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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:typed_data';
import 'dart:ui' as ui;
import '../../lib/gpu/lib/gpu.dart' as gpu;
void main() {}
@pragma('vm:entry-point')
void sayHi() {
print('Hi');
}
@pragma('vm:entry-point')
void instantiateDefaultContext() {
// ignore: unused_local_variable
final gpu.GpuContext context = gpu.gpuContext;
}
@pragma('vm:entry-point')
void canEmplaceHostBuffer() {
final gpu.HostBuffer hostBuffer = gpu.HostBuffer();
final gpu.BufferView view0 = hostBuffer
.emplace(Int8List.fromList(<int>[0, 1, 2, 3]).buffer.asByteData());
assert(view0.offsetInBytes == 0);
assert(view0.lengthInBytes == 4);
final gpu.BufferView view1 = hostBuffer
.emplace(Int8List.fromList(<int>[0, 1, 2, 3]).buffer.asByteData());
assert(view1.offsetInBytes >= 4);
assert(view1.lengthInBytes == 4);
}
@pragma('vm:entry-point')
void canCreateDeviceBuffer() {
final gpu.DeviceBuffer? deviceBuffer =
gpu.gpuContext.createDeviceBuffer(gpu.StorageMode.hostVisible, 4);
assert(deviceBuffer != null);
assert(deviceBuffer!.sizeInBytes == 4);
}
@pragma('vm:entry-point')
void canOverwriteDeviceBuffer() {
final gpu.DeviceBuffer? deviceBuffer =
gpu.gpuContext.createDeviceBuffer(gpu.StorageMode.hostVisible, 4);
assert(deviceBuffer != null);
final bool success = deviceBuffer!
.overwrite(Int8List.fromList(<int>[0, 1, 2, 3]).buffer.asByteData());
assert(success);
}
@pragma('vm:entry-point')
void deviceBufferOverwriteFailsWhenOutOfBounds() {
final gpu.DeviceBuffer? deviceBuffer =
gpu.gpuContext.createDeviceBuffer(gpu.StorageMode.hostVisible, 4);
assert(deviceBuffer != null);
final bool success = deviceBuffer!.overwrite(
Int8List.fromList(<int>[0, 1, 2, 3]).buffer.asByteData(),
destinationOffsetInBytes: 1);
assert(!success);
}
@pragma('vm:entry-point')
void deviceBufferOverwriteThrowsForNegativeDestinationOffset() {
final gpu.DeviceBuffer? deviceBuffer =
gpu.gpuContext.createDeviceBuffer(gpu.StorageMode.hostVisible, 4);
assert(deviceBuffer != null);
String? exception;
try {
deviceBuffer!.overwrite(
Int8List.fromList(<int>[0, 1, 2, 3]).buffer.asByteData(),
destinationOffsetInBytes: -1);
} catch (e) {
exception = e.toString();
}
assert(exception!.contains('destinationOffsetInBytes must be positive'));
}
@pragma('vm:entry-point')
void canCreateTexture() {
final gpu.Texture? texture =
gpu.gpuContext.createTexture(gpu.StorageMode.hostVisible, 100, 100);
assert(texture != null);
// Check the defaults.
assert(
texture!.coordinateSystem == gpu.TextureCoordinateSystem.renderToTexture);
assert(texture!.width == 100);
assert(texture!.height == 100);
assert(texture!.storageMode == gpu.StorageMode.hostVisible);
assert(texture!.sampleCount == 1);
assert(texture!.format == gpu.PixelFormat.r8g8b8a8UNormInt);
assert(texture!.enableRenderTargetUsage == true);
assert(texture!.enableShaderReadUsage == true);
assert(texture!.enableShaderWriteUsage == false);
assert(texture!.bytesPerTexel == 4);
assert(texture!.GetBaseMipLevelSizeInBytes() == 40000);
}
@pragma('vm:entry-point')
void canOverwriteTexture() {
final gpu.Texture? texture =
gpu.gpuContext.createTexture(gpu.StorageMode.hostVisible, 2, 2);
assert(texture != null);
final ui.Color red = ui.Color.fromARGB(0xFF, 0xFF, 0, 0);
final ui.Color green = ui.Color.fromARGB(0xFF, 0, 0xFF, 0);
final bool success = texture!.overwrite(
Int32List.fromList(<int>[red.value, green.value, green.value, red.value])
.buffer
.asByteData());
assert(success);
}
@pragma('vm:entry-point')
void textureOverwriteThrowsForWrongBufferSize() {
final gpu.Texture? texture =
gpu.gpuContext.createTexture(gpu.StorageMode.hostVisible, 100, 100);
assert(texture != null);
final ui.Color red = ui.Color.fromARGB(0xFF, 0xFF, 0, 0);
String? exception;
try {
texture!.overwrite(
Int32List.fromList(<int>[red.value, red.value, red.value, red.value])
.buffer
.asByteData());
} catch (e) {
exception = e.toString();
}
assert(exception!.contains(
'The length of sourceBytes (bytes: 16) must exactly match the size of the base mip level (bytes: 40000)'));
}
@pragma('vm:entry-point')
void textureAsImageReturnsAValidUIImageHandle() {
final gpu.Texture? texture =
gpu.gpuContext.createTexture(gpu.StorageMode.hostVisible, 100, 100);
assert(texture != null);
final ui.Image image = texture!.asImage();
assert(image.width == 100);
assert(image.height == 100);
}
@pragma('vm:entry-point')
void textureAsImageThrowsWhenNotShaderReadable() {
final gpu.Texture? texture = gpu.gpuContext.createTexture(
gpu.StorageMode.hostVisible, 100, 100,
enableShaderReadUsage: false);
assert(texture != null);
String? exception;
try {
texture!.asImage();
} catch (e) {
exception = e.toString();
}
assert(exception!.contains(
'Only shader readable Flutter GPU textures can be used as UI Images'));
}