| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "impeller/entity/geometry/line_geometry.h" |
| |
| namespace impeller { |
| |
| LineGeometry::LineGeometry(Point p0, Point p1, Scalar width, Cap cap) |
| : p0_(p0), p1_(p1), width_(width), cap_(cap) { |
| // Some of the code below is prepared to deal with things like coverage |
| // of a line with round caps, but more work is needed to deal with drawing |
| // the round end caps |
| FML_DCHECK(width >= 0); |
| FML_DCHECK(cap != Cap::kRound); |
| } |
| |
| bool LineGeometry::ComputeCorners(Point corners[4], |
| const Matrix& transform, |
| bool extend_endpoints) const { |
| auto determinant = transform.GetDeterminant(); |
| if (determinant == 0) { |
| return false; |
| } |
| |
| Scalar min_size = 1.0f / sqrt(std::abs(determinant)); |
| Scalar stroke_half_width = std::max(width_, min_size) * 0.5f; |
| |
| Point along = p1_ - p0_; |
| Scalar length = along.GetLength(); |
| if (length < kEhCloseEnough) { |
| if (!extend_endpoints) { |
| // We won't enclose any pixels unless the endpoints are extended |
| return false; |
| } |
| along = {stroke_half_width, 0}; |
| } else { |
| along *= stroke_half_width / length; |
| } |
| Point across = {along.y, -along.x}; |
| corners[0] = p0_ - across; |
| corners[1] = p1_ - across; |
| corners[2] = p0_ + across; |
| corners[3] = p1_ + across; |
| if (extend_endpoints) { |
| corners[0] -= along; |
| corners[1] += along; |
| corners[2] -= along; |
| corners[3] += along; |
| } |
| return true; |
| } |
| |
| GeometryResult LineGeometry::GetPositionBuffer(const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) const { |
| auto& host_buffer = pass.GetTransientsBuffer(); |
| |
| Point corners[4]; |
| if (!ComputeCorners(corners, entity.GetTransform(), cap_ == Cap::kSquare)) { |
| return {}; |
| } |
| |
| return GeometryResult{ |
| .type = PrimitiveType::kTriangleStrip, |
| .vertex_buffer = |
| { |
| .vertex_buffer = host_buffer.Emplace(corners, 8 * sizeof(float), |
| alignof(float)), |
| .vertex_count = 4, |
| .index_type = IndexType::kNone, |
| }, |
| .transform = Matrix::MakeOrthographic(pass.GetRenderTargetSize()) * |
| entity.GetTransform(), |
| .prevent_overdraw = false, |
| }; |
| } |
| |
| // |Geometry| |
| GeometryResult LineGeometry::GetPositionUVBuffer(Rect texture_coverage, |
| Matrix effect_transform, |
| const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) const { |
| auto& host_buffer = pass.GetTransientsBuffer(); |
| |
| auto uv_transform = |
| texture_coverage.GetNormalizingTransform() * effect_transform; |
| Point corners[4]; |
| if (!ComputeCorners(corners, entity.GetTransform(), cap_ == Cap::kSquare)) { |
| return {}; |
| } |
| |
| std::vector<Point> data(8); |
| for (auto i = 0u, j = 0u; i < 8; i += 2, j++) { |
| data[i] = corners[j]; |
| data[i + 1] = uv_transform * corners[j]; |
| } |
| |
| return GeometryResult{ |
| .type = PrimitiveType::kTriangleStrip, |
| .vertex_buffer = |
| { |
| .vertex_buffer = host_buffer.Emplace( |
| data.data(), 16 * sizeof(float), alignof(float)), |
| .vertex_count = 4, |
| .index_type = IndexType::kNone, |
| }, |
| .transform = Matrix::MakeOrthographic(pass.GetRenderTargetSize()) * |
| entity.GetTransform(), |
| .prevent_overdraw = false, |
| }; |
| } |
| |
| GeometryVertexType LineGeometry::GetVertexType() const { |
| return GeometryVertexType::kPosition; |
| } |
| |
| std::optional<Rect> LineGeometry::GetCoverage(const Matrix& transform) const { |
| Point corners[4]; |
| if (!ComputeCorners(corners, transform, cap_ != Cap::kButt)) { |
| return {}; |
| } |
| |
| for (int i = 0; i < 4; i++) { |
| corners[i] = transform * corners[i]; |
| } |
| return Rect::MakePointBounds(std::begin(corners), std::end(corners)); |
| } |
| |
| bool LineGeometry::CoversArea(const Matrix& transform, const Rect& rect) const { |
| if (!transform.IsTranslationScaleOnly() || !IsAxisAlignedRect()) { |
| return false; |
| } |
| auto coverage = GetCoverage(transform); |
| return coverage.has_value() ? coverage->Contains(rect) : false; |
| } |
| |
| bool LineGeometry::IsAxisAlignedRect() const { |
| return p0_.x == p1_.x || p0_.y == p1_.y; |
| } |
| |
| } // namespace impeller |