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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_GLES_PIPELINE_GLES_H_
#define FLUTTER_IMPELLER_RENDERER_BACKEND_GLES_PIPELINE_GLES_H_
#include "flutter/fml/macros.h"
#include "impeller/base/backend_cast.h"
#include "impeller/renderer/backend/gles/buffer_bindings_gles.h"
#include "impeller/renderer/backend/gles/handle_gles.h"
#include "impeller/renderer/backend/gles/reactor_gles.h"
#include "impeller/renderer/pipeline.h"
namespace impeller {
class PipelineLibraryGLES;
class PipelineGLES final
: public Pipeline<PipelineDescriptor>,
public BackendCast<PipelineGLES, Pipeline<PipelineDescriptor>> {
public:
// |Pipeline|
~PipelineGLES() override;
const HandleGLES& GetProgramHandle() const;
[[nodiscard]] bool BindProgram() const;
[[nodiscard]] bool UnbindProgram() const;
BufferBindingsGLES* GetBufferBindings() const;
[[nodiscard]] bool BuildVertexDescriptor(const ProcTableGLES& gl,
GLuint program);
private:
friend PipelineLibraryGLES;
ReactorGLES::Ref reactor_;
HandleGLES handle_;
std::unique_ptr<BufferBindingsGLES> buffer_bindings_;
bool is_valid_ = false;
// |Pipeline|
bool IsValid() const override;
PipelineGLES(ReactorGLES::Ref reactor,
std::weak_ptr<PipelineLibrary> library,
const PipelineDescriptor& desc);
PipelineGLES(const PipelineGLES&) = delete;
PipelineGLES& operator=(const PipelineGLES&) = delete;
};
} // namespace impeller
#endif // FLUTTER_IMPELLER_RENDERER_BACKEND_GLES_PIPELINE_GLES_H_