| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_ACCESSIBILITY_AX_TREE_H_ |
| #define UI_ACCESSIBILITY_AX_TREE_H_ |
| |
| #include <cstdint> |
| #include <map> |
| #include <memory> |
| #include <set> |
| #include <string> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "ax_enums.h" |
| #include "ax_export.h" |
| #include "ax_node.h" |
| #include "ax_node_data.h" |
| #include "ax_tree_data.h" |
| #include "ax_tree_update.h" |
| #include "gfx/geometry/rect.h" |
| |
| namespace ui { |
| |
| class AXTableInfo; |
| class AXTreeObserver; |
| struct AXTreeUpdateState; |
| |
| // AXTree is a live, managed tree of AXNode objects that can receive |
| // updates from another AXTreeSource via AXTreeUpdates, and it can be |
| // used as a source for sending updates to another client tree. |
| // It's designed to be subclassed to implement support for native |
| // accessibility APIs on a specific platform. |
| class AX_EXPORT AXTree : public AXNode::OwnerTree { |
| public: |
| using IntReverseRelationMap = |
| std::map<ax::mojom::IntAttribute, std::map<int32_t, std::set<int32_t>>>; |
| using IntListReverseRelationMap = |
| std::map<ax::mojom::IntListAttribute, |
| std::map<int32_t, std::set<int32_t>>>; |
| |
| AXTree(); |
| explicit AXTree(const AXTreeUpdate& initial_state); |
| virtual ~AXTree(); |
| |
| // AXTree owns pointers so copying is non-trivial. |
| AXTree(const AXTree&) = delete; |
| AXTree& operator=(const AXTree&) = delete; |
| |
| void AddObserver(AXTreeObserver* observer); |
| bool HasObserver(AXTreeObserver* observer); |
| void RemoveObserver(AXTreeObserver* observer); |
| |
| std::vector<AXTreeObserver*>& observers() { return observers_; } |
| |
| AXNode* root() const { return root_; } |
| |
| const AXTreeData& data() const { return data_; } |
| |
| // Destroys the tree and notifies all observers. |
| void Destroy(); |
| |
| // AXNode::OwnerTree override. |
| // Returns the globally unique ID of this accessibility tree. |
| AXTreeID GetAXTreeID() const override; |
| |
| // AXNode::OwnerTree override. |
| // Returns the AXNode with the given |id| if it is part of this AXTree. |
| AXNode* GetFromId(int32_t id) const override; |
| |
| // Returns true on success. If it returns false, it's a fatal error |
| // and this tree should be destroyed, and the source of the tree update |
| // should not be trusted any longer. |
| virtual bool Unserialize(const AXTreeUpdate& update); |
| |
| virtual void UpdateData(const AXTreeData& data); |
| |
| // Convert any rectangle from the local coordinate space of one node in |
| // the tree, to bounds in the coordinate space of the tree. |
| // If set, updates |offscreen| boolean to be true if the node is offscreen |
| // relative to its rootWebArea. Callers should initialize |offscreen| |
| // to false: this method may get called multiple times in a row and |
| // |offscreen| will be propagated. |
| // If |clip_bounds| is true, result bounds will be clipped. |
| gfx::RectF RelativeToTreeBounds(const AXNode* node, |
| gfx::RectF node_bounds, |
| bool* offscreen = nullptr, |
| bool clip_bounds = true) const; |
| |
| // Get the bounds of a node in the coordinate space of the tree. |
| // If set, updates |offscreen| boolean to be true if the node is offscreen |
| // relative to its rootWebArea. Callers should initialize |offscreen| |
| // to false: this method may get called multiple times in a row and |
| // |offscreen| will be propagated. |
| // If |clip_bounds| is true, result bounds will be clipped. |
| gfx::RectF GetTreeBounds(const AXNode* node, |
| bool* offscreen = nullptr, |
| bool clip_bounds = true) const; |
| |
| // Given a node ID attribute (one where IsNodeIdIntAttribute is true), |
| // and a destination node ID, return a set of all source node IDs that |
| // have that relationship attribute between them and the destination. |
| std::set<int32_t> GetReverseRelations(ax::mojom::IntAttribute attr, |
| int32_t dst_id) const; |
| |
| // Given a node ID list attribute (one where |
| // IsNodeIdIntListAttribute is true), and a destination node ID, |
| // return a set of all source node IDs that have that relationship |
| // attribute between them and the destination. |
| std::set<int32_t> GetReverseRelations(ax::mojom::IntListAttribute attr, |
| int32_t dst_id) const; |
| |
| // Given a child tree ID, return the node IDs of all nodes in the tree who |
| // have a kChildTreeId int attribute with that value. |
| std::set<int32_t> GetNodeIdsForChildTreeId(AXTreeID child_tree_id) const; |
| |
| // Get all of the child tree IDs referenced by any node in this tree. |
| const std::set<AXTreeID> GetAllChildTreeIds() const; |
| |
| // Map from a relation attribute to a map from a target id to source ids. |
| const IntReverseRelationMap& int_reverse_relations() { |
| return int_reverse_relations_; |
| } |
| const IntListReverseRelationMap& intlist_reverse_relations() { |
| return intlist_reverse_relations_; |
| } |
| |
| // Return a multi-line indented string representation, for logging. |
| std::string ToString() const; |
| |
| // A string describing the error from an unsuccessful Unserialize, |
| // for testing and debugging. |
| const std::string& error() const { return error_; } |
| |
| int size() { return static_cast<int>(id_map_.size()); } |
| |
| // Call this to enable support for extra Mac nodes - for each table, |
| // a table column header and a node for each column. |
| void SetEnableExtraMacNodes(bool enabled); |
| bool enable_extra_mac_nodes() const { return enable_extra_mac_nodes_; } |
| |
| // Return a negative number that's suitable to use for a node ID for |
| // internal nodes created automatically by an AXTree, so as not to |
| // conflict with positive-numbered node IDs from tree sources. |
| int32_t GetNextNegativeInternalNodeId(); |
| |
| // Returns the PosInSet of |node|. Looks in node_set_size_pos_in_set_info_map_ |
| // for cached value. Calls |ComputeSetSizePosInSetAndCache|if no value is |
| // present in the cache. |
| std::optional<int> GetPosInSet(const AXNode& node) override; |
| // Returns the SetSize of |node|. Looks in node_set_size_pos_in_set_info_map_ |
| // for cached value. Calls |ComputeSetSizePosInSetAndCache|if no value is |
| // present in the cache. |
| std::optional<int> GetSetSize(const AXNode& node) override; |
| |
| Selection GetUnignoredSelection() const override; |
| |
| bool GetTreeUpdateInProgressState() const override; |
| void SetTreeUpdateInProgressState(bool set_tree_update_value); |
| |
| // AXNode::OwnerTree override. |
| // Returns true if the tree represents a paginated document |
| bool HasPaginationSupport() const override; |
| |
| // A list of intents active during a tree update/unserialization. |
| const std::vector<AXEventIntent>& event_intents() const { |
| return event_intents_; |
| } |
| |
| private: |
| friend class AXTableInfoTest; |
| |
| // AXNode::OwnerTree override. |
| // |
| // Given a node in this accessibility tree that corresponds to a table |
| // or grid, return an object containing information about the |
| // table structure. This object is computed lazily on-demand and |
| // cached until the next time the tree is updated. Clients should |
| // not retain this pointer, they should just request it every time |
| // it's needed. |
| // |
| // Returns nullptr if the node is not a valid table. |
| AXTableInfo* GetTableInfo(const AXNode* table_node) const override; |
| |
| AXNode* CreateNode(AXNode* parent, |
| AXNode::AXID id, |
| size_t index_in_parent, |
| AXTreeUpdateState* update_state); |
| |
| // Accumulates the work that will be required to update the AXTree. |
| // This allows us to notify observers of structure changes when the |
| // tree is still in a stable and unchanged state. |
| bool ComputePendingChanges(const AXTreeUpdate& update, |
| AXTreeUpdateState* update_state); |
| |
| // Populates |update_state| with information about actions that will |
| // be performed on the tree during the update, such as adding or |
| // removing nodes in the tree. Returns true on success. |
| // Nothing within this call should modify tree structure or node data. |
| bool ComputePendingChangesToNode(const AXNodeData& new_data, |
| bool is_new_root, |
| AXTreeUpdateState* update_state); |
| |
| // This is called from within Unserialize(), it returns true on success. |
| bool UpdateNode(const AXNodeData& src, |
| bool is_new_root, |
| AXTreeUpdateState* update_state); |
| |
| // Notify the delegate that the subtree rooted at |node| will be |
| // destroyed or reparented. |
| void NotifySubtreeWillBeReparentedOrDeleted( |
| AXNode* node, |
| const AXTreeUpdateState* update_state); |
| |
| // Notify the delegate that |node| will be destroyed or reparented. |
| void NotifyNodeWillBeReparentedOrDeleted( |
| AXNode* node, |
| const AXTreeUpdateState* update_state); |
| |
| // Notify the delegate that |node| and all of its descendants will be |
| // destroyed. This function is called during AXTree teardown. |
| void RecursivelyNotifyNodeDeletedForTreeTeardown(AXNode* node); |
| |
| // Notify the delegate that the node marked by |node_id| has been deleted. |
| // We are passing the node id instead of ax node is because by the time this |
| // function is called, the ax node in the tree will already have been |
| // destroyed. |
| void NotifyNodeHasBeenDeleted(AXNode::AXID node_id); |
| |
| // Notify the delegate that |node| has been created or reparented. |
| void NotifyNodeHasBeenReparentedOrCreated( |
| AXNode* node, |
| const AXTreeUpdateState* update_state); |
| |
| // Notify the delegate that a node will change its data. |
| void NotifyNodeDataWillChange(const AXNodeData& old_data, |
| const AXNodeData& new_data); |
| |
| // Notify the delegate that |node| has changed its data. |
| void NotifyNodeDataHasBeenChanged(AXNode* node, |
| const AXNodeData& old_data, |
| const AXNodeData& new_data); |
| |
| void UpdateReverseRelations(AXNode* node, const AXNodeData& new_data); |
| |
| // Returns true if all pending changes in the |update_state| have been |
| // handled. If this returns false, the |error_| message will be populated. |
| // It's a fatal error to have pending changes after exhausting |
| // the AXTreeUpdate. |
| bool ValidatePendingChangesComplete(const AXTreeUpdateState& update_state); |
| |
| // Modifies |update_state| so that it knows what subtree and nodes are |
| // going to be destroyed for the subtree rooted at |node|. |
| void MarkSubtreeForDestruction(AXNode::AXID node_id, |
| AXTreeUpdateState* update_state); |
| |
| // Modifies |update_state| so that it knows what nodes are |
| // going to be destroyed for the subtree rooted at |node|. |
| void MarkNodesForDestructionRecursive(AXNode::AXID node_id, |
| AXTreeUpdateState* update_state); |
| |
| // Validates that destroying the subtree rooted at |node| has required |
| // information in |update_state|, then calls DestroyNodeAndSubtree on it. |
| void DestroySubtree(AXNode* node, AXTreeUpdateState* update_state); |
| |
| // Call Destroy() on |node|, and delete it from the id map, and then |
| // call recursively on all nodes in its subtree. |
| void DestroyNodeAndSubtree(AXNode* node, AXTreeUpdateState* update_state); |
| |
| // Iterate over the children of |node| and for each child, destroy the |
| // child and its subtree if its id is not in |new_child_ids|. |
| void DeleteOldChildren(AXNode* node, |
| const std::vector<int32_t>& new_child_ids, |
| AXTreeUpdateState* update_state); |
| |
| // Iterate over |new_child_ids| and populate |new_children| with |
| // pointers to child nodes, reusing existing nodes already in the tree |
| // if they exist, and creating otherwise. Reparenting is disallowed, so |
| // if the id already exists as the child of another node, that's an |
| // error. Returns true on success, false on fatal error. |
| bool CreateNewChildVector(AXNode* node, |
| const std::vector<int32_t>& new_child_ids, |
| std::vector<AXNode*>* new_children, |
| AXTreeUpdateState* update_state); |
| |
| // Internal implementation of RelativeToTreeBounds. It calls itself |
| // recursively but ensures that it can only do so exactly once! |
| gfx::RectF RelativeToTreeBoundsInternal(const AXNode* node, |
| gfx::RectF node_bounds, |
| bool* offscreen, |
| bool clip_bounds, |
| bool allow_recursion) const; |
| |
| std::vector<AXTreeObserver*> observers_; |
| AXNode* root_ = nullptr; |
| std::unordered_map<int32_t, AXNode*> id_map_; |
| std::string error_; |
| AXTreeData data_; |
| |
| // Map from an int attribute (if IsNodeIdIntAttribute is true) to |
| // a reverse mapping from target nodes to source nodes. |
| IntReverseRelationMap int_reverse_relations_; |
| // Map from an int list attribute (if IsNodeIdIntListAttribute is true) to |
| // a reverse mapping from target nodes to source nodes. |
| IntListReverseRelationMap intlist_reverse_relations_; |
| // Map from child tree ID to the set of node IDs that contain that attribute. |
| std::map<AXTreeID, std::set<int32_t>> child_tree_id_reverse_map_; |
| |
| // Map from node ID to cached table info, if the given node is a table. |
| // Invalidated every time the tree is updated. |
| mutable std::unordered_map<int32_t, std::unique_ptr<AXTableInfo>> |
| table_info_map_; |
| |
| // The next negative node ID to use for internal nodes. |
| int32_t next_negative_internal_node_id_ = -1; |
| |
| // Whether we should create extra nodes that |
| // are only useful on macOS. Implemented using this flag to allow |
| // this code to be unit-tested on other platforms (for example, more |
| // code sanitizers run on Linux). |
| bool enable_extra_mac_nodes_ = false; |
| |
| // Contains pos_in_set and set_size data for an AXNode. |
| struct NodeSetSizePosInSetInfo { |
| NodeSetSizePosInSetInfo(); |
| ~NodeSetSizePosInSetInfo(); |
| |
| std::optional<int> pos_in_set; |
| std::optional<int> set_size; |
| std::optional<int> lowest_hierarchical_level; |
| }; |
| |
| // Represents the content of an ordered set which includes the ordered set |
| // items and the ordered set container if it exists. |
| struct OrderedSetContent; |
| |
| // Maps a particular hierarchical level to a list of OrderedSetContents. |
| // Represents all ordered set items/container on a particular hierarchical |
| // level. |
| struct OrderedSetItemsMap; |
| |
| // Populates |items_map_to_be_populated| with all items associated with |
| // |original_node| and within |ordered_set|. Only items whose roles match the |
| // role of the |ordered_set| will be added. |
| void PopulateOrderedSetItemsMap( |
| const AXNode& original_node, |
| const AXNode* ordered_set, |
| OrderedSetItemsMap* items_map_to_be_populated) const; |
| |
| // Helper function for recursively populating ordered sets items map with |
| // all items associated with |original_node| and |ordered_set|. |local_parent| |
| // tracks the recursively passed in child nodes of |ordered_set|. |
| void RecursivelyPopulateOrderedSetItemsMap( |
| const AXNode& original_node, |
| const AXNode* ordered_set, |
| const AXNode* local_parent, |
| std::optional<int> ordered_set_min_level, |
| std::optional<int> prev_level, |
| OrderedSetItemsMap* items_map_to_be_populated) const; |
| |
| // Computes the pos_in_set and set_size values of all items in ordered_set and |
| // caches those values. Called by GetPosInSet and GetSetSize. |
| void ComputeSetSizePosInSetAndCache(const AXNode& node, |
| const AXNode* ordered_set); |
| |
| // Helper for ComputeSetSizePosInSetAndCache. Computes and caches the |
| // pos_in_set and set_size values for a given OrderedSetContent. |
| void ComputeSetSizePosInSetAndCacheHelper( |
| const OrderedSetContent& ordered_set_content); |
| |
| // Map from node ID to OrderedSetInfo. |
| // Item-like and ordered-set-like objects will map to populated OrderedSetInfo |
| // objects. |
| // All other objects will map to default-constructed OrderedSetInfo objects. |
| // Invalidated every time the tree is updated. |
| mutable std::unordered_map<int32_t, NodeSetSizePosInSetInfo> |
| node_set_size_pos_in_set_info_map_; |
| |
| // Indicates if the tree is updating. |
| bool tree_update_in_progress_ = false; |
| |
| // Indicates if the tree represents a paginated document |
| bool has_pagination_support_ = false; |
| |
| std::vector<AXEventIntent> event_intents_; |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_ACCESSIBILITY_AX_TREE_H_ |