blob: a22369462d8b7131d336bebbca005be6446b74ed [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include "flutter/fml/macros.h"
#include "flutter/fml/memory/ref_ptr.h"
#include "impeller/core/allocator.h"
#include "impeller/renderer/backend/vulkan/context_vk.h"
#include "impeller/renderer/backend/vulkan/device_buffer_vk.h"
#include "impeller/renderer/backend/vulkan/device_holder.h"
#include "impeller/renderer/backend/vulkan/vk.h"
#include <array>
#include <cstdint>
#include <memory>
namespace impeller {
class AllocatorVK final : public Allocator {
public:
// |Allocator|
~AllocatorVK() override;
private:
friend class ContextVK;
UniqueAllocatorVMA allocator_;
UniquePoolVMA staging_buffer_pool_;
std::weak_ptr<Context> context_;
std::weak_ptr<DeviceHolder> device_holder_;
ISize max_texture_size_;
bool is_valid_ = false;
bool supports_memoryless_textures_ = false;
// TODO(jonahwilliams): figure out why CI can't create these buffer pools.
bool created_buffer_pool_ = true;
uint32_t frame_count_ = 0;
std::thread::id raster_thread_id_;
AllocatorVK(std::weak_ptr<Context> context,
uint32_t vulkan_api_version,
const vk::PhysicalDevice& physical_device,
const std::shared_ptr<DeviceHolder>& device_holder,
const vk::Instance& instance,
const CapabilitiesVK& capabilities);
// |Allocator|
bool IsValid() const;
// |Allocator|
void DidAcquireSurfaceFrame() override;
// |Allocator|
std::shared_ptr<DeviceBuffer> OnCreateBuffer(
const DeviceBufferDescriptor& desc) override;
// |Allocator|
std::shared_ptr<Texture> OnCreateTexture(
const TextureDescriptor& desc) override;
// |Allocator|
ISize GetMaxTextureSizeSupported() const override;
AllocatorVK(const AllocatorVK&) = delete;
AllocatorVK& operator=(const AllocatorVK&) = delete;
};
} // namespace impeller