| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "flutter/fml/time/time_point.h" |
| |
| #include "impeller/base/timing.h" |
| #include "impeller/base/validation.h" |
| #include "impeller/playground/playground_test.h" |
| |
| namespace impeller { |
| |
| PlaygroundTest::PlaygroundTest() |
| : Playground(PlaygroundSwitches{flutter::testing::GetArgsForProcess()}) {} |
| |
| PlaygroundTest::~PlaygroundTest() = default; |
| |
| void PlaygroundTest::SetUp() { |
| if (!Playground::SupportsBackend(GetParam())) { |
| GTEST_SKIP_("Playground doesn't support this backend type."); |
| return; |
| } |
| |
| if (!Playground::ShouldOpenNewPlaygrounds()) { |
| GTEST_SKIP_("Skipping due to user action."); |
| return; |
| } |
| |
| ImpellerValidationErrorsSetFatal(true); |
| |
| SetupContext(GetParam()); |
| SetupWindow(); |
| } |
| |
| PlaygroundBackend PlaygroundTest::GetBackend() const { |
| return GetParam(); |
| } |
| |
| void PlaygroundTest::TearDown() { |
| TeardownWindow(); |
| } |
| |
| // |Playground| |
| std::unique_ptr<fml::Mapping> PlaygroundTest::OpenAssetAsMapping( |
| std::string asset_name) const { |
| return flutter::testing::OpenFixtureAsMapping(asset_name); |
| } |
| |
| RuntimeStage::Map PlaygroundTest::OpenAssetAsRuntimeStage( |
| const char* asset_name) const { |
| const std::shared_ptr<fml::Mapping> fixture = |
| flutter::testing::OpenFixtureAsMapping(asset_name); |
| if (!fixture || fixture->GetSize() == 0) { |
| return {}; |
| } |
| return RuntimeStage::DecodeRuntimeStages(fixture); |
| } |
| |
| static std::string FormatWindowTitle(const std::string& test_name) { |
| std::stringstream stream; |
| stream << "Impeller Playground for '" << test_name << "' (Press ESC to quit)"; |
| return stream.str(); |
| } |
| |
| // |Playground| |
| std::string PlaygroundTest::GetWindowTitle() const { |
| return FormatWindowTitle(flutter::testing::GetCurrentTestName()); |
| } |
| |
| // |Playground| |
| bool PlaygroundTest::ShouldKeepRendering() const { |
| if (!switches_.timeout.has_value()) { |
| return true; |
| } |
| |
| if (SecondsF{GetSecondsElapsed()} > switches_.timeout.value()) { |
| return false; |
| } |
| |
| return true; |
| } |
| |
| } // namespace impeller |