blob: cbf7d5db7136df2cc9f93d5d96b85080a7c52f1c [file] [log] [blame] [edit]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
uniform sampler2D textureA;
out vec4 frag_color;
void main() {
frag_color = texture(textureA, vec2(1.0) + gl_FragCoord.xy);
}