blob: 808035040b87751f0a5d8e1d7fcc663cde5032db [file] [log] [blame] [edit]
#!/bin/bash
#
# Copyright 2013 The Flutter Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
set -e
APP="$1"
if [[ -z "$APP" ]]; then
echo "Application must be specified as the first argument to the script."
exit 255
fi
if [[ ! -f "$APP" ]]; then
echo "File '$APP' not found."
exit 255
fi
GIT_REVISION="${2:-$(git rev-parse HEAD)}"
BUILD_ID="${3:-$SWARMING_TASK_ID}"
# Run the test.
# game-loop tests are meant for OpenGL apps.
# This type of test will give the application a handle to a file, and
# we'll write the timeline JSON to that file.
# See https://firebase.google.com/docs/test-lab/android/game-loop
# Pixel 4. As of this commit, this is a highly available device in FTL.
gcloud --project flutter-infra firebase test android run \
--type game-loop \
--app "$APP" \
--timeout 2m \
--results-bucket=gs://flutter_firebase_testlab \
--results-dir="engine_scenario_test/$GIT_REVISION/$BUILD_ID" \
--device model=flame,version=29