| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_FLOW_SURFACE_H_ |
| #define FLUTTER_FLOW_SURFACE_H_ |
| |
| #include <memory> |
| |
| #include "flutter/common/graphics/gl_context_switch.h" |
| #include "flutter/flow/embedded_views.h" |
| #include "flutter/flow/surface_frame.h" |
| #include "flutter/fml/macros.h" |
| |
| namespace flutter { |
| |
| /// Abstract Base Class that represents where we will be rendering content. |
| class Surface { |
| public: |
| Surface(); |
| |
| virtual ~Surface(); |
| |
| virtual bool IsValid() = 0; |
| |
| virtual std::unique_ptr<SurfaceFrame> AcquireFrame(const SkISize& size) = 0; |
| |
| virtual SkMatrix GetRootTransformation() const = 0; |
| |
| virtual GrDirectContext* GetContext() = 0; |
| |
| virtual std::unique_ptr<GLContextResult> MakeRenderContextCurrent(); |
| |
| virtual bool ClearRenderContext(); |
| |
| virtual bool AllowsDrawingWhenGpuDisabled() const; |
| |
| private: |
| FML_DISALLOW_COPY_AND_ASSIGN(Surface); |
| }; |
| |
| } // namespace flutter |
| |
| #endif // FLUTTER_FLOW_SURFACE_H_ |