blob: 234d1e0c0b3e6e018d929bd2a45152a0f0e732d9 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <impeller/conversions.glsl>
#include <impeller/types.glsl>
uniform FrameInfo {
mat4 mvp;
float src_y_coord_scale;
}
frame_info;
in vec2 vertices;
in vec2 src_texture_coords;
out vec2 v_src_texture_coords;
void main() {
gl_Position = frame_info.mvp * vec4(vertices, 0.0, 1.0);
v_src_texture_coords =
IPRemapCoords(src_texture_coords, frame_info.src_y_coord_scale);
}