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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_IMPELLER_TYPOGRAPHER_TYPOGRAPHER_CONTEXT_H_
#define FLUTTER_IMPELLER_TYPOGRAPHER_TYPOGRAPHER_CONTEXT_H_
#include <memory>
#include "flutter/fml/macros.h"
#include "impeller/renderer/context.h"
#include "impeller/typographer/glyph_atlas.h"
namespace impeller {
//------------------------------------------------------------------------------
/// @brief The graphics context necessary to render text.
///
/// This is necessary to create and reference resources related to
/// rendering text on the GPU.
///
///
class TypographerContext {
public:
virtual ~TypographerContext();
virtual bool IsValid() const;
virtual std::shared_ptr<GlyphAtlasContext> CreateGlyphAtlasContext()
const = 0;
// TODO(dnfield): Callers should not need to know which type of atlas to
// create. https://github.com/flutter/flutter/issues/111640
virtual std::shared_ptr<GlyphAtlas> CreateGlyphAtlas(
Context& context,
GlyphAtlas::Type type,
const std::shared_ptr<GlyphAtlasContext>& atlas_context,
const FontGlyphMap& font_glyph_map) const = 0;
protected:
//----------------------------------------------------------------------------
/// @brief Create a new context to render text that talks to an
/// underlying graphics context.
///
TypographerContext();
private:
bool is_valid_ = false;
TypographerContext(const TypographerContext&) = delete;
TypographerContext& operator=(const TypographerContext&) = delete;
};
} // namespace impeller
#endif // FLUTTER_IMPELLER_TYPOGRAPHER_TYPOGRAPHER_CONTEXT_H_