| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_COMPUTE_PASS_MTL_H_ |
| #define FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_COMPUTE_PASS_MTL_H_ |
| |
| #include <Metal/Metal.h> |
| |
| #include "flutter/fml/macros.h" |
| #include "impeller/renderer/backend/metal/compute_pass_bindings_cache_mtl.h" |
| #include "impeller/renderer/compute_pass.h" |
| #include "impeller/renderer/pipeline_descriptor.h" |
| |
| namespace impeller { |
| |
| class ComputePassMTL final : public ComputePass { |
| public: |
| // |RenderPass| |
| ~ComputePassMTL() override; |
| |
| private: |
| friend class CommandBufferMTL; |
| |
| id<MTLCommandBuffer> buffer_ = nil; |
| id<MTLComputeCommandEncoder> encoder_ = nil; |
| ComputePassBindingsCacheMTL pass_bindings_cache_ = |
| ComputePassBindingsCacheMTL(); |
| bool is_valid_ = false; |
| bool has_label_ = false; |
| |
| ComputePassMTL(std::shared_ptr<const Context> context, |
| id<MTLCommandBuffer> buffer); |
| |
| // |ComputePass| |
| bool IsValid() const override; |
| |
| // |ComputePass| |
| fml::Status Compute(const ISize& grid_size) override; |
| |
| // |ComputePass| |
| void SetCommandLabel(std::string_view label) override; |
| |
| // |ComputePass| |
| void OnSetLabel(const std::string& label) override; |
| |
| // |ComputePass| |
| void SetPipeline(const std::shared_ptr<Pipeline<ComputePipelineDescriptor>>& |
| pipeline) override; |
| |
| // |ComputePass| |
| bool BindResource(ShaderStage stage, |
| DescriptorType type, |
| const ShaderUniformSlot& slot, |
| const ShaderMetadata& metadata, |
| BufferView view) override; |
| |
| // |ComputePass| |
| bool BindResource(ShaderStage stage, |
| DescriptorType type, |
| const SampledImageSlot& slot, |
| const ShaderMetadata& metadata, |
| std::shared_ptr<const Texture> texture, |
| const std::unique_ptr<const Sampler>& sampler) override; |
| |
| // |ComputePass| |
| bool EncodeCommands() const override; |
| |
| // |ComputePass| |
| void AddBufferMemoryBarrier() override; |
| |
| // |ComputePass| |
| void AddTextureMemoryBarrier() override; |
| |
| ComputePassMTL(const ComputePassMTL&) = delete; |
| |
| ComputePassMTL& operator=(const ComputePassMTL&) = delete; |
| }; |
| |
| } // namespace impeller |
| |
| #endif // FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_COMPUTE_PASS_MTL_H_ |