blob: 629c7ebdea3722d2facd40213d2e5c829a0e9795 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/fml/logging.h"
#include "flutter/shell/platform/common/json_message_codec.h"
#include "flutter/shell/platform/embedder/embedder.h"
#include "flutter/shell/platform/embedder/test_utils/key_codes.g.h"
#include "flutter/shell/platform/windows/flutter_windows_engine.h"
#include "flutter/shell/platform/windows/flutter_windows_view.h"
#include "flutter/shell/platform/windows/keyboard_key_channel_handler.h"
#include "flutter/shell/platform/windows/keyboard_key_embedder_handler.h"
#include "flutter/shell/platform/windows/keyboard_key_handler.h"
#include "flutter/shell/platform/windows/keyboard_manager.h"
#include "flutter/shell/platform/windows/testing/engine_modifier.h"
#include "flutter/shell/platform/windows/testing/flutter_windows_engine_builder.h"
#include "flutter/shell/platform/windows/testing/mock_window_binding_handler.h"
#include "flutter/shell/platform/windows/testing/test_keyboard.h"
#include "flutter/shell/platform/windows/testing/windows_test.h"
#include "gmock/gmock.h"
#include "gtest/gtest.h"
#include "rapidjson/stringbuffer.h"
#include "rapidjson/writer.h"
#include <functional>
#include <list>
#include <vector>
using testing::_;
using testing::Invoke;
using testing::Return;
using namespace ::flutter::testing::keycodes;
namespace flutter {
namespace testing {
namespace {
constexpr SHORT kStateMaskToggled = 0x01;
constexpr SHORT kStateMaskPressed = 0x80;
constexpr uint64_t kScanCodeBackquote = 0x29;
constexpr uint64_t kScanCodeKeyA = 0x1e;
constexpr uint64_t kScanCodeKeyB = 0x30;
constexpr uint64_t kScanCodeKeyE = 0x12;
constexpr uint64_t kScanCodeKeyF = 0x21;
constexpr uint64_t kScanCodeKeyO = 0x18;
constexpr uint64_t kScanCodeKeyQ = 0x10;
constexpr uint64_t kScanCodeKeyW = 0x11;
constexpr uint64_t kScanCodeDigit1 = 0x02;
constexpr uint64_t kScanCodeDigit2 = 0x03;
constexpr uint64_t kScanCodeDigit6 = 0x07;
// constexpr uint64_t kScanCodeNumpad1 = 0x4f;
// constexpr uint64_t kScanCodeNumLock = 0x45;
constexpr uint64_t kScanCodeControl = 0x1d;
constexpr uint64_t kScanCodeMetaLeft = 0x5b;
constexpr uint64_t kScanCodeMetaRight = 0x5c;
constexpr uint64_t kScanCodeAlt = 0x38;
constexpr uint64_t kScanCodeShiftLeft = 0x2a;
constexpr uint64_t kScanCodeShiftRight = 0x36;
constexpr uint64_t kScanCodeBracketLeft = 0x1a;
constexpr uint64_t kScanCodeArrowLeft = 0x4b;
constexpr uint64_t kScanCodeEnter = 0x1c;
constexpr uint64_t kScanCodeBackspace = 0x0e;
constexpr uint64_t kVirtualDigit1 = 0x31;
constexpr uint64_t kVirtualKeyA = 0x41;
constexpr uint64_t kVirtualKeyB = 0x42;
constexpr uint64_t kVirtualKeyE = 0x45;
constexpr uint64_t kVirtualKeyF = 0x46;
constexpr uint64_t kVirtualKeyO = 0x4f;
constexpr uint64_t kVirtualKeyQ = 0x51;
constexpr uint64_t kVirtualKeyW = 0x57;
constexpr bool kSynthesized = true;
constexpr bool kNotSynthesized = false;
typedef UINT (*MapVirtualKeyLayout)(UINT uCode, UINT uMapType);
typedef std::function<UINT(UINT)> MapVirtualKeyToChar;
UINT LayoutDefault(UINT uCode, UINT uMapType) {
return MapVirtualKey(uCode, uMapType);
}
UINT LayoutFrench(UINT uCode, UINT uMapType) {
switch (uMapType) {
case MAPVK_VK_TO_CHAR:
switch (uCode) {
case 0xDD:
return 0x8000005E;
default:
return MapVirtualKey(uCode, MAPVK_VK_TO_CHAR);
}
default:
return MapVirtualKey(uCode, uMapType);
}
}
class TestKeyboardManager : public KeyboardManager {
public:
explicit TestKeyboardManager(WindowDelegate* delegate)
: KeyboardManager(delegate) {}
bool DuringRedispatch() { return during_redispatch_; }
protected:
void RedispatchEvent(std::unique_ptr<PendingEvent> event) override {
FML_DCHECK(!during_redispatch_)
<< "RedispatchEvent called while already redispatching an event";
during_redispatch_ = true;
KeyboardManager::RedispatchEvent(std::move(event));
during_redispatch_ = false;
}
private:
bool during_redispatch_ = false;
FML_DISALLOW_COPY_AND_ASSIGN(TestKeyboardManager);
};
// Injecting this kind of keyboard change means that a key state (the true
// state for a key, typically a modifier) should be changed.
struct KeyStateChange {
uint32_t key;
bool pressed;
bool toggled_on;
};
// Injecting this kind of keyboard change does not make any changes to the
// keyboard system, but indicates that a forged event is expected here, and
// that `KeyStateChange`s after this will be applied only after the forged
// event.
//
// See `IsKeyDownAltRight` for explaination for foged events.
struct ExpectForgedMessage {
explicit ExpectForgedMessage(Win32Message message) : message(message){};
Win32Message message;
};
struct KeyboardChange {
// The constructors are intentionally for implicit conversion.
KeyboardChange(Win32Message message) : type(kMessage) {
content.message = message;
}
KeyboardChange(KeyStateChange change) : type(kKeyStateChange) {
content.key_state_change = change;
}
KeyboardChange(ExpectForgedMessage forged_message)
: type(kExpectForgedMessage) {
content.expected_forged_message = forged_message.message;
}
enum Type {
kMessage,
kKeyStateChange,
kExpectForgedMessage,
} type;
union {
Win32Message message;
KeyStateChange key_state_change;
Win32Message expected_forged_message;
} content;
};
class TestKeystate {
public:
void Set(uint32_t virtual_key, bool pressed, bool toggled_on = false) {
state_[virtual_key] = (pressed ? kStateMaskPressed : 0) |
(toggled_on ? kStateMaskToggled : 0);
}
SHORT Get(uint32_t virtual_key) { return state_[virtual_key]; }
private:
std::map<uint32_t, SHORT> state_;
};
class MockKeyboardManagerDelegate : public KeyboardManager::WindowDelegate,
protected MockMessageQueue {
public:
MockKeyboardManagerDelegate(WindowBindingHandlerDelegate* view,
MapVirtualKeyToChar map_vk_to_char)
: view_(view), map_vk_to_char_(std::move(map_vk_to_char)) {
keyboard_manager_ = std::make_unique<TestKeyboardManager>(this);
}
virtual ~MockKeyboardManagerDelegate() {}
// |KeyboardManager::WindowDelegate|
void OnKey(int key,
int scancode,
int action,
char32_t character,
bool extended,
bool was_down,
KeyEventCallback callback) override {
view_->OnKey(key, scancode, action, character, extended, was_down,
callback);
}
// |KeyboardManager::WindowDelegate|
void OnText(const std::u16string& text) override { view_->OnText(text); }
SHORT GetKeyState(int virtual_key) { return key_state_.Get(virtual_key); }
void InjectKeyboardChanges(std::vector<KeyboardChange> changes) {
// First queue all messages to enable peeking.
for (const KeyboardChange& change : changes) {
switch (change.type) {
case KeyboardChange::kMessage:
PushBack(&change.content.message);
break;
default:
break;
}
}
for (const KeyboardChange& change : changes) {
switch (change.type) {
case KeyboardChange::kMessage:
DispatchFront();
break;
case KeyboardChange::kExpectForgedMessage:
forged_message_expectations_.push_back(ForgedMessageExpectation{
.message = change.content.expected_forged_message,
});
break;
case KeyboardChange::kKeyStateChange: {
const KeyStateChange& state_change = change.content.key_state_change;
if (forged_message_expectations_.empty()) {
key_state_.Set(state_change.key, state_change.pressed,
state_change.toggled_on);
} else {
forged_message_expectations_.back()
.state_changes_afterwards.push_back(state_change);
}
break;
}
default:
FML_LOG(FATAL) << "Unhandled KeyboardChange type " << change.type;
}
}
}
std::list<Win32Message>& RedispatchedMessages() {
return redispatched_messages_;
}
protected:
BOOL Win32PeekMessage(LPMSG lpMsg,
UINT wMsgFilterMin,
UINT wMsgFilterMax,
UINT wRemoveMsg) override {
return MockMessageQueue::Win32PeekMessage(lpMsg, wMsgFilterMin,
wMsgFilterMax, wRemoveMsg);
}
uint32_t Win32MapVkToChar(uint32_t virtual_key) override {
return map_vk_to_char_(virtual_key);
}
// This method is called for each message injected by test cases with
// `tester.InjectMessages`.
LRESULT Win32SendMessage(UINT const message,
WPARAM const wparam,
LPARAM const lparam) override {
return keyboard_manager_->HandleMessage(message, wparam, lparam)
? 0
: kWmResultDefault;
}
// This method is called when the keyboard manager redispatches messages
// or forges messages (such as CtrlLeft up right before AltGr up).
UINT Win32DispatchMessage(UINT Msg, WPARAM wParam, LPARAM lParam) override {
bool handled = keyboard_manager_->HandleMessage(Msg, wParam, lParam);
if (keyboard_manager_->DuringRedispatch()) {
redispatched_messages_.push_back(Win32Message{
.message = Msg,
.wParam = wParam,
.lParam = lParam,
});
EXPECT_FALSE(handled);
} else {
EXPECT_FALSE(forged_message_expectations_.empty());
ForgedMessageExpectation expectation =
forged_message_expectations_.front();
forged_message_expectations_.pop_front();
EXPECT_EQ(expectation.message.message, Msg);
EXPECT_EQ(expectation.message.wParam, wParam);
EXPECT_EQ(expectation.message.lParam, lParam);
if (expectation.message.expected_result != kWmResultDontCheck) {
EXPECT_EQ(expectation.message.expected_result,
handled ? kWmResultZero : kWmResultDefault);
}
for (const KeyStateChange& change :
expectation.state_changes_afterwards) {
key_state_.Set(change.key, change.pressed, change.toggled_on);
}
}
return 0;
}
private:
struct ForgedMessageExpectation {
Win32Message message;
std::list<KeyStateChange> state_changes_afterwards;
};
WindowBindingHandlerDelegate* view_;
std::unique_ptr<TestKeyboardManager> keyboard_manager_;
std::list<ForgedMessageExpectation> forged_message_expectations_;
MapVirtualKeyToChar map_vk_to_char_;
TestKeystate key_state_;
std::list<Win32Message> redispatched_messages_;
FML_DISALLOW_COPY_AND_ASSIGN(MockKeyboardManagerDelegate);
};
typedef struct {
enum {
kKeyCallOnKey,
kKeyCallOnText,
kKeyCallTextMethodCall,
} type;
// Only one of the following fields should be assigned.
FlutterKeyEvent key_event; // For kKeyCallOnKey
std::u16string text; // For kKeyCallOnText
std::string text_method_call; // For kKeyCallTextMethodCall
} KeyCall;
// A FlutterWindowsView that spies on text.
class TestFlutterWindowsView : public FlutterWindowsView {
public:
TestFlutterWindowsView(std::function<void(KeyCall)> on_key_call,
std::unique_ptr<WindowBindingHandler> window)
: on_key_call_(on_key_call), FlutterWindowsView(std::move(window)) {}
void OnText(const std::u16string& text) override {
on_key_call_(KeyCall{
.type = KeyCall::kKeyCallOnText,
.text = text,
});
}
private:
std::function<void(KeyCall)> on_key_call_;
FML_DISALLOW_COPY_AND_ASSIGN(TestFlutterWindowsView);
};
class KeyboardTester {
public:
using ResponseHandler =
std::function<void(MockKeyResponseController::ResponseCallback)>;
explicit KeyboardTester(WindowsTestContext& context)
: callback_handler_(RespondValue(false)),
map_virtual_key_layout_(LayoutDefault) {
engine_ = GetTestEngine(context);
view_ = std::make_unique<TestFlutterWindowsView>(
[this](KeyCall key_call) { key_calls.push_back(key_call); },
// The WindowBindingHandler is used for window size and such, and
// doesn't affect keyboard.
std::make_unique<::testing::NiceMock<MockWindowBindingHandler>>());
view_->SetEngine(engine_.get());
window_ = std::make_unique<MockKeyboardManagerDelegate>(
view_.get(), [this](UINT virtual_key) -> SHORT {
return map_virtual_key_layout_(virtual_key, MAPVK_VK_TO_CHAR);
});
}
TestFlutterWindowsView& GetView() { return *view_; }
MockKeyboardManagerDelegate& GetWindow() { return *window_; }
// Reset the keyboard by invoking the engine restart handler.
void ResetKeyboard() { EngineModifier{engine_.get()}.Restart(); }
// Set all events to be handled (true) or unhandled (false).
void Responding(bool response) { callback_handler_ = RespondValue(response); }
// Manually handle event callback of the onKeyData embedder API.
//
// On every onKeyData call, the |handler| will be invoked with the target
// key data and the result callback. Immediately calling the callback with
// a boolean is equivalent to setting |Responding| with the boolean. However,
// |LateResponding| allows storing the callback to call later.
void LateResponding(
MockKeyResponseController::EmbedderCallbackHandler handler) {
callback_handler_ = std::move(handler);
}
void SetLayout(MapVirtualKeyLayout layout) {
map_virtual_key_layout_ = layout == nullptr ? LayoutDefault : layout;
}
void InjectKeyboardChanges(std::vector<KeyboardChange> changes) {
FML_DCHECK(window_ != nullptr);
window_->InjectKeyboardChanges(std::move(changes));
}
// Simulates receiving a platform message from the framework.
void InjectPlatformMessage(const char* channel,
const char* method,
const char* args) {
rapidjson::Document args_doc;
args_doc.Parse(args);
FML_DCHECK(!args_doc.HasParseError());
rapidjson::Document message_doc(rapidjson::kObjectType);
auto& allocator = message_doc.GetAllocator();
message_doc.AddMember("method", rapidjson::Value(method, allocator),
allocator);
message_doc.AddMember("args", args_doc, allocator);
rapidjson::StringBuffer buffer;
rapidjson::Writer<rapidjson::StringBuffer> writer(buffer);
message_doc.Accept(writer);
std::unique_ptr<std::vector<uint8_t>> data =
JsonMessageCodec::GetInstance().EncodeMessage(message_doc);
FlutterPlatformMessageResponseHandle response_handle;
const FlutterPlatformMessage message = {
sizeof(FlutterPlatformMessage), // struct_size
channel, // channel
data->data(), // message
data->size(), // message_size
&response_handle, // response_handle
};
view_->GetEngine()->HandlePlatformMessage(&message);
}
// Get the number of redispatched messages since the last clear, then clear
// the counter.
size_t RedispatchedMessageCountAndClear() {
auto& messages = window_->RedispatchedMessages();
size_t count = messages.size();
messages.clear();
return count;
}
void clear_key_calls() {
for (KeyCall& key_call : key_calls) {
if (key_call.type == KeyCall::kKeyCallOnKey &&
key_call.key_event.character != nullptr) {
delete[] key_call.key_event.character;
}
}
key_calls.clear();
}
std::vector<KeyCall> key_calls;
private:
std::unique_ptr<FlutterWindowsEngine> engine_;
std::unique_ptr<TestFlutterWindowsView> view_;
std::unique_ptr<MockKeyboardManagerDelegate> window_;
MockKeyResponseController::EmbedderCallbackHandler callback_handler_;
MapVirtualKeyLayout map_virtual_key_layout_;
// Returns an engine instance configured with dummy project path values, and
// overridden methods for sending platform messages, so that the engine can
// respond as if the framework were connected.
std::unique_ptr<FlutterWindowsEngine> GetTestEngine(
WindowsTestContext& context) {
FlutterWindowsEngineBuilder builder{context};
builder.SetCreateKeyboardHandlerCallbacks(
[this](int virtual_key) -> SHORT {
// `window_` is not initialized yet when this callback is first
// called.
return window_ ? window_->GetKeyState(virtual_key) : 0;
},
[this](UINT virtual_key, bool extended) -> SHORT {
return map_virtual_key_layout_(
virtual_key, extended ? MAPVK_VK_TO_VSC_EX : MAPVK_VK_TO_VSC);
});
auto engine = builder.Build();
EngineModifier modifier(engine.get());
auto key_response_controller =
std::make_shared<MockKeyResponseController>();
key_response_controller->SetEmbedderResponse(
[&key_calls = key_calls, &callback_handler = callback_handler_](
const FlutterKeyEvent* event,
MockKeyResponseController::ResponseCallback callback) {
FlutterKeyEvent clone_event = *event;
clone_event.character = event->character == nullptr
? nullptr
: clone_string(event->character);
key_calls.push_back(KeyCall{
.type = KeyCall::kKeyCallOnKey,
.key_event = clone_event,
});
callback_handler(event, callback);
});
key_response_controller->SetTextInputResponse(
[&key_calls =
key_calls](std::unique_ptr<rapidjson::Document> document) {
rapidjson::StringBuffer buffer;
rapidjson::Writer<rapidjson::StringBuffer> writer(buffer);
document->Accept(writer);
key_calls.push_back(KeyCall{
.type = KeyCall::kKeyCallTextMethodCall,
.text_method_call = buffer.GetString(),
});
});
MockEmbedderApiForKeyboard(modifier, key_response_controller);
engine->Run();
return engine;
}
static MockKeyResponseController::EmbedderCallbackHandler RespondValue(
bool value) {
return [value](const FlutterKeyEvent* event,
MockKeyResponseController::ResponseCallback callback) {
callback(value);
};
}
private:
FML_DISALLOW_COPY_AND_ASSIGN(KeyboardTester);
};
class KeyboardTest : public WindowsTest {
public:
KeyboardTest() = default;
virtual ~KeyboardTest() = default;
private:
FML_DISALLOW_COPY_AND_ASSIGN(KeyboardTest);
};
} // namespace
// Define compound `expect` in macros. If they're defined in functions, the
// stacktrace wouldn't print where the function is called in the unit tests.
#define EXPECT_CALL_IS_EVENT(_key_call, ...) \
EXPECT_EQ(_key_call.type, KeyCall::kKeyCallOnKey); \
EXPECT_EVENT_EQUALS(_key_call.key_event, __VA_ARGS__);
#define EXPECT_CALL_IS_TEXT(_key_call, u16_string) \
EXPECT_EQ(_key_call.type, KeyCall::kKeyCallOnText); \
EXPECT_EQ(_key_call.text, u16_string);
#define EXPECT_CALL_IS_TEXT_METHOD_CALL(_key_call, json_string) \
EXPECT_EQ(_key_call.type, KeyCall::kKeyCallTextMethodCall); \
EXPECT_STREQ(_key_call.text_method_call.c_str(), json_string);
TEST_F(KeyboardTest, LowerCaseAHandled) {
KeyboardTester tester{GetContext()};
tester.Responding(true);
// US Keyboard layout
// Press A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{'a', kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalKeyA, kLogicalKeyA, "a", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
// Release A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalKeyA, kLogicalKeyA, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
}
TEST_F(KeyboardTest, LowerCaseAUnhandled) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US Keyboard layout
// Press A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{'a', kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalKeyA, kLogicalKeyA, "a", kNotSynthesized);
EXPECT_CALL_IS_TEXT(tester.key_calls[1], u"a");
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Release A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalKeyA, kLogicalKeyA, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
TEST_F(KeyboardTest, ArrowLeftHandled) {
KeyboardTester tester{GetContext()};
tester.Responding(true);
// US Keyboard layout
// Press ArrowLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{VK_LEFT, kScanCodeArrowLeft, kExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalArrowLeft, kLogicalArrowLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
// Release ArrowLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{VK_LEFT, kScanCodeArrowLeft, kExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalArrowLeft, kLogicalArrowLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
}
TEST_F(KeyboardTest, ArrowLeftUnhandled) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US Keyboard layout
// Press ArrowLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{VK_LEFT, kScanCodeArrowLeft, kExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalArrowLeft, kLogicalArrowLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Release ArrowLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{VK_LEFT, kScanCodeArrowLeft, kExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalArrowLeft, kLogicalArrowLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
TEST_F(KeyboardTest, ShiftLeftUnhandled) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US Keyboard layout
// Press ShiftLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LSHIFT, true, false},
WmKeyDownInfo{VK_SHIFT, kScanCodeShiftLeft, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalShiftLeft, kLogicalShiftLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Hold ShiftLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{VK_SHIFT, kScanCodeShiftLeft, kNotExtended, kWasDown}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeRepeat,
kPhysicalShiftLeft, kLogicalShiftLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Release ShiftLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LSHIFT, false, true},
WmKeyUpInfo{VK_SHIFT, kScanCodeShiftLeft, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalShiftLeft, kLogicalShiftLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
TEST_F(KeyboardTest, ShiftRightUnhandled) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US Keyboard layout
// Press ShiftRight
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_RSHIFT, true, false},
WmKeyDownInfo{VK_SHIFT, kScanCodeShiftRight, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalShiftRight, kLogicalShiftRight, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Release ShiftRight
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_RSHIFT, false, true},
WmKeyUpInfo{VK_SHIFT, kScanCodeShiftRight, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalShiftRight, kLogicalShiftRight, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
TEST_F(KeyboardTest, CtrlLeftUnhandled) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US Keyboard layout
// Press CtrlLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LCONTROL, true, false},
WmKeyDownInfo{VK_CONTROL, kScanCodeControl, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalControlLeft, kLogicalControlLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Release CtrlLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LCONTROL, false, true},
WmKeyUpInfo{VK_SHIFT, kScanCodeControl, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalControlLeft, kLogicalControlLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
TEST_F(KeyboardTest, CtrlRightUnhandled) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US Keyboard layout
// Press CtrlRight
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_RCONTROL, true, false},
WmKeyDownInfo{VK_CONTROL, kScanCodeControl, kExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalControlRight, kLogicalControlRight, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Release CtrlRight
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_RCONTROL, false, true},
WmKeyUpInfo{VK_CONTROL, kScanCodeControl, kExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalControlRight, kLogicalControlRight, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
TEST_F(KeyboardTest, AltLeftUnhandled) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US Keyboard layout
// Press AltLeft. AltLeft is a SysKeyDown event.
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LMENU, true, false},
WmSysKeyDownInfo{VK_MENU, kScanCodeAlt, kNotExtended, kWasUp}.Build(
kWmResultDefault)}); // Always pass to the default WndProc.
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalAltLeft, kLogicalAltLeft, "", kNotSynthesized);
tester.clear_key_calls();
// Don't redispatch sys messages.
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
// Release AltLeft. AltLeft is a SysKeyUp event.
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LMENU, false, true},
WmSysKeyUpInfo{VK_MENU, kScanCodeAlt, kNotExtended}.Build(
kWmResultDefault)}); // Always pass to the default WndProc.
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalAltLeft, kLogicalAltLeft, "", kNotSynthesized);
tester.clear_key_calls();
// Don't redispatch sys messages.
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
}
TEST_F(KeyboardTest, AltRightUnhandled) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US Keyboard layout
// Press AltRight. AltRight is a SysKeyDown event.
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_RMENU, true, false},
WmSysKeyDownInfo{VK_MENU, kScanCodeAlt, kExtended, kWasUp}.Build(
kWmResultDefault)}); // Always pass to the default WndProc.
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalAltRight, kLogicalAltRight, "",
kNotSynthesized);
tester.clear_key_calls();
// Don't redispatch sys messages.
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
// Release AltRight. AltRight is a SysKeyUp event.
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_RMENU, false, true},
WmSysKeyUpInfo{VK_MENU, kScanCodeAlt, kExtended}.Build(
kWmResultDefault)}); // Always pass to the default WndProc.
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalAltRight, kLogicalAltRight, "",
kNotSynthesized);
tester.clear_key_calls();
// Don't redispatch sys messages.
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
}
TEST_F(KeyboardTest, MetaLeftUnhandled) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US Keyboard layout
// Press MetaLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LWIN, true, false},
WmKeyDownInfo{VK_LWIN, kScanCodeMetaLeft, kExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalMetaLeft, kLogicalMetaLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Release MetaLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LWIN, false, true},
WmKeyUpInfo{VK_LWIN, kScanCodeMetaLeft, kExtended}.Build(kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalMetaLeft, kLogicalMetaLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
TEST_F(KeyboardTest, MetaRightUnhandled) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US Keyboard layout
// Press MetaRight
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_RWIN, true, false},
WmKeyDownInfo{VK_RWIN, kScanCodeMetaRight, kExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalMetaRight, kLogicalMetaRight, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Release MetaRight
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_RWIN, false, true},
WmKeyUpInfo{VK_RWIN, kScanCodeMetaRight, kExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalMetaRight, kLogicalMetaRight, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
// Press and hold A. This should generate a repeat event.
TEST_F(KeyboardTest, RepeatA) {
KeyboardTester tester{GetContext()};
tester.Responding(true);
// Press A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{'a', kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero)});
// Hold A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended, kWasDown}.Build(
kWmResultZero),
WmCharInfo{'a', kScanCodeKeyA, kNotExtended, kWasDown}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalKeyA, kLogicalKeyA, "a", kNotSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[1], kFlutterKeyEventTypeRepeat,
kPhysicalKeyA, kLogicalKeyA, "a", kNotSynthesized);
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
}
// Press A, hot restart the engine, and hold A.
// This should reset the keyboard's state and generate
// two separate key down events.
TEST_F(KeyboardTest, RestartClearsKeyboardState) {
KeyboardTester tester{GetContext()};
tester.Responding(true);
// Press A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{'a', kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero)});
// Reset the keyboard's state.
tester.ResetKeyboard();
// Hold A. Notice the message declares the key is already down, however, the
// the keyboard does not send a repeat event as its state was reset.
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended, kWasDown}.Build(
kWmResultZero),
WmCharInfo{'a', kScanCodeKeyA, kNotExtended, kWasDown}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalKeyA, kLogicalKeyA, "a", kNotSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[1], kFlutterKeyEventTypeDown,
kPhysicalKeyA, kLogicalKeyA, "a", kNotSynthesized);
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
}
// Press Shift-A. This is special because Win32 gives 'A' as character for the
// KeyA press.
TEST_F(KeyboardTest, ShiftLeftKeyA) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US Keyboard layout
// Press ShiftLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LSHIFT, true, true},
WmKeyDownInfo{VK_SHIFT, kScanCodeShiftLeft, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalShiftLeft, kLogicalShiftLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Press A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{'A', kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalKeyA, kLogicalKeyA, "A", kNotSynthesized);
EXPECT_CALL_IS_TEXT(tester.key_calls[1], u"A");
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Release ShiftLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LSHIFT, false, true},
WmKeyUpInfo{VK_SHIFT, kScanCodeShiftLeft, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalShiftLeft, kLogicalShiftLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Release A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalKeyA, kLogicalKeyA, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
// Press Ctrl-A. This is special because Win32 gives 0x01 as character for the
// KeyA press.
TEST_F(KeyboardTest, CtrlLeftKeyA) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US Keyboard layout
// Press ControlLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LCONTROL, true, true},
WmKeyDownInfo{VK_CONTROL, kScanCodeControl, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalControlLeft, kLogicalControlLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Press A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{0x01, kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalKeyA, kLogicalKeyA, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Release A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalKeyA, kLogicalKeyA, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Release ControlLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LCONTROL, false, true},
WmKeyUpInfo{VK_CONTROL, kScanCodeControl, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalControlLeft, kLogicalControlLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
// Press Ctrl-1. This is special because it yields no WM_CHAR for the 1.
TEST_F(KeyboardTest, CtrlLeftDigit1) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US Keyboard layout
// Press ControlLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LCONTROL, true, true},
WmKeyDownInfo{VK_CONTROL, kScanCodeControl, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalControlLeft, kLogicalControlLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Press 1
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualDigit1, kScanCodeDigit1, kNotExtended, kWasUp}
.Build(kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalDigit1, kLogicalDigit1, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Release 1
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualDigit1, kScanCodeDigit1, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalDigit1, kLogicalDigit1, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Release ControlLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LCONTROL, false, true},
WmKeyUpInfo{VK_CONTROL, kScanCodeControl, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalControlLeft, kLogicalControlLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
// Press 1 on a French keyboard. This is special because it yields WM_CHAR
// with char_code '&'.
TEST_F(KeyboardTest, Digit1OnFrenchLayout) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
tester.SetLayout(LayoutFrench);
// Press 1
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualDigit1, kScanCodeDigit1, kNotExtended, kWasUp}
.Build(kWmResultZero),
WmCharInfo{'&', kScanCodeDigit1, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalDigit1, kLogicalDigit1, "&", kNotSynthesized);
EXPECT_CALL_IS_TEXT(tester.key_calls[1], u"&");
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Release 1
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualDigit1, kScanCodeDigit1, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalDigit1, kLogicalDigit1, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
// This tests AltGr-Q on a German keyboard, which should print '@'.
TEST_F(KeyboardTest, AltGrModifiedKey) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// German Keyboard layout
// Press AltGr, which Win32 precedes with a ContrlLeft down.
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LCONTROL, true, true},
WmKeyDownInfo{VK_LCONTROL, kScanCodeControl, kNotExtended, kWasUp}.Build(
kWmResultZero),
KeyStateChange{VK_RMENU, true, true},
WmKeyDownInfo{VK_MENU, kScanCodeAlt, kExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalControlLeft, kLogicalControlLeft, "",
kNotSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[1], kFlutterKeyEventTypeDown,
kPhysicalAltRight, kLogicalAltRight, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Press Q
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyQ, kScanCodeKeyQ, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{'@', kScanCodeKeyQ, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalKeyQ, kLogicalKeyQ, "@", kNotSynthesized);
EXPECT_CALL_IS_TEXT(tester.key_calls[1], u"@");
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Release Q
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualKeyQ, kScanCodeKeyQ, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalKeyQ, kLogicalKeyQ, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Release AltGr. Win32 doesn't dispatch ControlLeft up. Instead Flutter will
// forge one. The AltGr is a system key, therefore will be handled by Win32's
// default WndProc.
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LCONTROL, false, true},
ExpectForgedMessage{
WmKeyUpInfo{VK_CONTROL, kScanCodeControl, kNotExtended}.Build(
kWmResultZero)},
KeyStateChange{VK_RMENU, false, true},
WmSysKeyUpInfo{VK_MENU, kScanCodeAlt, kExtended}.Build(
kWmResultDefault)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalControlLeft, kLogicalControlLeft, "",
kNotSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[1], kFlutterKeyEventTypeUp,
kPhysicalAltRight, kLogicalAltRight, "",
kNotSynthesized);
tester.clear_key_calls();
// The sys key up must not be redispatched. The forged ControlLeft up will.
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
// Test the following two key sequences at the same time:
//
// 1. Tap AltGr, then tap AltGr.
// 2. Tap AltGr, hold CtrlLeft, tap AltGr, release CtrlLeft.
//
// The two sequences are indistinguishable until the very end when a CtrlLeft
// up event might or might not follow.
//
// Sequence 1: CtrlLeft down, AltRight down, AltRight up
// Sequence 2: CtrlLeft down, AltRight down, AltRight up, CtrlLeft up
//
// This is because pressing AltGr alone causes Win32 to send a fake "CtrlLeft
// down" event first (see |IsKeyDownAltRight| for detailed explanation).
TEST_F(KeyboardTest, AltGrTwice) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// 1. AltGr down.
// The key down event causes a ControlLeft down and a AltRight (extended
// AltLeft) down.
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LCONTROL, true, true},
WmKeyDownInfo{VK_CONTROL, kScanCodeControl, kNotExtended, kWasUp}.Build(
kWmResultZero),
KeyStateChange{VK_RMENU, true, true},
WmKeyDownInfo{VK_MENU, kScanCodeAlt, kExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalControlLeft, kLogicalControlLeft, "",
kNotSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[1], kFlutterKeyEventTypeDown,
kPhysicalAltRight, kLogicalAltRight, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// 2. AltGr up.
// The key up event only causes a AltRight (extended AltLeft) up.
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LCONTROL, false, true},
ExpectForgedMessage{
WmKeyUpInfo{VK_CONTROL, kScanCodeControl, kNotExtended}.Build(
kWmResultZero)},
KeyStateChange{VK_RMENU, false, true},
WmSysKeyUpInfo{VK_MENU, kScanCodeAlt, kExtended}.Build(
kWmResultDefault)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalControlLeft, kLogicalControlLeft, "",
kNotSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[1], kFlutterKeyEventTypeUp,
kPhysicalAltRight, kLogicalAltRight, "",
kNotSynthesized);
tester.clear_key_calls();
// The sys key up must not be redispatched. The forged ControlLeft up will.
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// 3. AltGr down (or: ControlLeft down then AltRight down.)
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LCONTROL, true, false},
WmKeyDownInfo{VK_CONTROL, kScanCodeControl, kNotExtended, kWasUp}.Build(
kWmResultZero),
KeyStateChange{VK_RMENU, true, true},
WmKeyDownInfo{VK_MENU, kScanCodeAlt, kExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalControlLeft, kLogicalControlLeft, "",
kNotSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[1], kFlutterKeyEventTypeDown,
kPhysicalAltRight, kLogicalAltRight, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// 4. AltGr up.
// The key up event only causes a AltRight (extended AltLeft) up.
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LCONTROL, false, false},
ExpectForgedMessage{
WmKeyUpInfo{VK_CONTROL, kScanCodeControl, kNotExtended}.Build(
kWmResultZero)},
KeyStateChange{VK_RMENU, false, false},
WmSysKeyUpInfo{VK_MENU, kScanCodeAlt, kExtended}.Build(
kWmResultDefault)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalControlLeft, kLogicalControlLeft, "",
kNotSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[1], kFlutterKeyEventTypeUp,
kPhysicalAltRight, kLogicalAltRight, "",
kNotSynthesized);
tester.clear_key_calls();
// The sys key up must not be redispatched. The forged ControlLeft up will.
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// 5. For key sequence 2: a real ControlLeft up.
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{VK_CONTROL, kScanCodeControl, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown, 0, 0, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
}
// This tests dead key ^ then E on a French keyboard, which should be combined
// into ê.
TEST_F(KeyboardTest, DeadKeyThatCombines) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
tester.SetLayout(LayoutFrench);
// Press ^¨ (US: Left bracket)
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{0xDD, kScanCodeBracketLeft, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmDeadCharInfo{'^', kScanCodeBracketLeft, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalBracketLeft, kLogicalBracketRight, "^",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Release ^¨
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{0xDD, kScanCodeBracketLeft, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalBracketLeft, kLogicalBracketRight, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Press E
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyE, kScanCodeKeyE, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{0xEA, kScanCodeKeyE, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalKeyE, kLogicalKeyE, "ê", kNotSynthesized);
EXPECT_CALL_IS_TEXT(tester.key_calls[1], u"ê");
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Release E
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualKeyE, kScanCodeKeyE, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalKeyE, kLogicalKeyE, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
// This tests dead key ^ then E on a US INTL keyboard, which should be combined
// into ê.
//
// It is different from French AZERTY because the character that the ^ key is
// mapped to does not contain the dead key character somehow.
TEST_F(KeyboardTest, DeadKeyWithoutDeadMaskThatCombines) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// Press ShiftLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LSHIFT, true, true},
WmKeyDownInfo{VK_SHIFT, kScanCodeShiftLeft, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalShiftLeft, kLogicalShiftLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Press 6^
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{'6', kScanCodeDigit6, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmDeadCharInfo{'^', kScanCodeDigit6, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalDigit6, kLogicalDigit6, "6", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Release 6^
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{'6', kScanCodeDigit6, kNotExtended}.Build(kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalDigit6, kLogicalDigit6, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Release ShiftLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LSHIFT, false, true},
WmKeyUpInfo{VK_SHIFT, kScanCodeShiftLeft, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalShiftLeft, kLogicalShiftLeft, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Press E
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyE, kScanCodeKeyE, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{0xEA, kScanCodeKeyE, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalKeyE, kLogicalKeyE, "ê", kNotSynthesized);
EXPECT_CALL_IS_TEXT(tester.key_calls[1], u"ê");
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Release E
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualKeyE, kScanCodeKeyE, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalKeyE, kLogicalKeyE, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
// This tests dead key ^ then & (US: 1) on a French keyboard, which do not
// combine and should output "^&".
TEST_F(KeyboardTest, DeadKeyThatDoesNotCombine) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
tester.SetLayout(LayoutFrench);
// Press ^¨ (US: Left bracket)
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{0xDD, kScanCodeBracketLeft, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmDeadCharInfo{'^', kScanCodeBracketLeft, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalBracketLeft, kLogicalBracketRight, "^",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Release ^¨
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{0xDD, kScanCodeBracketLeft, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalBracketLeft, kLogicalBracketRight, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Press 1
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualDigit1, kScanCodeDigit1, kNotExtended, kWasUp}
.Build(kWmResultZero),
WmCharInfo{'^', kScanCodeDigit1, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{'&', kScanCodeDigit1, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 3);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalDigit1, kLogicalDigit1, "^", kNotSynthesized);
EXPECT_CALL_IS_TEXT(tester.key_calls[1], u"^");
EXPECT_CALL_IS_TEXT(tester.key_calls[2], u"&");
tester.clear_key_calls();
// TODO(dkwingsmt): This count should probably be 3. Currently the '^'
// message is redispatched due to being part of the KeyDown session, which is
// not handled by the framework, while the '&' message is not redispatched
// for being a standalone message. We should resolve this inconsistency.
// https://github.com/flutter/flutter/issues/98306
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Release 1
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualDigit1, kScanCodeDigit1, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalDigit1, kLogicalDigit1, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
// This tests dead key `, then dead key `, then e.
//
// It should output ``e, instead of `è.
TEST_F(KeyboardTest, DeadKeyTwiceThenLetter) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US INTL layout.
// Press `
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{0xC0, kScanCodeBackquote, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmDeadCharInfo{'`', kScanCodeBackquote, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalBackquote, kLogicalBackquote, "`",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Release `
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{0xC0, kScanCodeBackquote, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalBackquote, kLogicalBackquote, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Press ` again.
// The response should be slow.
std::vector<MockKeyResponseController::ResponseCallback> recorded_callbacks;
tester.LateResponding(
[&recorded_callbacks](
const FlutterKeyEvent* event,
MockKeyResponseController::ResponseCallback callback) {
recorded_callbacks.push_back(callback);
});
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{0xC0, kScanCodeBackquote, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{'`', kScanCodeBackquote, kNotExtended, kWasUp, kBeingReleased,
kNoContext, 1, /*bit25*/ true}
.Build(kWmResultZero),
WmCharInfo{'`', kScanCodeBackquote, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(recorded_callbacks.size(), 1);
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalBackquote, kLogicalBackquote, "`",
kNotSynthesized);
tester.clear_key_calls();
// Key down event responded with false.
recorded_callbacks.front()(false);
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_TEXT(tester.key_calls[0], u"`");
EXPECT_CALL_IS_TEXT(tester.key_calls[1], u"`");
tester.clear_key_calls();
// TODO(dkwingsmt): This count should probably be 3. See the comment above
// that is marked with the same issue.
// https://github.com/flutter/flutter/issues/98306
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
tester.Responding(false);
// Release `
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{0xC0, kScanCodeBackquote, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalBackquote, kLogicalBackquote, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
// This tests when the resulting character needs to be combined with surrogates.
TEST_F(KeyboardTest, MultibyteCharacter) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// Gothic Keyboard layout. (We need a layout that yields non-BMP characters
// without IME, which is actually very rare.)
// Press key W of a US keyboard, which should yield character '𐍅'.
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyW, kScanCodeKeyW, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{0xd800, kScanCodeKeyW, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{0xdf45, kScanCodeKeyW, kNotExtended, kWasUp}.Build(
kWmResultZero)});
const char* st = tester.key_calls[0].key_event.character;
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalKeyW, kLogicalKeyW, "𐍅", kNotSynthesized);
EXPECT_CALL_IS_TEXT(tester.key_calls[1], u"𐍅");
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 3);
// Release W
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualKeyW, kScanCodeKeyW, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalKeyW, kLogicalKeyW, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
TEST_F(KeyboardTest, SynthesizeModifiers) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// Two dummy events used to trigger synthesization.
Win32Message event1 =
WmKeyDownInfo{VK_BACK, kScanCodeBackspace, kNotExtended, kWasUp}.Build(
kWmResultZero);
Win32Message event2 =
WmKeyUpInfo{VK_BACK, kScanCodeBackspace, kNotExtended}.Build(
kWmResultZero);
// ShiftLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LSHIFT, true, true}, event1});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalShiftLeft, kLogicalShiftLeft, "", kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LSHIFT, false, true}, event2});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalShiftLeft, kLogicalShiftLeft, "", kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// ShiftRight
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_RSHIFT, true, true}, event1});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalShiftRight, kLogicalShiftRight, "",
kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_RSHIFT, false, true}, event2});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalShiftRight, kLogicalShiftRight, "",
kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// ControlLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LCONTROL, true, true}, event1});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalControlLeft, kLogicalControlLeft, "",
kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LCONTROL, false, true}, event2});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalControlLeft, kLogicalControlLeft, "",
kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// ControlRight
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_RCONTROL, true, true}, event1});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalControlRight, kLogicalControlRight, "",
kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_RCONTROL, false, true}, event2});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalControlRight, kLogicalControlRight, "",
kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// AltLeft
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LMENU, true, true}, event1});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalAltLeft, kLogicalAltLeft, "", kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LMENU, false, true}, event2});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalAltLeft, kLogicalAltLeft, "", kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// AltRight
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_RMENU, true, true}, event1});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalAltRight, kLogicalAltRight, "", kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_RMENU, false, true}, event2});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalAltRight, kLogicalAltRight, "", kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// MetaLeft
tester.InjectKeyboardChanges(
std::vector<KeyboardChange>{KeyStateChange{VK_LWIN, true, true}, event1});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalMetaLeft, kLogicalMetaLeft, "", kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LWIN, false, true}, event2});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalMetaLeft, kLogicalMetaLeft, "", kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// MetaRight
tester.InjectKeyboardChanges(
std::vector<KeyboardChange>{KeyStateChange{VK_RWIN, true, true}, event1});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalMetaRight, kLogicalMetaRight, "", kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_RWIN, false, true}, event2});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalMetaRight, kLogicalMetaRight, "", kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// CapsLock, phase 0 -> 2 -> 0.
// (For phases, see |SynchronizeCriticalToggledStates|.)
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_CAPITAL, false, true}, event1});
EXPECT_EQ(tester.key_calls.size(), 3);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalCapsLock, kLogicalCapsLock, "", kSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[1], kFlutterKeyEventTypeUp,
kPhysicalCapsLock, kLogicalCapsLock, "", kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_CAPITAL, false, false}, event2});
EXPECT_EQ(tester.key_calls.size(), 3);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalCapsLock, kLogicalCapsLock, "", kSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[1], kFlutterKeyEventTypeUp,
kPhysicalCapsLock, kLogicalCapsLock, "", kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// ScrollLock, phase 0 -> 1 -> 3
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_SCROLL, true, true}, event1});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalScrollLock, kLogicalScrollLock, "",
kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_SCROLL, true, false}, event2});
EXPECT_EQ(tester.key_calls.size(), 3);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalScrollLock, kLogicalScrollLock, "",
kSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[1], kFlutterKeyEventTypeDown,
kPhysicalScrollLock, kLogicalScrollLock, "",
kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// NumLock, phase 0 -> 3 -> 2
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_NUMLOCK, true, false}, event1});
// TODO(dkwingsmt): Synthesizing from phase 0 to 3 should yield a full key
// tap and a key down. Fix the algorithm so that the following result becomes
// 4 keycalls with an extra pair of key down and up.
// https://github.com/flutter/flutter/issues/98533
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalNumLock, kLogicalNumLock, "", kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_NUMLOCK, false, true}, event2});
EXPECT_EQ(tester.key_calls.size(), 4);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalNumLock, kLogicalNumLock, "", kSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[1], kFlutterKeyEventTypeDown,
kPhysicalNumLock, kLogicalNumLock, "", kSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[2], kFlutterKeyEventTypeUp,
kPhysicalNumLock, kLogicalNumLock, "", kSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
}
// Pressing extended keys during IME events should work properly by not sending
// any events.
//
// Regression test for https://github.com/flutter/flutter/issues/95888 .
TEST_F(KeyboardTest, ImeExtendedEventsAreIgnored) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US Keyboard layout.
// There should be preceding key events to make the keyboard into IME mode.
// Omit them in this test since they are not relavent.
// Press CtrlRight in IME mode.
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_RCONTROL, true, false},
WmKeyDownInfo{VK_PROCESSKEY, kScanCodeControl, kExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown, 0, 0, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
}
// Ensures that synthesization works correctly when a Shift key is pressed and
// (only) its up event is labeled as an IME event (VK_PROCESSKEY).
//
// Regression test for https://github.com/flutter/flutter/issues/104169. These
// are real messages recorded when pressing Shift-2 using Microsoft Pinyin IME
// on Win 10 Enterprise, which crashed the app before the fix.
TEST_F(KeyboardTest, UpOnlyImeEventsAreCorrectlyHandled) {
KeyboardTester tester{GetContext()};
tester.Responding(true);
// US Keyboard layout.
// Press CtrlRight in IME mode.
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
KeyStateChange{VK_LSHIFT, true, false},
WmKeyDownInfo{VK_SHIFT, kScanCodeShiftLeft, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmKeyDownInfo{VK_PROCESSKEY, kScanCodeDigit2, kNotExtended, kWasUp}.Build(
kWmResultZero),
KeyStateChange{VK_LSHIFT, false, true},
WmKeyUpInfo{VK_PROCESSKEY, kScanCodeShiftLeft, kNotExtended}.Build(
kWmResultZero),
WmKeyUpInfo{'2', kScanCodeDigit2, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 4);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalShiftLeft, kLogicalShiftLeft, "",
kNotSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[1], kFlutterKeyEventTypeDown, 0, 0, "",
kNotSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[2], kFlutterKeyEventTypeUp,
kPhysicalShiftLeft, kLogicalShiftLeft, "",
kNotSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[3], kFlutterKeyEventTypeDown, 0, 0, "",
kNotSynthesized);
tester.clear_key_calls();
}
// Regression test for a crash in an earlier implementation.
//
// In real life, the framework responds slowly. The next real event might
// arrive earlier than the framework response, and if the 2nd event has an
// identical hash as the one waiting for response, an earlier implementation
// will crash upon the response.
TEST_F(KeyboardTest, SlowFrameworkResponse) {
KeyboardTester tester{GetContext()};
std::vector<MockKeyResponseController::ResponseCallback> recorded_callbacks;
// Store callbacks to manually call them.
tester.LateResponding(
[&recorded_callbacks](
const FlutterKeyEvent* event,
MockKeyResponseController::ResponseCallback callback) {
recorded_callbacks.push_back(callback);
});
// Press A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{'a', kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero)});
// Hold A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended, kWasDown}.Build(
kWmResultZero),
WmCharInfo{'a', kScanCodeKeyA, kNotExtended, kWasDown}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalKeyA, kLogicalKeyA, "a", kNotSynthesized);
EXPECT_EQ(recorded_callbacks.size(), 1);
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
// The first response.
recorded_callbacks.front()(false);
EXPECT_EQ(tester.key_calls.size(), 3);
EXPECT_EQ(recorded_callbacks.size(), 2);
EXPECT_CALL_IS_TEXT(tester.key_calls[1], u"a");
EXPECT_CALL_IS_EVENT(tester.key_calls[2], kFlutterKeyEventTypeRepeat,
kPhysicalKeyA, kLogicalKeyA, "a", kNotSynthesized);
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// The second response.
recorded_callbacks.back()(false);
EXPECT_EQ(tester.key_calls.size(), 4);
EXPECT_CALL_IS_TEXT(tester.key_calls[3], u"a");
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
}
// Regression test for https://github.com/flutter/flutter/issues/84210.
//
// When the framework response is slow during a sequence of identical messages,
// make sure the real messages are not mistaken as redispatched messages,
// in order to not mess up the order of events.
//
// In this test we use:
//
// KeyA down, KeyA up, (down event responded with false), KeyA down, KeyA up,
//
// The code must not take the 2nd real key down events as a redispatched event.
TEST_F(KeyboardTest, SlowFrameworkResponseForIdenticalEvents) {
KeyboardTester tester{GetContext()};
std::vector<MockKeyResponseController::ResponseCallback> recorded_callbacks;
// Store callbacks to manually call them.
tester.LateResponding(
[&recorded_callbacks](
const FlutterKeyEvent* event,
MockKeyResponseController::ResponseCallback callback) {
recorded_callbacks.push_back(callback);
});
// Press A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{'a', kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalKeyA, kLogicalKeyA, "a", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
// Release A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 0);
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
// The first down event responded with false.
EXPECT_EQ(recorded_callbacks.size(), 1);
recorded_callbacks.front()(false);
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_TEXT(tester.key_calls[0], u"a");
EXPECT_CALL_IS_EVENT(tester.key_calls[1], kFlutterKeyEventTypeUp,
kPhysicalKeyA, kLogicalKeyA, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Press A again
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{'a', kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero)});
// Nothing more was dispatched because the first up event hasn't been
// responded yet.
EXPECT_EQ(recorded_callbacks.size(), 2);
EXPECT_EQ(tester.key_calls.size(), 0);
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
// The first up event responded with false, which was redispatched, and caused
// the down event to be dispatched.
recorded_callbacks.back()(false);
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalKeyA, kLogicalKeyA, "a", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(recorded_callbacks.size(), 3);
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Release A again
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 0);
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
}
TEST_F(KeyboardTest, TextInputSubmit) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US Keyboard layout
tester.InjectPlatformMessage(
"flutter/textinput", "TextInput.setClient",
R"|([108, {"inputAction": "TextInputAction.none"}])|");
// Press Enter
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{VK_RETURN, kScanCodeEnter, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{'\n', kScanCodeEnter, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalEnter, kLogicalEnter, "", kNotSynthesized);
EXPECT_CALL_IS_TEXT_METHOD_CALL(
tester.key_calls[1],
"{"
R"|("method":"TextInputClient.performAction",)|"
R"|("args":[108,"TextInputAction.none"])|"
"}");
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Release Enter
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{VK_RETURN, kScanCodeEnter, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalEnter, kLogicalEnter, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Make sure OnText is not obstructed after pressing Enter.
//
// Regression test for https://github.com/flutter/flutter/issues/97706.
// Press A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{'a', kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalKeyA, kLogicalKeyA, "a", kNotSynthesized);
EXPECT_CALL_IS_TEXT(tester.key_calls[1], u"a");
tester.clear_key_calls();
// Release A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalKeyA, kLogicalKeyA, "", kNotSynthesized);
tester.clear_key_calls();
}
TEST_F(KeyboardTest, VietnameseTelexAddDiacriticWithFastResponse) {
// In this test, the user presses the folloing keys:
//
// Key Current text
// ===========================
// A a
// F à
//
// And the Backspace event is responded immediately.
KeyboardTester tester{GetContext()};
tester.Responding(false);
// US Keyboard layout
// Press A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{'a', kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalKeyA, kLogicalKeyA, "a", kNotSynthesized);
EXPECT_CALL_IS_TEXT(tester.key_calls[1], u"a");
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Release A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalKeyA, kLogicalKeyA, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
// Press F, which is translated to:
//
// Backspace down, char & up, then VK_PACKET('à').
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{VK_BACK, kScanCodeBackspace, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{0x8, kScanCodeBackspace, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmKeyUpInfo{VK_BACK, kScanCodeBackspace, kNotExtended}.Build(
kWmResultZero),
WmKeyDownInfo{VK_PACKET, 0, kNotExtended, kWasUp}.Build(kWmResultDefault),
WmCharInfo{0xe0 /*'à'*/, 0, kNotExtended, kWasUp}.Build(kWmResultZero),
WmKeyUpInfo{VK_PACKET, 0, kNotExtended}.Build(kWmResultDefault)});
EXPECT_EQ(tester.key_calls.size(), 3);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalBackspace, kLogicalBackspace, "",
kNotSynthesized);
EXPECT_CALL_IS_EVENT(tester.key_calls[1], kFlutterKeyEventTypeUp,
kPhysicalBackspace, kLogicalBackspace, "",
kNotSynthesized);
EXPECT_CALL_IS_TEXT(tester.key_calls[2], u"à");
tester.clear_key_calls();
// TODO(dkwingsmt): This count should probably be 4. Currently the CHAR 0x8
// message is redispatched due to being part of the KeyDown session, which is
// not handled by the framework, while the 'à' message is not redispatched
// for being a standalone message. We should resolve this inconsistency.
// https://github.com/flutter/flutter/issues/98306
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 3);
// Release F
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualKeyF, kScanCodeKeyF, kNotExtended,
/* overwrite_prev_state_0 */ true}
.Build(kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown, 0, 0, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
}
void VietnameseTelexAddDiacriticWithSlowResponse(WindowsTestContext& context,
bool backspace_response) {
// In this test, the user presses the following keys:
//
// Key Current text
// ===========================
// A a
// F à
//
// And the Backspace down event is responded slowly with `backspace_response`.
KeyboardTester tester{context};
tester.Responding(false);
// US Keyboard layout
// Press A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{'a', kScanCodeKeyA, kNotExtended, kWasUp}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 2);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalKeyA, kLogicalKeyA, "a", kNotSynthesized);
EXPECT_CALL_IS_TEXT(tester.key_calls[1], u"a");
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 2);
// Release A
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualKeyA, kScanCodeKeyA, kNotExtended}.Build(
kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalKeyA, kLogicalKeyA, "", kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
std::vector<MockKeyResponseController::ResponseCallback> recorded_callbacks;
tester.LateResponding(
[&recorded_callbacks](
const FlutterKeyEvent* event,
MockKeyResponseController::ResponseCallback callback) {
recorded_callbacks.push_back(callback);
});
// Press F, which is translated to:
//
// Backspace down, char & up, VK_PACKET('à').
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{VK_BACK, kScanCodeBackspace, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmCharInfo{0x8, kScanCodeBackspace, kNotExtended, kWasUp}.Build(
kWmResultZero),
WmKeyUpInfo{VK_BACK, kScanCodeBackspace, kNotExtended}.Build(
kWmResultZero),
WmKeyDownInfo{VK_PACKET, 0, kNotExtended, kWasUp}.Build(kWmResultDefault),
WmCharInfo{0xe0 /*'à'*/, 0, kNotExtended, kWasUp}.Build(kWmResultZero),
WmKeyUpInfo{VK_PACKET, 0, kNotExtended}.Build(kWmResultDefault)});
// The Backspace event has not responded yet, therefore the char message must
// hold. This is because when the framework is handling the Backspace event,
// it will send a setEditingState message that updates the text state that has
// the last character deleted (denoted by `string1`). Processing the char
// message before then will cause the final text to set to `string1`.
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown,
kPhysicalBackspace, kLogicalBackspace, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
EXPECT_EQ(recorded_callbacks.size(), 1);
recorded_callbacks[0](backspace_response);
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeUp,
kPhysicalBackspace, kLogicalBackspace, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(),
backspace_response ? 0 : 2);
recorded_callbacks[1](false);
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_TEXT(tester.key_calls[0], u"à");
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 1);
tester.Responding(false);
// Release F
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyUpInfo{kVirtualKeyF, kScanCodeKeyF, kNotExtended,
/* overwrite_prev_state_0 */ true}
.Build(kWmResultZero)});
EXPECT_EQ(tester.key_calls.size(), 1);
EXPECT_CALL_IS_EVENT(tester.key_calls[0], kFlutterKeyEventTypeDown, 0, 0, "",
kNotSynthesized);
tester.clear_key_calls();
EXPECT_EQ(tester.RedispatchedMessageCountAndClear(), 0);
}
TEST_F(KeyboardTest, VietnameseTelexAddDiacriticWithSlowFalseResponse) {
VietnameseTelexAddDiacriticWithSlowResponse(GetContext(), false);
}
TEST_F(KeyboardTest, VietnameseTelexAddDiacriticWithSlowTrueResponse) {
VietnameseTelexAddDiacriticWithSlowResponse(GetContext(), true);
}
// Ensure that the scancode-less key events issued by Narrator
// when toggling caps lock don't violate assert statements.
TEST_F(KeyboardTest, DoubleCapsLock) {
KeyboardTester tester{GetContext()};
tester.Responding(false);
tester.InjectKeyboardChanges(std::vector<KeyboardChange>{
WmKeyDownInfo{VK_CAPITAL, 0, kNotExtended}.Build(),
WmKeyUpInfo{VK_CAPITAL, 0, kNotExtended}.Build()});
tester.clear_key_calls();
}
} // namespace testing
} // namespace flutter