blob: 8b55dff69aa920b6f443d60a134eac46461ae406 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/flow/layers/opacity_layer.h"
#include "flutter/flow/layers/cacheable_layer.h"
#include "flutter/flow/raster_cache_util.h"
#include "third_party/skia/include/core/SkPaint.h"
namespace flutter {
// the opacity_layer couldn't cache itself, so the cache_threshold is the
// max_int
OpacityLayer::OpacityLayer(SkAlpha alpha, const SkPoint& offset)
: CacheableContainerLayer(std::numeric_limits<int>::max(), true),
alpha_(alpha),
offset_(offset),
children_can_accept_opacity_(false) {}
void OpacityLayer::Diff(DiffContext* context, const Layer* old_layer) {
DiffContext::AutoSubtreeRestore subtree(context);
auto* prev = static_cast<const OpacityLayer*>(old_layer);
if (!context->IsSubtreeDirty()) {
FML_DCHECK(prev);
if (alpha_ != prev->alpha_ || offset_ != prev->offset_) {
context->MarkSubtreeDirty(context->GetOldLayerPaintRegion(old_layer));
}
}
context->PushTransform(SkMatrix::Translate(offset_.fX, offset_.fY));
if (context->has_raster_cache()) {
context->WillPaintWithIntegralTransform();
}
DiffChildren(context, prev);
context->SetLayerPaintRegion(this, context->CurrentSubtreeRegion());
}
void OpacityLayer::Preroll(PrerollContext* context) {
FML_DCHECK(!layers().empty()); // We can't be a leaf.
auto mutator = context->state_stack.save();
mutator.translate(offset_);
mutator.applyOpacity(SkRect(), DlColor::toOpacity(alpha_));
AutoCache auto_cache = AutoCache(layer_raster_cache_item_.get(), context,
context->state_stack.transform_3x3());
Layer::AutoPrerollSaveLayerState save =
Layer::AutoPrerollSaveLayerState::Create(context);
ContainerLayer::Preroll(context);
// We store the inheritance ability of our children for |Paint|
set_children_can_accept_opacity((context->renderable_state_flags &
LayerStateStack::kCallerCanApplyOpacity) !=
0);
// Now we let our parent layers know that we, too, can inherit opacity
// regardless of what our children are capable of
context->renderable_state_flags |= LayerStateStack::kCallerCanApplyOpacity;
set_paint_bounds(paint_bounds().makeOffset(offset_.fX, offset_.fY));
if (children_can_accept_opacity()) {
// For opacity layer, we can use raster_cache children only when the
// children can't accept opacity so if the children_can_accept_opacity we
// should tell the AutoCache object don't do raster_cache.
auto_cache.ShouldNotBeCached();
}
}
void OpacityLayer::Paint(PaintContext& context) const {
FML_DCHECK(needs_painting(context));
auto mutator = context.state_stack.save();
mutator.translate(offset_.fX, offset_.fY);
if (context.raster_cache) {
mutator.integralTransform();
}
mutator.applyOpacity(child_paint_bounds(), opacity());
if (!children_can_accept_opacity()) {
DlPaint paint;
if (layer_raster_cache_item_->Draw(context,
context.state_stack.fill(paint))) {
return;
}
}
PaintChildren(context);
}
} // namespace flutter