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#ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_LIMITS_VK_H_
#define FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_LIMITS_VK_H_
#include <stdint.h>
namespace impeller {
// Maximum size to use VMA image suballocation. Any allocation greater than or
// equal to this value will use a dedicated VkDeviceMemory.
//
// This value was taken from ANGLE.
constexpr size_t kImageSizeThresholdForDedicatedMemoryAllocation =
4 * 1024 * 1024;
} // namespace impeller
#endif // FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_LIMITS_VK_H_