// Copyright 2013 The Flutter Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
#include "flutter/flow/surface.h" | |
namespace flutter { | |
Surface::Surface() = default; | |
Surface::~Surface() = default; | |
std::unique_ptr<GLContextResult> Surface::MakeRenderContextCurrent() { | |
return std::make_unique<GLContextDefaultResult>(true); | |
} | |
bool Surface::ClearRenderContext() { | |
return false; | |
} | |
} // namespace flutter |