blob: 7580c4ff60c8b7b54d4a01a4e35bde8e3ade644d [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include "flutter/fml/build_config.h"
#include "vulkan/vulkan_core.h"
#ifdef FML_OS_ANDROID
#include "flutter/fml/macros.h"
#include "impeller/geometry/size.h"
#include "impeller/renderer/backend/vulkan/formats_vk.h"
#include "impeller/renderer/backend/vulkan/texture_source_vk.h"
#include "impeller/renderer/backend/vulkan/vk.h"
#include <android/hardware_buffer.h>
#include <android/hardware_buffer_jni.h>
namespace impeller {
class AndroidHardwareBufferTextureSourceVK final : public TextureSourceVK {
public:
AndroidHardwareBufferTextureSourceVK(
TextureDescriptor desc,
const vk::Device& device,
struct AHardwareBuffer* hardware_buffer,
const AHardwareBuffer_Desc& hardware_buffer_desc);
// |TextureSourceVK|
~AndroidHardwareBufferTextureSourceVK() override;
// |TextureSourceVK|
vk::Image GetImage() const override;
// |TextureSourceVK|
vk::ImageView GetImageView() const override;
bool IsValid() const;
private:
const vk::Device& device_;
vk::Image image_ = VK_NULL_HANDLE;
vk::UniqueImageView image_view_ = {};
vk::DeviceMemory device_memory_ = VK_NULL_HANDLE;
bool is_valid_ = false;
AndroidHardwareBufferTextureSourceVK(
const AndroidHardwareBufferTextureSourceVK&) = delete;
AndroidHardwareBufferTextureSourceVK& operator=(
const AndroidHardwareBufferTextureSourceVK&) = delete;
};
} // namespace impeller
#endif