blob: ca2540245cb82e7b0121e4a5913d66968c5b432e [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:typed_data';
import 'package:test/bootstrap/browser.dart';
import 'package:test/test.dart';
import 'package:ui/src/engine.dart';
import 'package:ui/ui.dart' as ui;
import 'package:web_engine_tester/golden_tester.dart';
import '../common/test_initialization.dart';
import 'utils.dart';
void main() {
internalBootstrapBrowserTest(() => testMain);
}
Future<void> testMain() async {
setUpUnitTests(
withImplicitView: true,
setUpTestViewDimensions: false,
);
const ui.Rect region = ui.Rect.fromLTWH(0, 0, 400, 600);
late ui.PictureRecorder recorder;
late ui.Canvas canvas;
setUp(() {
recorder = ui.PictureRecorder();
canvas = ui.Canvas(recorder, region);
});
tearDown(() {
});
test('draws points in all 3 modes', () async {
final ui.Paint paint = ui.Paint();
paint.strokeWidth = 2.0;
paint.color = const ui.Color(0xFF00FF00);
const List<ui.Offset> points = <ui.Offset>[
ui.Offset(10, 10),
ui.Offset(50, 10),
ui.Offset(70, 70),
ui.Offset(170, 70)
];
canvas.drawPoints(ui.PointMode.points, points, paint);
const List<ui.Offset> points2 = <ui.Offset>[
ui.Offset(10, 110),
ui.Offset(50, 110),
ui.Offset(70, 170),
ui.Offset(170, 170)
];
canvas.drawPoints(ui.PointMode.lines, points2, paint);
const List<ui.Offset> points3 = <ui.Offset>[
ui.Offset(10, 210),
ui.Offset(50, 210),
ui.Offset(70, 270),
ui.Offset(170, 270)
];
canvas.drawPoints(ui.PointMode.polygon, points3, paint);
await drawPictureUsingCurrentRenderer(recorder.endRecording());
await matchGoldenFile('ui_canvas_draw_points.png', region: region);
});
test('draws raw points in all 3 modes', () async {
final ui.Paint paint = ui.Paint();
paint.strokeWidth = 2.0;
paint.color = const ui.Color(0xFF0000FF);
final Float32List points = offsetListToFloat32List(const <ui.Offset>[
ui.Offset(10, 10),
ui.Offset(50, 10),
ui.Offset(70, 70),
ui.Offset(170, 70)
]);
canvas.drawRawPoints(ui.PointMode.points, points, paint);
final Float32List points2 = offsetListToFloat32List(const <ui.Offset>[
ui.Offset(10, 110),
ui.Offset(50, 110),
ui.Offset(70, 170),
ui.Offset(170, 170)
]);
canvas.drawRawPoints(ui.PointMode.lines, points2, paint);
final Float32List points3 = offsetListToFloat32List(const <ui.Offset>[
ui.Offset(10, 210),
ui.Offset(50, 210),
ui.Offset(70, 270),
ui.Offset(170, 270)
]);
canvas.drawRawPoints(ui.PointMode.polygon, points3, paint);
await drawPictureUsingCurrentRenderer(recorder.endRecording());
await matchGoldenFile('ui_canvas_draw_raw_points.png', region: region);
});
test('Should draw points with strokeWidth', () async {
final ui.Paint nullStrokePaint =
ui.Paint()..color = const ui.Color(0xffff0000);
canvas.drawRawPoints(ui.PointMode.lines, Float32List.fromList(<double>[
30.0, 20.0, 200.0, 20.0]), nullStrokePaint);
final ui.Paint strokePaint1 = ui.Paint()
..strokeWidth = 1.0
..color = const ui.Color(0xff0000ff);
canvas.drawRawPoints(ui.PointMode.lines, Float32List.fromList(<double>[
30.0, 30.0, 200.0, 30.0]), strokePaint1);
final ui.Paint strokePaint3 = ui.Paint()
..strokeWidth = 3.0
..color = const ui.Color(0xff00a000);
canvas.drawRawPoints(ui.PointMode.lines, Float32List.fromList(<double>[
30.0, 40.0, 200.0, 40.0]), strokePaint3);
canvas.drawRawPoints(ui.PointMode.points, Float32List.fromList(<double>[
30.0, 50.0, 40.0, 50.0, 50.0, 50.0]), strokePaint3);
await drawPictureUsingCurrentRenderer(recorder.endRecording());
await matchGoldenFile('ui_canvas_draw_points_stroke.png', region: region);
});
}