback; |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Creates a shell instance using the provided settings. The |
| /// callbacks to create the various shell subcomponents will be |
| /// called on the appropriate threads before this method returns. |
| /// If this is the first instance of a shell in the process, this |
| /// call also bootstraps the Dart VM. |
| /// @note The root isolate which will run this Shell's Dart code takes |
| /// its instructions from the passed in settings. This allows |
| /// embedders to host multiple Shells with different Dart code. |
| /// |
| /// @param[in] task_runners The task runners |
| /// @param[in] settings The settings |
| /// @param[in] on_create_platform_view The callback that must return a |
| /// platform view. This will be called on |
| /// the platform task runner before this |
| /// method returns. |
| /// @param[in] on_create_rasterizer That callback that must provide a |
| /// valid rasterizer. This will be called |
| /// on the render task runner before this |
| /// method returns. |
| /// @param[in] is_gpu_disabled The default value for the switch that |
| /// turns off the GPU. |
| /// |
| /// @return A full initialized shell if the settings and callbacks are |
| /// valid. The root isolate has been created but not yet launched. |
| /// It may be launched by obtaining the engine weak pointer and |
| /// posting a task onto the UI task runner with a valid run |
| /// configuration to run the isolate. The embedder must always |
| /// check the validity of the shell (using the IsSetup call) |
| /// immediately after getting a pointer to it. |
| /// |
| static std::unique_ptr<Shell> Create( |
| const PlatformData& platform_data, |
| TaskRunners task_runners, |
| Settings settings, |
| const CreateCallback<PlatformView>& on_create_platform_view, |
| const CreateCallback<Rasterizer>& on_create_rasterizer, |
| bool is_gpu_disabled = false); |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Destroys the shell. This is a synchronous operation and |
| /// synchronous barrier blocks are introduced on the various |
| /// threads to ensure shutdown of all shell sub-components before |
| /// this method returns. |
| /// |
| ~Shell(); |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Creates one Shell from another Shell where the created Shell |
| /// takes the opportunity to share any internal components it can. |
| /// This results is a Shell that has a smaller startup time cost |
| /// and a smaller memory footprint than an Shell created with the |
| /// Create function. |
| /// |
| /// The new Shell is returned in a running state so RunEngine |
| /// shouldn't be called again on the Shell. Once running, the |
| /// second Shell is mostly independent from the original Shell |
| /// and the original Shell doesn't need to keep running for the |
| /// spawned Shell to keep functioning. |
| /// @param[in] run_configuration A RunConfiguration used to run the Isolate |
| /// associated with this new Shell. It doesn't have to be the same |
| /// configuration as the current Shell but it needs to be in the |
| /// same snapshot or AOT. |
| /// |
| /// @see http://flutter.dev/go/multiple-engines |
| std::unique_ptr<Shell> Spawn( |
| RunConfiguration run_configuration, |
| const CreateCallback<PlatformView>& on_create_platform_view, |
| const CreateCallback<Rasterizer>& on_create_rasterizer) const; |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Starts an isolate for the given RunConfiguration. |
| /// |
| void RunEngine(RunConfiguration run_configuration); |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Starts an isolate for the given RunConfiguration. The |
| /// result_callback will be called with the status of the |
| /// operation. |
| /// |
| void RunEngine(RunConfiguration run_configuration, |
| const std::function<void(Engine::RunStatus)>& result_callback); |
| |
| //------------------------------------------------------------------------------ |
| /// @return The settings used to launch this shell. |
| /// |
| const Settings& GetSettings() const; |
| |
| //------------------------------------------------------------------------------ |
| /// @brief If callers wish to interact directly with any shell |
| /// subcomponents, they must (on the platform thread) obtain a |
| /// task runner that the component is designed to run on and a |
| /// weak pointer to that component. They may then post a task to |
| /// that task runner, do the validity check on that task runner |
| /// before performing any operation on that component. This |
| /// accessor allows callers to access the task runners for this |
| /// shell. |
| /// |
| /// @return The task runners current in use by the shell. |
| /// |
| const TaskRunners& GetTaskRunners() const override; |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Rasterizers may only be accessed on the raster task runner. |
| /// |
| /// @return A weak pointer to the rasterizer. |
| /// |
| fml::TaskRunnerAffineWeakPtr<Rasterizer> GetRasterizer() const; |
| |
| //------------------------------------------------------------------------------ |
| /// @brief Engines may only be accessed on the UI thread. This method is |
| /// deprecated, and implementers should instead use other API |
| /// available on the Shell or the PlatformView. |
| /// |
| /// @return A weak pointer to the engine. |
| /// |
| fml::WeakPtr<Engine> GetEngine(); |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Platform views may only be accessed on the platform task |
| /// runner. |
| /// |
| /// @return A weak pointer to the platform view. |
| /// |
| fml::WeakPtr<PlatformView> GetPlatformView(); |
| |
| //---------------------------------------------------------------------------- |
| /// @brief The IO Manager may only be accessed on the IO task runner. |
| /// |
| /// @return A weak pointer to the IO manager. |
| /// |
| fml::WeakPtr<ShellIOManager> GetIOManager(); |
| |
| // Embedders should call this under low memory conditions to free up |
| // internal caches used. |
| // |
| // This method posts a task to the raster threads to signal the Rasterizer to |
| // free resources. |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Used by embedders to notify that there is a low memory |
| /// warning. The shell will attempt to purge caches. Current, only |
| /// the rasterizer cache is purged. |
| void NotifyLowMemoryWarning() const; |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Used by embedders to check if all shell subcomponents are |
| /// initialized. It is the embedder's responsibility to make this |
| /// call before accessing any other shell method. A shell that is |
| /// not set up must be discarded and another one created with |
| /// updated settings. |
| /// |
| /// @return Returns if the shell has been set up. Once set up, this does |
| /// not change for the life-cycle of the shell. |
| /// |
| bool IsSetup() const; |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Captures a screenshot and optionally Base64 encodes the data |
| /// of the last layer tree rendered by the rasterizer in this |
| /// shell. |
| /// |
| /// @param[in] type The type of screenshot to capture. |
| /// @param[in] base64_encode If the screenshot data should be base64 |
| /// encoded. |
| /// |
| /// @return The screenshot result. |
| /// |
| Rasterizer::Screenshot Screenshot(Rasterizer::ScreenshotType type, |
| bool base64_encode); |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Pauses the calling thread until the first frame is presented. |
| /// |
| /// @param[in] timeout The duration to wait before timing out. If this |
| /// duration would cause an overflow when added to |
| /// std::chrono::steady_clock::now(), this method will |
| /// wait indefinitely for the first frame. |
| /// |
| /// @return 'kOk' when the first frame has been presented before the |
| /// timeout successfully, 'kFailedPrecondition' if called from the |
| /// GPU or UI thread, 'kDeadlineExceeded' if there is a timeout. |
| /// |
| fml::Status WaitForFirstFrame(fml::TimeDelta timeout); |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Used by embedders to reload the system fonts in |
| /// FontCollection. |
| /// It also clears the cached font families and send system |
| /// channel message to framework to rebuild affected widgets. |
| /// |
| /// @return Returns if shell reloads system fonts successfully. |
| /// |
| bool ReloadSystemFonts(); |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Used by embedders to get the last error from the Dart UI |
| /// Isolate, if one exists. |
| /// |
| /// @return Returns the last error code from the UI Isolate. |
| /// |
| std::optional<DartErrorCode> GetUIIsolateLastError() const; |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Used by embedders to check if the Engine is running and has |
| /// any live ports remaining. For example, the Flutter tester uses |
| /// this method to check whether it should continue to wait for |
| /// a running test or not. |
| /// |
| /// @return Returns if the shell has an engine and the engine has any live |
| /// Dart ports. |
| /// |
| bool EngineHasLivePorts() const; |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Accessor for the disable GPU SyncSwitch. |
| std::shared_ptr<const fml::SyncSwitch> GetIsGpuDisabledSyncSwitch() |
| const override; |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Marks the GPU as available or unavailable. |
| void SetGpuAvailability(GpuAvailability availability); |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Get a pointer to the Dart VM used by this running shell |
| /// instance. |
| /// |
| /// @return The Dart VM pointer. |
| /// |
| DartVM* GetDartVM(); |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Notifies the display manager of the updates. |
| /// |
| void OnDisplayUpdates(DisplayUpdateType update_type, |
| std::vector<Display> displays); |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Queries the `DisplayManager` for the main display refresh rate. |
| /// |
| double GetMainDisplayRefreshRate(); |
| |
| private: |
| using ServiceProtocolHandler = |
| std::function<bool(const ServiceProtocol::Handler::ServiceProtocolMap&, |
| rapidjson::Document*)>; |
| |
| const TaskRunners task_runners_; |
| const Settings settings_; |
| DartVMRef vm_; |
| mutable std::mutex time_recorder_mutex_; |
| std::optional<fml::TimePoint> latest_frame_target_time_; |
| std::unique_ptr<PlatformView> platform_view_; // on platform task runner |
| std::unique_ptr<Engine> engine_; // on UI task runner |
| std::unique_ptr<Rasterizer> rasterizer_; // on raster task runner |
| std::unique_ptr<ShellIOManager> io_manager_; // on IO task runner |
| std::shared_ptr<fml::SyncSwitch> is_gpu_disabled_sync_switch_; |
| std::shared_ptr<VolatilePathTracker> volatile_path_tracker_; |
| |
| fml::WeakPtr<Engine> weak_engine_; // to be shared across threads |
| fml::TaskRunnerAffineWeakPtr<Rasterizer> |
| weak_rasterizer_; // to be shared across threads |
| fml::WeakPtr<PlatformView> |
| weak_platform_view_; // to be shared across threads |
| |
| std::unordered_map<std::string_view, // method |
| std::pair<fml::RefPtr<fml::TaskRunner>, |
| ServiceProtocolHandler> // task-runner/function |
| // pair |
| > |
| service_protocol_handlers_; |
| bool is_setup_ = false; |
| bool is_added_to_service_protocol_ = false; |
| uint64_t next_pointer_flow_id_ = 0; |
| |
| bool first_frame_rasterized_ = false; |
| std::atomic<bool> waiting_for_first_frame_ = true; |
| std::mutex waiting_for_first_frame_mutex_; |
| std::condition_variable waiting_for_first_frame_condition_; |
| |
| // Written in the UI thread and read from the raster thread. Hence make it |
| // atomic. |
| std::atomic<bool> needs_report_timings_{false}; |
| |
| // Whether there's a task scheduled to report the timings to Dart through |
| // ui.Window.onReportTimings. |
| bool frame_timings_report_scheduled_ = false; |
| |
| // Vector of FrameTiming::kCount * n timestamps for n frames whose timings |
| // have not been reported yet. Vector of ints instead of FrameTiming is stored |
| // here for easier conversions to Dart objects. |
| std::vector<int64_t> unreported_timings_; |
| |
| /// Manages the displays. This class is thread safe, can be accessed from any |
| /// of the threads. |
| std::unique_ptr<DisplayManager> display_manager_; |
| |
| // protects expected_frame_size_ which is set on platform thread and read on |
| // raster thread |
| std::mutex resize_mutex_; |
| |
| // used to discard wrong size layer tree produced during interactive resizing |
| SkISize expected_frame_size_ = SkISize::MakeEmpty(); |
| |
| // How many frames have been timed since last report. |
| size_t UnreportedFramesCount() const; |
| |
| sk_sp<GrDirectContext> shared_resource_context_; |
| |
| Shell(DartVMRef vm, |
| TaskRunners task_runners, |
| Settings settings, |
| std::shared_ptr<VolatilePathTracker> volatile_path_tracker, |
| bool is_gpu_disabled); |
| |
| static std::unique_ptr<Shell> CreateShellOnPlatformThread( |
| DartVMRef vm, |
| TaskRunners task_runners, |
| const PlatformData& platform_data, |
| Settings settings, |
| fml::RefPtr<const DartSnapshot> isolate_snapshot, |
| const Shell::CreateCallback<PlatformView>& on_create_platform_view, |
| const Shell::CreateCallback<Rasterizer>& on_create_rasterizer, |
| const EngineCreateCallback& on_create_engine, |
| bool is_gpu_disabled); |
| static std::unique_ptr<Shell> CreateWithSnapshot( |
| const PlatformData& platform_data, |
| TaskRunners task_runners, |
| Settings settings, |
| DartVMRef vm, |
| fml::RefPtr<const DartSnapshot> isolate_snapshot, |
| const CreateCallback<PlatformView>& on_create_platform_view, |
| const CreateCallback<Rasterizer>& on_create_rasterizer, |
| const EngineCreateCallback& on_create_engine, |
| bool is_gpu_disabled); |
| |
| bool Setup(std::unique_ptr<PlatformView> platform_view, |
| std::unique_ptr<Engine> engine, |
| std::unique_ptr<Rasterizer> rasterizer, |
| std::unique_ptr<ShellIOManager> io_manager); |
| |
| void ReportTimings(); |
| |
| // |PlatformView::Delegate| |
| void OnPlatformViewCreated(std::unique_ptr<Surface> surface) override; |
| |
| // |PlatformView::Delegate| |
| void OnPlatformViewDestroyed() override; |
| |
| // |PlatformView::Delegate| |
| void OnPlatformViewSetViewportMetrics( |
| const ViewportMetrics& metrics) override; |
| |
| // |PlatformView::Delegate| |
| void OnPlatformViewDispatchPlatformMessage( |
| std::unique_ptr<PlatformMessage> message) override; |
| |
| // |PlatformView::Delegate| |
| void OnPlatformViewDispatchPointerDataPacket( |
| std::unique_ptr<PointerDataPacket> packet) override; |
| |
| // |PlatformView::Delegate| |
| void OnPlatformViewDispatchKeyDataPacket( |
| std::unique_ptr<KeyDataPacket> packet, |
| std::function<void(bool /* handled */)> callback) override; |
| |
| // |PlatformView::Delegate| |
| void OnPlatformViewDispatchSemanticsAction(int32_t id, |
| SemanticsAction action, |
| fml::MallocMapping args) override; |
| |
| // |PlatformView::Delegate| |
| void OnPlatformViewSetSemanticsEnabled(bool enabled) override; |
| |
| // |shell:PlatformView::Delegate| |
| void OnPlatformViewSetAccessibilityFeatures(int32_t flags) override; |
| |
| // |PlatformView::Delegate| |
| void OnPlatformViewRegisterTexture( |
| std::shared_ptr<flutter::Texture> texture) override; |
| |
| // |PlatformView::Delegate| |
| void OnPlatformViewUnregisterTexture(int64_t texture_id) override; |
| |
| // |PlatformView::Delegate| |
| void OnPlatformViewMarkTextureFrameAvailable(int64_t texture_id) override; |
| |
| // |PlatformView::Delegate| |
| void OnPlatformViewSetNextFrameCallback(const fml::closure& closure) override; |
| |
| // |PlatformView::Delegate| |
| void LoadDartDeferredLibrary( |
| intptr_t loading_unit_id, |
| std::unique_ptr<const fml::Mapping> snapshot_data, |
| std::unique_ptr<const fml::Mapping> snapshot_instructions) override; |
| |
| void LoadDartDeferredLibraryError(intptr_t loading_unit_id, |
| const std::string error_message, |
| bool transient) override; |
| |
| // |PlatformView::Delegate| |
| void UpdateAssetResolverByType( |
| std::unique_ptr<AssetResolver> updated_asset_resolver, |
| AssetResolver::AssetResolverType type) override; |
| |
| // |Animator::Delegate| |
| void OnAnimatorBeginFrame(fml::TimePoint frame_target_time) override; |
| |
| // |Animator::Delegate| |
| void OnAnimatorNotifyIdle(int64_t deadline) override; |
| |
| // |Animator::Delegate| |
| void OnAnimatorDraw( |
| std::shared_ptr<Pipeline<flutter::LayerTree>> pipeline, |
| std::unique_ptr<FrameTimingsRecorder> frame_timings_recorder) override; |
| |
| // |Animator::Delegate| |
| void OnAnimatorDrawLastLayerTree( |
| std::unique_ptr<FrameTimingsRecorder> frame_timings_recorder) override; |
| |
| // |Engine::Delegate| |
| void OnEngineUpdateSemantics( |
| SemanticsNodeUpdates update, |
| CustomAccessibilityActionUpdates actions) override; |
| |
| // |Engine::Delegate| |
| void OnEngineHandlePlatformMessage( |
| std::unique_ptr<PlatformMessage> message) override; |
| |
| void HandleEngineSkiaMessage(std::unique_ptr<PlatformMessage> message); |
| |
| // |Engine::Delegate| |
| void OnPreEngineRestart() override; |
| |
| // |Engine::Delegate| |
| void OnRootIsolateCreated() override; |
| |
| // |Engine::Delegate| |
| void UpdateIsolateDescription(const std::string isolate_name, |
| int64_t isolate_port) override; |
| |
| // |Engine::Delegate| |
| void SetNeedsReportTimings(bool value) override; |
| |
| // |Engine::Delegate| |
| std::unique_ptr<std::vector<std::string>> ComputePlatformResolvedLocale( |
| const std::vector<std::string>& supported_locale_data) override; |
| |
| // |Engine::Delegate| |
| void RequestDartDeferredLibrary(intptr_t loading_unit_id) override; |
| |
| // |Engine::Delegate| |
| fml::TimePoint GetCurrentTimePoint() override; |
| |
| // |Rasterizer::Delegate| |
| void OnFrameRasterized(const FrameTiming&) override; |
| |
| // |Rasterizer::Delegate| |
| fml::Milliseconds GetFrameBudget() override; |
| |
| // |Rasterizer::Delegate| |
| fml::TimePoint GetLatestFrameTargetTime() const override; |
| |
| // |ServiceProtocol::Handler| |
| fml::RefPtr<fml::TaskRunner> GetServiceProtocolHandlerTaskRunner( |
| std::string_view method) const override; |
| |
| // |ServiceProtocol::Handler| |
| bool HandleServiceProtocolMessage( |
| std::string_view method, // one if the extension names specified above. |
| const ServiceProtocolMap& params, |
| rapidjson::Document* response) override; |
| |
| // |ServiceProtocol::Handler| |
| ServiceProtocol::Handler::Description GetServiceProtocolDescription() |
| const override; |
| |
| // Service protocol handler |
| bool OnServiceProtocolScreenshot( |
| const ServiceProtocol::Handler::ServiceProtocolMap& params, |
| rapidjson::Document* response); |
| |
| // Service protocol handler |
| bool OnServiceProtocolScreenshotSKP( |
| const ServiceProtocol::Handler::ServiceProtocolMap& params, |
| rapidjson::Document* response); |
| |
| // Service protocol handler |
| bool OnServiceProtocolRunInView( |
| const ServiceProtocol::Handler::ServiceProtocolMap& params, |
| rapidjson::Document* response); |
| |
| // Service protocol handler |
| bool OnServiceProtocolFlushUIThreadTasks( |
| const ServiceProtocol::Handler::ServiceProtocolMap& params, |
| rapidjson::Document* response); |
| |
| // Service protocol handler |
| bool OnServiceProtocolSetAssetBundlePath( |
| const ServiceProtocol::Handler::ServiceProtocolMap& params, |
| rapidjson::Document* response); |
| |
| // Service protocol handler |
| bool OnServiceProtocolGetDisplayRefreshRate( |
| const ServiceProtocol::Handler::ServiceProtocolMap& params, |
| rapidjson::Document* response); |
| |
| // Service protocol handler |
| // |
| // The returned SkSLs are base64 encoded. Decode before storing them to files. |
| bool OnServiceProtocolGetSkSLs( |
| const ServiceProtocol::Handler::ServiceProtocolMap& params, |
| rapidjson::Document* response); |
| |
| // Service protocol handler |
| bool OnServiceProtocolEstimateRasterCacheMemory( |
| const ServiceProtocol::Handler::ServiceProtocolMap& params, |
| rapidjson::Document* response); |
| |
| // Creates an asset bundle from the original settings asset path or |
| // directory. |
| std::unique_ptr<DirectoryAssetBundle> RestoreOriginalAssetResolver(); |
| |
| // For accessing the Shell via the raster thread, necessary for various |
| // rasterizer callbacks. |
| std::unique_ptr<fml::TaskRunnerAffineWeakPtrFactory<Shell>> weak_factory_gpu_; |
| |
| fml::WeakPtrFactory<Shell> weak_factory_; |
| friend class testing::ShellTest; |
| |
| FML_DISALLOW_COPY_AND_ASSIGN(Shell); |
| }; |
| |
| } // namespace flutter |
| |
| #endif // SHELL_COMMON_SHELL_H_ |