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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
part of dart.ui;
/// Whether to use the italic type variation of glyphs in the font.
///
/// Some modern fonts allow this to be selected in a more fine-grained manner.
/// See [FontVariation.italic] for details.
///
/// Italic type is distinct from slanted glyphs. To control the slant of a
/// glyph, consider the [FontVariation.slant] font feature.
enum FontStyle {
/// Use the upright ("Roman") glyphs.
normal,
/// Use glyphs that have a more pronounced angle and typically a cursive style
/// ("italic type").
italic,
}
/// The thickness of the glyphs used to draw the text.
///
/// Fonts are typically weighted on a 9-point scale, which, for historical
/// reasons, uses the names 100 to 900. In Flutter, these are named `w100` to
/// `w900` and have the following conventional meanings:
///
/// * [w100]: Thin, the thinnest font weight.
///
/// * [w200]: Extra light.
///
/// * [w300]: Light.
///
/// * [w400]: Normal. The constant [FontWeight.normal] is an alias for this value.
///
/// * [w500]: Medium.
///
/// * [w600]: Semi-bold.
///
/// * [w700]: Bold. The constant [FontWeight.bold] is an alias for this value.
///
/// * [w800]: Extra-bold.
///
/// * [w900]: Black, the thickest font weight.
///
/// For example, the font named "Roboto Medium" is typically exposed as a font
/// with the name "Roboto" and the weight [FontWeight.w500].
///
/// Some modern fonts allow the weight to be adjusted in arbitrary increments.
/// See [FontVariation.weight] for details.
class FontWeight {
const FontWeight._(this.index, this.value);
/// The encoded integer value of this font weight.
final int index;
/// The thickness value of this font weight.
final int value;
/// Thin, the least thick.
static const FontWeight w100 = FontWeight._(0, 100);
/// Extra-light.
static const FontWeight w200 = FontWeight._(1, 200);
/// Light.
static const FontWeight w300 = FontWeight._(2, 300);
/// Normal / regular / plain.
static const FontWeight w400 = FontWeight._(3, 400);
/// Medium.
static const FontWeight w500 = FontWeight._(4, 500);
/// Semi-bold.
static const FontWeight w600 = FontWeight._(5, 600);
/// Bold.
static const FontWeight w700 = FontWeight._(6, 700);
/// Extra-bold.
static const FontWeight w800 = FontWeight._(7, 800);
/// Black, the most thick.
static const FontWeight w900 = FontWeight._(8, 900);
/// The default font weight.
static const FontWeight normal = w400;
/// A commonly used font weight that is heavier than normal.
static const FontWeight bold = w700;
/// A list of all the font weights.
static const List<FontWeight> values = <FontWeight>[
w100, w200, w300, w400, w500, w600, w700, w800, w900
];
/// Linearly interpolates between two font weights.
///
/// Rather than using fractional weights, the interpolation rounds to the
/// nearest weight.
///
/// For a smoother animation of font weight, consider using
/// [FontVariation.weight] if the font in question supports it.
///
/// If both `a` and `b` are null, then this method will return null. Otherwise,
/// any null values for `a` or `b` are interpreted as equivalent to [normal]
/// (also known as [w400]).
///
/// The `t` argument represents position on the timeline, with 0.0 meaning
/// that the interpolation has not started, returning `a` (or something
/// equivalent to `a`), 1.0 meaning that the interpolation has finished,
/// returning `b` (or something equivalent to `b`), and values in between
/// meaning that the interpolation is at the relevant point on the timeline
/// between `a` and `b`. The interpolation can be extrapolated beyond 0.0 and
/// 1.0, so negative values and values greater than 1.0 are valid (and can
/// easily be generated by curves such as [Curves.elasticInOut]). The result
/// is clamped to the range [w100]–[w900].
///
/// Values for `t` are usually obtained from an [Animation<double>], such as
/// an [AnimationController].
static FontWeight? lerp(FontWeight? a, FontWeight? b, double t) {
if (a == null && b == null) {
return null;
}
return values[_lerpInt((a ?? normal).index, (b ?? normal).index, t).round().clamp(0, 8)];
}
@override
String toString() {
return const <int, String>{
0: 'FontWeight.w100',
1: 'FontWeight.w200',
2: 'FontWeight.w300',
3: 'FontWeight.w400',
4: 'FontWeight.w500',
5: 'FontWeight.w600',
6: 'FontWeight.w700',
7: 'FontWeight.w800',
8: 'FontWeight.w900',
}[index]!;
}
}
/// A feature tag and value that affect the selection of glyphs in a font.
///
/// Different fonts support different features. Consider using a tool
/// such as <https://wakamaifondue.com/> to examine your fonts to
/// determine what features are available.
///
/// {@tool sample}
/// This example shows usage of several OpenType font features,
/// including Small Caps (selected manually using the "smcp" code),
/// old-style figures, fractional ligatures, and stylistic sets.
///
/// ** See code in examples/api/lib/ui/text/font_feature.0.dart **
/// {@end-tool}
///
/// Some fonts also support continuous font variations; see the [FontVariation]
/// class.
///
/// See also:
///
/// * <https://en.wikipedia.org/wiki/List_of_typographic_features>,
/// Wikipedia's description of these typographic features.
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/featuretags>,
/// Microsoft's registry of these features.
class FontFeature {
/// Creates a [FontFeature] object, which can be added to a [TextStyle] to
/// change how the engine selects glyphs when rendering text.
///
/// `feature` is the four-character tag that identifies the feature.
/// These tags are specified by font formats such as OpenType.
///
/// `value` is the value that the feature will be set to. The behavior
/// of the value depends on the specific feature. Many features are
/// flags whose value can be 1 (when enabled) or 0 (when disabled).
///
/// See <https://docs.microsoft.com/en-us/typography/opentype/spec/featuretags>
const FontFeature(
this.feature,
[ this.value = 1 ]
) : assert(feature.length == 4, 'Feature tag must be exactly four characters long.'),
assert(value >= 0, 'Feature value must be zero or a positive integer.');
/// Create a [FontFeature] object that enables the feature with the given tag.
const FontFeature.enable(String feature) : this(feature, 1);
/// Create a [FontFeature] object that disables the feature with the given tag.
const FontFeature.disable(String feature) : this(feature, 0);
// Features below should be alphabetic by feature tag. This makes it
// easier to determine when a feature is missing so that we avoid
// adding duplicates.
//
// The full list is extremely long, and many of the features are
// language-specific, or indeed force-enabled for particular locales
// by HarfBuzz, so we don't even attempt to be comprehensive here.
// Features listed below are those we deemed "interesting enough" to
// have their own constructor, mostly on the basis of whether we
// could find a font where the feature had a useful effect that
// could be demonstrated.
// Start of feature tag list.
// ------------------------------------------------------------------------
/// Access alternative glyphs. (`aalt`)
///
/// This feature selects the given glyph variant for glyphs in the span.
///
/// {@tool sample}
/// The Raleway font supports several alternate glyphs. The code
/// below shows how specific glyphs can be selected. With `aalt` set
/// to zero, the default, the normal glyphs are used. With a
/// non-zero value, Raleway substitutes small caps for lower case
/// letters. With value 2, the lowercase "a" changes to a stemless
/// "a", whereas the lowercase "t" changes to a vertical bar instead
/// of having a curve. By targeting specific letters in the text
/// (using [widgets.Text.rich]), the desired rendering for each glyph can be
/// achieved.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_aalt.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_alternative.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_ae#aalt>
const FontFeature.alternative(this.value) : feature = 'aalt';
/// Use alternative ligatures to represent fractions. (`afrc`)
///
/// When this feature is enabled (and the font supports it),
/// sequences of digits separated by U+002F SOLIDUS character (/) or
/// U+2044 FRACTION SLASH (⁄) are replaced by ligatures that
/// represent the corresponding fraction. These ligatures may differ
/// from those used by the [FontFeature.fractions] feature.
///
/// This feature overrides all other features.
///
/// {@tool sample}
/// The Ubuntu Mono font supports the `afrc` feature. It causes digits
/// before slashes to become superscripted and digits after slashes to become
/// subscripted. This contrasts to the effect seen with [FontFeature.fractions].
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_afrc.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_alternative_fractions.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * [FontFeature.fractions], which has a similar (but different) effect.
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_ae#afrc>
const FontFeature.alternativeFractions() : feature = 'afrc', value = 1;
/// Enable contextual alternates. (`calt`)
///
/// With this feature enabled, specific glyphs may be replaced by
/// alternatives based on nearby text.
///
/// {@tool sample}
/// The Barriecito font supports the `calt` feature. It causes some
/// letters in close proximity to other instances of themselves to
/// use different glyphs, to give the appearance of more variation
/// in the glyphs, rather than having each letter always use a
/// particular glyph.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_calt.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_contextual_alternates.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * [FontFeature.randomize], which is more a rarely supported but more
/// powerful way to get a similar effect.
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_ae#calt>
const FontFeature.contextualAlternates() : feature = 'calt', value = 1;
/// Enable case-sensitive forms. (`case`)
///
/// Some glyphs, for example parentheses or operators, are typically
/// designed to fit nicely with mixed case, or even predominantly
/// lowercase, text. When these glyphs are placed near strings of
/// capital letters, they appear a little off-center.
///
/// This feature, when supported by the font, causes these glyphs to
/// be shifted slightly, or otherwise adjusted, so as to form a more
/// aesthetically pleasing combination with capital letters.
///
/// {@tool sample}
/// The Piazzolla font supports the `case` feature. It causes
/// parentheses, brackets, braces, guillemets, slashes, bullets, and
/// some other glyphs (not shown below) to be shifted up slightly so
/// that capital letters appear centered in comparison. When the
/// feature is disabled, those glyphs are optimized for use with
/// lowercase letters, and so capital letters appear to ride higher
/// relative to the punctuation marks.
///
/// The difference is very subtle. It may be most obvious when
/// examining the square brackets compared to the capital A.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_case.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_case_sensitive_forms.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_ae#case>
const FontFeature.caseSensitiveForms() : feature = 'case', value = 1;
/// Select a character variant. (`cv01` through `cv99`)
///
/// Fonts may have up to 99 character variant sets, numbered 1
/// through 99, each of which can be independently enabled or
/// disabled.
///
/// Related character variants are typically grouped into stylistic
/// sets, controlled by the [FontFeature.stylisticSet] feature
/// (`ssXX`).
///
/// {@tool sample}
/// The Source Code Pro font supports the `cvXX` feature for several
/// characters. In the example below, variants 1 (`cv01`), 2
/// (`cv02`), and 4 (`cv04`) are selected. Variant 1 changes the
/// rendering of the "a" character, variant 2 changes the lowercase
/// "g" character, and variant 4 changes the lowercase "i" and "l"
/// characters. There are also variants (not shown here) that
/// control the rendering of various greek characters such as beta
/// and theta.
///
/// Notably, this can be contrasted with the stylistic sets, where
/// the set which affects the "a" character also affects beta, and
/// the set which affects the "g" character also affects theta and
/// delta.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_cvXX.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_character_variant.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * [FontFeature.stylisticSet], which allows for groups of characters
/// variants to be selected at once, as opposed to individual character variants.
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_ae#cv01-cv99>
factory FontFeature.characterVariant(int value) {
assert(value >= 1);
assert(value <= 99);
return FontFeature('cv${value.toString().padLeft(2, "0")}');
}
/// Display digits as denominators. (`dnom`)
///
/// This is typically used automatically by the font rendering
/// system as part of the implementation of `frac` for the denominator
/// part of fractions (see [FontFeature.fractions]).
///
/// {@tool sample}
/// The Piazzolla font supports the `dnom` feature. It causes
/// the digits to be rendered smaller and near the bottom of the EM box.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_dnom.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_denominator.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_ae#dnom>
const FontFeature.denominator() : feature = 'dnom', value = 1;
/// Use ligatures to represent fractions. (`afrc`)
///
/// When this feature is enabled (and the font supports it),
/// sequences of digits separated by U+002F SOLIDUS character (/) or
/// U+2044 FRACTION SLASH (⁄) are replaced by ligatures that
/// represent the corresponding fraction.
///
/// This feature may imply the [FontFeature.numerators] and
/// [FontFeature.denominator] features.
///
/// {@tool sample}
/// The Ubuntu Mono font supports the `frac` feature. It causes
/// digits around slashes to be turned into dedicated fraction
/// glyphs. This contrasts to the effect seen with
/// [FontFeature.alternativeFractions].
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_frac.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_fractions.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * [FontFeature.alternativeFractions], which has a similar (but different) effect.
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_fj#frac>
const FontFeature.fractions() : feature = 'frac', value = 1;
/// Use historical forms. (`hist`)
///
/// Some fonts have alternatives for letters whose forms have changed
/// through the ages. In the Latin alphabet, this is common for
/// example with the long-form "s" or the Fraktur "k". This feature enables
/// those alternative glyphs.
///
/// This does not enable legacy ligatures, only single-character alternatives.
/// To enable historical ligatures, use [FontFeature.historicalLigatures].
///
/// This feature may override other glyph-substitution features.
///
/// {@tool sample}
/// The Cardo font supports the `hist` feature specifically for the
/// letter "s": it changes occurrences of that letter for the glyph
/// used by U+017F LATIN SMALL LETTER LONG S.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_historical.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_historical_forms.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_fj#hist>
const FontFeature.historicalForms() : feature = 'hist', value = 1;
/// Use historical ligatures. (`hlig`)
///
/// Some fonts support ligatures that have fallen out of favor today,
/// but were historically in common use. This feature enables those
/// ligatures.
///
/// For example, the "long s" glyph was historically typeset with
/// characters such as "t" and "h" as a single ligature.
///
/// This does not enable the legacy forms, only ligatures. See
/// [FontFeature.historicalForms] to enable single characters to be
/// replaced with their historical alternatives. Combining both is
/// usually desired since the ligatures typically apply specifically
/// to characters that have historical forms as well. For example,
/// the historical forms feature might replace the "s" character
/// with the "long s" (ſ) character, while the historical ligatures
/// feature might specifically apply to cases where "long s" is
/// followed by other characters such as "t". In such cases, without
/// the historical forms being enabled, the ligatures would only
/// apply when the "long s" is used explicitly.
///
/// This feature may override other glyph-substitution features.
///
/// {@tool sample}
/// The Cardo font supports the `hlig` feature. It has legacy
/// ligatures for "VI" and "NT", and various ligatures involving the
/// "long s". In the example below, both historical forms (`hist 1`)
/// and historical ligatures (`hlig 1`) are enabled, so, for
/// instance, "fish" becomes "fiſh" which is then rendered using a
/// ligature for the last two characters.
///
/// Similarly, the word "business" is turned into "buſineſſ" by
/// `hist`, and the `ſi` and `ſſ` pairs are ligated by `hlig`.
/// Observe in particular the position of the dot of the "i" in
/// "business" in the various combinations of these features.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_historical.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_historical_ligatures.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_fj#hlig>
const FontFeature.historicalLigatures() : feature = 'hlig', value = 1;
/// Use lining figures. (`lnum`)
///
/// Some fonts have digits that, like lowercase latin letters, have
/// both descenders and ascenders. In some situations, especially in
/// conjunction with capital letters, this leads to an aesthetically
/// questionable irregularity. Lining figures, on the other hand,
/// have a uniform height, and align with the baseline and the
/// height of capital letters. Conceptually, they can be thought of
/// as "capital digits".
///
/// This feature may conflict with [FontFeature.oldstyleFigures].
///
/// {@tool sample}
/// The Sorts Mill Goudy font supports the `lnum` feature. It causes
/// digits to fit more seamlessly with capital letters.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_lnum.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_lining_figures.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_ko#lnum>
const FontFeature.liningFigures() : feature = 'lnum', value = 1;
/// Use locale-specific glyphs. (`locl`)
///
/// Some characters, most notably those in the Unicode Han
/// Unification blocks, vary in presentation based on the locale in
/// use. For example, the ideograph for "grass" (U+8349, 草) has a
/// broken top line in Traditional Chinese, but a solid top line in
/// Simplified Chinese, Japanese, Korean, and Vietnamese. This kind
/// of variation also exists with other alphabets, for example
/// Cyrillic characters as used in the Bulgarian and Serbian
/// alphabets vary from their Russian counterparts.
///
/// A particular font may default to the forms for the locale for
/// which it was constructed, but still support alternative forms
/// for other locales. When this feature is enabled, the locale (as
/// specified using [painting.TextStyle.locale], for instance) is
/// used to determine which glyphs to use when locale-specific
/// alternatives exist. Disabling this feature causes the font
/// rendering to ignore locale information and only use the default
/// glyphs.
///
/// This feature is enabled by default. Using
/// `FontFeature.localeAware(enable: false)` disables the
/// locale-awareness. (So does not specifying the locale in the
/// first place, of course.)
///
/// {@tool sample}
/// The Noto Sans CJK font supports the `locl` feature for CJK characters.
/// In this example, the `localeAware` feature is not explicitly used, as it is
/// enabled by default. This example instead shows how to set the locale,
/// thus demonstrating how Noto Sans adapts the glyph shapes to the locale.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_locl.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_locale_aware.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_ko#locl>
/// * <https://en.wikipedia.org/wiki/Han_unification>
/// * <https://en.wikipedia.org/wiki/Cyrillic_script>
const FontFeature.localeAware({ bool enable = true }) : feature = 'locl', value = enable ? 1 : 0;
/// Display alternative glyphs for numerals (alternate annotation forms). (`nalt`)
///
/// Replaces glyphs used in numbering lists (e.g. 1, 2, 3...; or a, b, c...) with notational
/// variants that might be more typographically interesting.
///
/// Fonts sometimes support multiple alternatives, and the argument
/// selects the set to use (a positive integer, or 0 to disable the
/// feature). The default set if none is specified is 1.
///
/// {@tool sample}
/// The Gothic A1 font supports several notational variant sets via
/// the `nalt` feature.
///
/// Set 1 changes the spacing of the glyphs. Set 2 parenthesizes the
/// latin letters and reduces the numerals to subscripts. Set 3
/// circles the glyphs. Set 4 parenthesizes the digits. Set 5 uses
/// reverse-video circles for the digits. Set 7 superscripts the
/// digits.
///
/// The code below shows how to select set 3.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_nalt.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_notational_forms.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_ko#nalt>
const FontFeature.notationalForms([this.value = 1]) : feature = 'nalt', assert(value >= 0);
/// Display digits as numerators. (`numr`)
///
/// This is typically used automatically by the font rendering
/// system as part of the implementation of `frac` for the numerator
/// part of fractions (see [FontFeature.fractions]).
///
/// {@tool sample}
/// The Piazzolla font supports the `numr` feature. It causes
/// the digits to be rendered smaller and near the top of the EM box.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_numr.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_numerators.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_ko#numr>
const FontFeature.numerators() : feature = 'numr', value = 1;
/// Use old style figures. (`onum`)
///
/// Some fonts have variants of the figures (e.g. the digit 9) that,
/// when this feature is enabled, render with descenders under the
/// baseline instead of being entirely above the baseline. If the
/// default digits are lining figures, this allows the selection of
/// digits that fit better with mixed case (uppercase and lowercase)
/// text.
///
/// This overrides [FontFeature.slashedZero] and may conflict with
/// [FontFeature.liningFigures].
///
/// {@tool sample}
/// The Piazzolla font supports the `onum` feature. It causes
/// digits to extend below the baseline.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_onum.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_oldstyle_figures.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_ko#onum>
/// * <https://en.wikipedia.org/wiki/Text_figures>
const FontFeature.oldstyleFigures() : feature = 'onum', value = 1;
/// Use ordinal forms for alphabetic glyphs. (`ordn`)
///
/// Some fonts have variants of the alphabetic glyphs intended for
/// use after numbers when expressing ordinals, as in "1st", "2nd",
/// "3rd". This feature enables those alternative glyphs.
///
/// This may override other features that substitute glyphs.
///
/// {@tool sample}
/// The Piazzolla font supports the `ordn` feature. It causes
/// alphabetic glyphs to become smaller and superscripted.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_ordn.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_ordinal_forms.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_ko#ordn>
const FontFeature.ordinalForms() : feature = 'ordn', value = 1;
/// Use proportional (varying width) figures. (`pnum`)
///
/// For fonts that have both proportional and tabular (monospace) figures,
/// this enables the proportional figures.
///
/// This is mutually exclusive with [FontFeature.tabularFigures].
///
/// The default behavior varies from font to font.
///
/// {@tool sample}
/// The Kufam font supports the `pnum` feature. It causes the digits
/// to become proportionally-sized, rather than all being the same
/// width. In this font this is especially noticeable with the digit
/// "1": normally, the 1 has very noticeable serifs in this
/// sans-serif font, but with the proportionally figures enabled,
/// the digit becomes much narrower.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_pnum.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_proportional_figures.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_pt#pnum>
const FontFeature.proportionalFigures() : feature = 'pnum', value = 1;
/// Randomize the alternate forms used in text. (`rand`)
///
/// For example, this can be used with suitably-prepared handwriting fonts to
/// vary the forms used for each character, so that, for instance, the word
/// "cross-section" would be rendered with two different "c"s, two different "o"s,
/// and three different "s"s.
///
/// Contextual alternates ([FontFeature.contextualAlternates])
/// provide a similar effect in some fonts, without using
/// randomness.
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_pt#rand>
const FontFeature.randomize() : feature = 'rand', value = 1;
/// Enable stylistic alternates. (`salt`)
///
/// Some fonts have alternative forms that are not tied to a
/// particular purpose (such as being historical forms, or
/// contextually relevant alternatives, or ligatures, etc). This
/// font feature enables these purely stylistic alternatives.
///
/// This may override other features that substitute glyphs.
///
/// {@tool sample}
/// The Source Code Pro font supports the `salt` feature. It causes
/// some glyphs to be rendered differently, for example the "a" and
/// "g" glyphs change from their typographically common
/// double-storey forms to simpler single-storey forms, the dollar
/// sign's line changes from discontinuous to continuous (and is
/// angled), and the "0" rendering changes from a center dot to a
/// slash.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_salt.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_stylistic_alternates.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * [FontFeature.contextualAlternates], which is enables alternates specific to certain contexts.
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_pt#salt>
const FontFeature.stylisticAlternates() : feature = 'salt', value = 1;
/// Use scientific inferiors. (`sinf`)
///
/// Some fonts have variants of the figures (e.g. the digit 2) that,
/// when this feature is enabled, render in a manner more
/// appropriate for subscripted digits ("inferiors") used in
/// scientific contexts, e.g. the subscripts in chemical formulae.
///
/// This may override other features that substitute glyphs.
///
/// {@tool sample}
/// The Piazzolla font supports the `sinf` feature. It causes
/// digits to be smaller and subscripted.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_sinf.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_scientific_inferiors.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_pt#sinf>
const FontFeature.scientificInferiors() : feature = 'sinf', value = 1;
/// Select a stylistic set. (`ss01` through `ss20`)
///
/// Fonts may have up to 20 stylistic sets, numbered 1 through 20,
/// each of which can be independently enabled or disabled.
///
/// For more fine-grained control, in some fonts individual
/// character variants can also be controlled by the
/// [FontFeature.characterVariant] feature (`cvXX`).
///
/// {@tool sample}
/// The Source Code Pro font supports the `ssXX` feature for several
/// sets. In the example below, stylistic sets 2 (`ss02`), 3
/// (`ss03`), and 4 (`ss04`) are selected. Stylistic set 2 changes
/// the rendering of the "a" character and the beta character,
/// stylistic set 3 changes the lowercase "g", theta, and delta
/// characters, and stylistic set 4 changes the lowercase "i" and
/// "l" characters.
///
/// This font also supports character variants (see
/// [FontFeature.characterVariant]).
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_ssXX_1.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_stylistic_set.0.dart **
/// {@end-tool}
///
/// {@tool sample}
/// The Piazzolla font supports the `ssXX` feature for more
/// elaborate stylistic effects. Set 1 turns some Latin characters
/// into Roman numerals, set 2 enables some ASCII characters to be
/// used to create pretty arrows, and so forth.
///
/// _These_ stylistic sets do _not_ correspond to character variants.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_ssXX_2.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_stylistic_set.1.dart **
/// {@end-tool}
///
/// See also:
///
/// * [FontFeature.characterVariant], which allows for individual character
/// variants to be selected, as opposed to entire sets.
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_pt#ssxx>
factory FontFeature.stylisticSet(int value) {
assert(value >= 1);
assert(value <= 20);
return FontFeature('ss${value.toString().padLeft(2, "0")}');
}
/// Enable subscripts. (`subs`)
///
/// This feature causes some fonts to change some glyphs to their subscripted form.
///
/// It typically does not affect all glyphs, and so is not appropriate for generally causing
/// all text to be subscripted.
///
/// This may override other features that substitute glyphs.
///
/// {@tool sample}
/// The Piazzolla font supports the `subs` feature. It causes
/// digits to be smaller and subscripted.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_subs.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_subscripts.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_pt#subs>
/// * [FontFeature.scientificInferiors], which is similar but intended specifically for
/// subscripts used in scientific contexts.
/// * [FontFeature.superscripts], which is similar but for subscripting.
const FontFeature.subscripts() : feature = 'subs', value = 1;
/// Enable superscripts. (`sups`)
///
/// This feature causes some fonts to change some glyphs to their
/// superscripted form. This may be more than just changing their
/// position. For example, digits might change to lining figures
/// (see [FontFeature.liningFigures]) in addition to being raised
/// and shrunk.
///
/// It typically does not affect all glyphs, and so is not
/// appropriate for generally causing all text to be superscripted.
///
/// This may override other features that substitute glyphs.
///
/// {@tool sample}
/// The Sorts Mill Goudy font supports the `sups` feature. It causes
/// digits to be smaller, superscripted, and changes them to lining
/// figures (so they are all the same height).
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_sups.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_superscripts.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_pt#sups>
/// * [FontFeature.subscripts], which is similar but for subscripting.
const FontFeature.superscripts() : feature = 'sups', value = 1;
/// Enable swash glyphs. (`swsh`)
///
/// Some fonts have beautiful flourishes on some characters. These
/// come in many forms, such as exaggerated serifs, long tails, long
/// entry strokes, or other forms of decorative extensions to the
/// base character.
///
/// This feature enables the rendering of these flourishes. Some
/// fonts have many swashes per character; the argument, if
/// specified, selects which swash to use (0 disables them
/// altogether).
///
/// Some fonts have an absurd number of alternative swashes. For
/// example, Adobe's Poetica famously has 63 different ampersand
/// forms available through this feature!
///
/// {@tool sample}
/// The BioRhyme Expanded font supports the `swsh` feature specifically
/// for the capital "Q" and "R" glyphs and the ampersand.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_swsh.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_swash.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_pt#swsh>
/// * <https://en.wikipedia.org/wiki/Swash_(typography)>
const FontFeature.swash([this.value = 1]) : feature = 'swsh', assert(value >= 0);
/// Use tabular (monospace) figures. (`tnum`)
///
/// For fonts that have both proportional (varying width) and tabular figures,
/// this enables the tabular figures. Tabular figures are monospaced (all the
/// same width), so that they align in tables of figures.
///
/// This is mutually exclusive with [FontFeature.proportionalFigures].
///
/// The default behavior varies from font to font.
///
/// {@tool sample}
/// The Piazzolla font supports the `tnum` feature. It causes the
/// digits to become uniformly-sized, rather than having variable
/// widths. In this font this is especially noticeable with the
/// digit "1"; with tabular figures enabled, the "1" digit is more
/// widely spaced.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_tnum.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_tabular_figures.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_pt#tnum>
const FontFeature.tabularFigures() : feature = 'tnum', value = 1;
/// Use the slashed zero. (`zero`)
///
/// Some fonts contain both a circular zero and a zero with a slash. This
/// enables the use of the latter form.
///
/// This is overridden by [FontFeature.oldstyleFigures].
///
/// {@tool sample}
/// The Source Code Pro font supports the `zero` feature. It causes the
/// zero digit to be drawn with a slash rather than the default rendering,
/// which in this case has a dot through the zero rather than a slash.
///
/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/font_feature_zero.png)
///
/// ** See code in examples/api/lib/ui/text/font_feature.font_feature_slashed_zero.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/features_uz#zero>
const FontFeature.slashedZero() : feature = 'zero', value = 1;
// ------------------------------------------------------------------------
// End of feature tags list.
/// The tag that identifies the effect of this feature. Must consist of 4
/// ASCII characters (typically lowercase letters).
///
/// These features are defined in a registry maintained by Microsoft:
/// <https://docs.microsoft.com/en-us/typography/opentype/spec/featuretags>
final String feature;
/// The value assigned to this feature.
///
/// Must be a positive integer. Many features are Boolean values that accept
/// values of either 0 (feature is disabled) or 1 (feature is enabled). Other
/// features have a bound range of values (which may be documented in these
/// API docs for features that have dedicated constructors, and are generally
/// documented in the official registry). In some cases the precise supported
/// range depends on the font.
///
/// See also:
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/featurelist>
final int value;
static const int _kEncodedSize = 8;
void _encode(ByteData byteData) {
assert(feature.codeUnits.every((int c) => c >= 0x20 && c <= 0x7F));
for (int i = 0; i < 4; i++) {
byteData.setUint8(i, feature.codeUnitAt(i));
}
byteData.setInt32(4, value, _kFakeHostEndian);
}
@override
bool operator ==(Object other) {
if (other.runtimeType != runtimeType) {
return false;
}
return other is FontFeature
&& other.feature == feature
&& other.value == value;
}
@override
int get hashCode => Object.hash(feature, value);
@override
String toString() => "FontFeature('$feature', $value)";
}
/// An axis tag and value that can be used to customize variable fonts.
///
/// Some fonts are variable fonts that can generate a range of different
/// font faces by altering the values of the font's design axes.
///
/// For example:
///
/// ```dart
/// const TextStyle(fontVariations: <ui.FontVariation>[ui.FontVariation('wght', 800.0)])
/// ```
///
/// Font variations are distinct from font features, as exposed by the
/// [FontFeature] class. Where features can be enabled or disabled in a discrete
/// manner, font variations provide a continuous axis of control.
///
/// See also:
///
/// * <https://learn.microsoft.com/en-us/typography/opentype/spec/dvaraxisreg#registered-axis-tags>,
/// which lists registered axis tags.
///
/// * <https://docs.microsoft.com/en-us/typography/opentype/spec/otvaroverview>,
/// an overview of the font variations technology.
class FontVariation {
/// Creates a [FontVariation] object, which can be added to a [TextStyle] to
/// change the variable attributes of a font.
///
/// `axis` is the four-character tag that identifies the design axis.
/// OpenType lists the [currently registered axis
/// tags](https://docs.microsoft.com/en-us/typography/opentype/spec/dvaraxisreg).
///
/// `value` is the value that the axis will be set to. The behavior
/// depends on how the font implements the axis.
const FontVariation(
this.axis,
this.value,
) : assert(axis.length == 4, 'Axis tag must be exactly four characters long.'),
assert(value >= -32768.0 && value < 32768.0, 'Value must be representable as a signed 16.16 fixed-point number, i.e. it must be in this range: -32768.0 ≤ value < 32768.0');
// Constructors below should be alphabetic by axis tag. This makes it easier
// to determine when an axis is missing so that we avoid adding duplicates.
// Start of axis tag list.
// ------------------------------------------------------------------------
/// Variable font style. (`ital`)
///
/// Varies the style of glyphs in the font between normal and italic.
///
/// Values must in the range 0.0 (meaning normal, or Roman, as in
/// [FontStyle.normal]) to 1.0 (meaning fully italic, as in
/// [FontStyle.italic]).
///
/// This is distinct from [FontVariation.slant], which leans the characters
/// without changing the font style.
///
/// See also:
///
/// * <https://learn.microsoft.com/en-us/typography/opentype/spec/dvaraxistag_ital>
const FontVariation.italic(this.value) : assert(value >= 0.0), assert(value <= 1.0), axis = 'ital';
/// Optical size optimization. (`opzs`)
///
/// Changes the rendering of the font to be optimized for the given text size.
/// Normally, the optical size of the font will be derived from the font size.
///
/// This feature could be used when the text represents a particular physical
/// font size, for example text in the representation of a hardcopy magazine,
/// which does not correspond to the actual font size being used to render the
/// text. By setting the optical size explicitly, font variations that might
/// be applied as the text is zoomed will be fixed at the size being
/// represented by the text.
///
/// This feature could also be used to smooth animations. If a font varies its
/// rendering as the font size is adjusted, it may appear to "quiver" (or, one
/// might even say, "flutter") if the font size is animated. By setting a
/// fixed optical size, the rendering can be fixed to one particular style as
/// the text size animates.
///
/// Values must be greater than zero, and are interpreted as points. A point
/// is 1/72 of an inch, or 1.333 logical pixels (96/72).
///
/// See also:
///
/// * <https://learn.microsoft.com/en-us/typography/opentype/spec/dvaraxistag_opsz>
const FontVariation.opticalSize(this.value) : assert(value > 0.0), axis = 'opsz';
/// Variable font width. (`slnt`)
///
/// Varies the slant of glyphs in the font.
///
/// Values must be greater than -90.0 and less than +90.0, and represents the
/// angle in _counter-clockwise_ degrees relative to "normal", at 0.0.
///
/// For example, to lean the glyphs forward by 45 degrees, one would use
/// `FontVariation.slant(-45.0)`.
///
/// This is distinct from [FontVariation.italic], in that slant leans the
/// characters without changing the font style.
///
/// See also:
///
/// * <https://learn.microsoft.com/en-us/typography/opentype/spec/dvaraxistag_slnt>
const FontVariation.slant(this.value) : assert(value > -90.0), assert(value < 90.0), axis = 'slnt';
/// Variable font width. (`wdth`)
///
/// Varies the width of glyphs in the font.
///
/// Values must be greater than zero, with no upper limit. 100.0 represents
/// the "normal" width. Smaller values are "condensed", greater values are
/// "extended".
///
/// See also:
///
/// * <https://learn.microsoft.com/en-us/typography/opentype/spec/dvaraxistag_wdth>
const FontVariation.width(this.value) : assert(value >= 0.0), axis = 'wdth';
/// Variable font weight. (`wght`)
///
/// Varies the stroke thickness of the font, similar to [FontWeight] but on a
/// continuous axis.
///
/// Values must be in the range 1..1000, and are to be interpreted in a manner
/// consistent with the values of [FontWeight]. For instance, `400` is the
/// "normal" weight, and `700` is "bold".
///
/// See also:
///
/// * <https://learn.microsoft.com/en-us/typography/opentype/spec/dvaraxistag_wght>
const FontVariation.weight(this.value) : assert(value >= 1), assert(value <= 1000), axis = 'wght';
// ------------------------------------------------------------------------
// End of axis tags list.
/// The tag that identifies the design axis.
///
/// An axis tag must consist of 4 ASCII characters.
final String axis;
/// The value assigned to this design axis.
///
/// The range of usable values depends on the specification of the axis.
///
/// While this property is represented as a [double] in this API
/// ([binary64](https://en.wikipedia.org/wiki/Double-precision_floating-point_format)),
/// fonts use the fixed-point 16.16 format to represent the value of font
/// variations. This means that the actual range is -32768.0 to approximately
/// 32767.999985 and in principle the smallest increment between two values is
/// approximately 0.000015 (1/65536).
///
/// Unfortunately for technical reasons the value is first converted to the
/// [binary32 floating point
/// format](https://en.wikipedia.org/wiki/Single-precision_floating-point_format),
/// which only has 24 bits of precision. This means that for values outside
/// the range -256.0 to 256.0, the smallest increment is larger than what is
/// technically supported by OpenType. At the extreme edge of the range, the
/// smallest increment is only approximately ±0.002.
final double value;
static const int _kEncodedSize = 8;
void _encode(ByteData byteData) {
assert(axis.codeUnits.every((int c) => c >= 0x20 && c <= 0x7F));
for (int i = 0; i < 4; i++) {
byteData.setUint8(i, axis.codeUnitAt(i));
}
byteData.setFloat32(4, value, _kFakeHostEndian);
}
@override
bool operator ==(Object other) {
if (other.runtimeType != runtimeType) {
return false;
}
return other is FontVariation
&& other.axis == axis
&& other.value == value;
}
@override
int get hashCode => Object.hash(axis, value);
/// Linearly interpolates between two font variations.
///
/// If the two variations have different axis tags, the interpolation switches
/// abruptly from one to the other at t=0.5. Otherwise, the value is
/// interpolated (see [lerpDouble].
///
/// The value is not clamped to the valid values of the axis tag, but it is
/// clamped to the valid range of font variations values in general (the range
/// of signed 16.16 fixed point numbers).
///
/// The `t` argument represents position on the timeline, with 0.0 meaning
/// that the interpolation has not started, returning `a` (or something
/// equivalent to `a`), 1.0 meaning that the interpolation has finished,
/// returning `b` (or something equivalent to `b`), and values in between
/// meaning that the interpolation is at the relevant point on the timeline
/// between `a` and `b`. The interpolation can be extrapolated beyond 0.0 and
/// 1.0, so negative values and values greater than 1.0 are valid (and can
/// easily be generated by curves such as [Curves.elasticInOut]).
///
/// Values for `t` are usually obtained from an [Animation<double>], such as
/// an [AnimationController].
static FontVariation? lerp(FontVariation? a, FontVariation? b, double t) {
if (a?.axis != b?.axis || (a == null && b == null)) {
return t < 0.5 ? a : b;
}
return FontVariation(
a!.axis,
clampDouble(lerpDouble(a.value, b!.value, t)!, -32768.0, 32768.0 - 1.0/65536.0),
);
}
@override
String toString() => "FontVariation('$axis', $value)";
}
/// The measurements of a character (or a sequence of visually connected
/// characters) within a paragraph.
///
/// See also:
///
/// * [Paragraph.getGlyphInfoAt], which finds the [GlyphInfo] associated with
/// a code unit in the text.
/// * [Paragraph.getClosestGlyphInfoForOffset], which finds the [GlyphInfo] of
/// the glyph(s) onscreen that's closest to the given [Offset].
final class GlyphInfo {
/// Creates a [GlyphInfo] with the specified values.
GlyphInfo(this.graphemeClusterLayoutBounds, this.graphemeClusterCodeUnitRange, this.writingDirection);
GlyphInfo._(double left, double top, double right, double bottom, int graphemeStart, int graphemeEnd, bool isLTR)
: graphemeClusterLayoutBounds = Rect.fromLTRB(left, top, right, bottom),
graphemeClusterCodeUnitRange = TextRange(start: graphemeStart, end: graphemeEnd),
writingDirection = isLTR ? TextDirection.ltr : TextDirection.rtl;
/// The layout bounding rect of the associated character, in the paragraph's
/// coordinates.
///
/// This is **not** a tight bounding box that encloses the character's outline.
/// The vertical extent reported is derived from the font metrics (instead of
/// glyph metrics), and the horizontal extent is the horizontal advance of the
/// character.
final Rect graphemeClusterLayoutBounds;
/// The UTF-16 range of the associated character in the text.
final TextRange graphemeClusterCodeUnitRange;
/// The writing direction within the [GlyphInfo].
final TextDirection writingDirection;
@override
bool operator ==(Object other) {
if (identical(this, other)) {
return true;
}
return other is GlyphInfo
&& graphemeClusterLayoutBounds == other.graphemeClusterLayoutBounds
&& graphemeClusterCodeUnitRange == other.graphemeClusterCodeUnitRange
&& writingDirection == other.writingDirection;
}
@override
int get hashCode => Object.hash(graphemeClusterLayoutBounds, graphemeClusterCodeUnitRange, writingDirection);
@override
String toString() => 'Glyph($graphemeClusterLayoutBounds, textRange: $graphemeClusterCodeUnitRange, direction: $writingDirection)';
}
/// Whether and how to align text horizontally.
// The order of this enum must match the order of the values in RenderStyleConstants.h's ETextAlign.
enum TextAlign {
/// Align the text on the left edge of the container.
left,
/// Align the text on the right edge of the container.
right,
/// Align the text in the center of the container.
center,
/// Stretch lines of text that end with a soft line break to fill the width of
/// the container.
///
/// Lines that end with hard line breaks are aligned towards the [start] edge.
justify,
/// Align the text on the leading edge of the container.
///
/// For left-to-right text ([TextDirection.ltr]), this is the left edge.
///
/// For right-to-left text ([TextDirection.rtl]), this is the right edge.
start,
/// Align the text on the trailing edge of the container.
///
/// For left-to-right text ([TextDirection.ltr]), this is the right edge.
///
/// For right-to-left text ([TextDirection.rtl]), this is the left edge.
end,
}
/// A horizontal line used for aligning text.
enum TextBaseline {
/// The horizontal line used to align the bottom of glyphs for alphabetic characters.
alphabetic,
/// The horizontal line used to align ideographic characters.
ideographic,
}
/// A linear decoration to draw near the text.
class TextDecoration {
const TextDecoration._(this._mask);
/// Creates a decoration that paints the union of all the given decorations.
factory TextDecoration.combine(List<TextDecoration> decorations) {
int mask = 0;
for (final TextDecoration decoration in decorations) {
mask |= decoration._mask;
}
return TextDecoration._(mask);
}
final int _mask;
/// Whether this decoration will paint at least as much decoration as the given decoration.
bool contains(TextDecoration other) {
return (_mask | other._mask) == _mask;
}
/// Do not draw a decoration
static const TextDecoration none = TextDecoration._(0x0);
/// Draw a line underneath each line of text
static const TextDecoration underline = TextDecoration._(0x1);
/// Draw a line above each line of text
static const TextDecoration overline = TextDecoration._(0x2);
/// Draw a line through each line of text
static const TextDecoration lineThrough = TextDecoration._(0x4);
@override
bool operator ==(Object other) {
return other is TextDecoration
&& other._mask == _mask;
}
@override
int get hashCode => _mask.hashCode;
@override
String toString() {
if (_mask == 0) {
return 'TextDecoration.none';
}
final List<String> values = <String>[];
if (_mask & underline._mask != 0) {
values.add('underline');
}
if (_mask & overline._mask != 0) {
values.add('overline');
}
if (_mask & lineThrough._mask != 0) {
values.add('lineThrough');
}
if (values.length == 1) {
return 'TextDecoration.${values[0]}';
}
return 'TextDecoration.combine([${values.join(", ")}])';
}
}
/// The style in which to draw a text decoration
enum TextDecorationStyle {
/// Draw a solid line
solid,
/// Draw two lines
double,
/// Draw a dotted line
dotted,
/// Draw a dashed line
dashed,
/// Draw a sinusoidal line
wavy
}
/// {@macro dart.ui.textLeadingDistribution}
enum TextLeadingDistribution {
/// Distributes the [leading](https://en.wikipedia.org/wiki/Leading)
/// of the text proportionally above and below the text, to the font's
/// ascent/descent ratio.
///
/// {@template dart.ui.leading}
/// The leading of a text run is defined as
/// `TextStyle.height * TextStyle.fontSize - TextStyle.fontSize`. When
/// [TextStyle.height] is not set, the text run uses the leading specified by
/// the font instead.
/// {@endtemplate}
proportional,
/// Distributes the ["leading"](https://en.wikipedia.org/wiki/Leading)
/// of the text evenly above and below the text (i.e. evenly above the
/// font's ascender and below the descender).
///
/// {@macro dart.ui.leading}
///
/// The leading can become negative when [TextStyle.height] is smaller than
/// 1.0.
///
/// This is the default strategy used by CSS, known as
/// ["half-leading"](https://www.w3.org/TR/css-inline-3/#half-leading).
even,
}
/// {@template dart.ui.textHeightBehavior}
/// Defines how to apply [TextStyle.height] over and under text.
///
/// [TextHeightBehavior.applyHeightToFirstAscent] and
/// [TextHeightBehavior.applyHeightToLastDescent] represent whether the
/// [TextStyle.height] modifier will be applied to the corresponding metric. By
/// default both properties are true, and [TextStyle.height] is applied as
/// normal. When set to false, the font's default ascent will be used.
///
/// [TextHeightBehavior.leadingDistribution] determines how the
/// leading is distributed over and under text. This
/// property applies before [TextHeightBehavior.applyHeightToFirstAscent] and
/// [TextHeightBehavior.applyHeightToLastDescent].
///
/// {@endtemplate}
class TextHeightBehavior {
/// Creates a new TextHeightBehavior object.
///
/// * applyHeightToFirstAscent: When true, the [TextStyle.height] modifier
/// will be applied to the ascent of the first line. When false, the font's
/// default ascent will be used.
/// * applyHeightToLastDescent: When true, the [TextStyle.height] modifier
/// will be applied to the descent of the last line. When false, the font's
/// default descent will be used.
/// * leadingDistribution: How the leading is distributed over and under
/// text.
///
/// All properties default to true (height modifications applied as normal).
const TextHeightBehavior({
this.applyHeightToFirstAscent = true,
this.applyHeightToLastDescent = true,
this.leadingDistribution = TextLeadingDistribution.proportional,
});
/// Creates a new TextHeightBehavior object from an encoded form.
///
/// See [_encode] for the creation of the encoded form.
const TextHeightBehavior._fromEncoded(int encoded, this.leadingDistribution)
: applyHeightToFirstAscent = (encoded & 0x1) == 0,
applyHeightToLastDescent = (encoded & 0x2) == 0;
/// Whether to apply the [TextStyle.height] modifier to the ascent of the first
/// line in the paragraph.
///
/// When true, the [TextStyle.height] modifier will be applied to the ascent
/// of the first line. When false, the font's default ascent will be used and
/// the [TextStyle.height] will have no effect on the ascent of the first line.
///
/// This property only has effect if a non-null [TextStyle.height] is specified.
///
/// Defaults to true (height modifications applied as normal).
final bool applyHeightToFirstAscent;
/// Whether to apply the [TextStyle.height] modifier to the descent of the last
/// line in the paragraph.
///
/// When true, the [TextStyle.height] modifier will be applied to the descent
/// of the last line. When false, the font's default descent will be used and
/// the [TextStyle.height] will have no effect on the descent of the last line.
///
/// This property only has effect if a non-null [TextStyle.height] is specified.
///
/// Defaults to true (height modifications applied as normal).
final bool applyHeightToLastDescent;
/// {@template dart.ui.textLeadingDistribution}
/// How the ["leading"](https://en.wikipedia.org/wiki/Leading) is distributed
/// over and under the text.
///
/// Does not affect layout when [TextStyle.height] is not specified. The
/// leading can become negative, for example, when [TextLeadingDistribution.even]
/// is used with a [TextStyle.height] much smaller than 1.0.
/// {@endtemplate}
///
/// Defaults to [TextLeadingDistribution.proportional],
final TextLeadingDistribution leadingDistribution;
/// Returns an encoded int representation of this object (excluding
/// [leadingDistribution]).
int _encode() {
return (applyHeightToFirstAscent ? 0 : 1 << 0)
| (applyHeightToLastDescent ? 0 : 1 << 1);
}
@override
bool operator ==(Object other) {
if (other.runtimeType != runtimeType) {
return false;
}
return other is TextHeightBehavior
&& other.applyHeightToFirstAscent == applyHeightToFirstAscent
&& other.applyHeightToLastDescent == applyHeightToLastDescent
&& other.leadingDistribution == leadingDistribution;
}
@override
int get hashCode {
return Object.hash(
applyHeightToFirstAscent,
applyHeightToLastDescent,
leadingDistribution.index,
);
}
@override
String toString() {
return 'TextHeightBehavior('
'applyHeightToFirstAscent: $applyHeightToFirstAscent, '
'applyHeightToLastDescent: $applyHeightToLastDescent, '
'leadingDistribution: $leadingDistribution'
')';
}
}
/// Determines if lists [a] and [b] are deep equivalent.
///
/// Returns true if the lists are both null, or if they are both non-null, have
/// the same length, and contain the same elements in the same order. Returns
/// false otherwise.
bool _listEquals<T>(List<T>? a, List<T>? b) {
if (a == null) {
return b == null;
}
if (b == null || a.length != b.length) {
return false;
}
for (int index = 0; index < a.length; index += 1) {
if (a[index] != b[index]) {
return false;
}
}
return true;
}
// This encoding must match the C++ version of ParagraphBuilder::pushStyle.
//
// The encoded array buffer has 8 elements.
//
// - Element 0: A bit field where the ith bit indicates whether the ith element
// has a non-null value. Bits 8 to 12 indicate whether |fontFamily|,
// |fontSize|, |letterSpacing|, |wordSpacing|, and |height| are non-null,
// respectively. Bit 0 indicates the [TextLeadingDistribution] of the text
// style.
//
// - Element 1: The |color| in ARGB with 8 bits per channel.
//
// - Element 2: A bit field indicating which text decorations are present in
// the |textDecoration| list. The ith bit is set if there's a TextDecoration
// with enum index i in the list.
//
// - Element 3: The |decorationColor| in ARGB with 8 bits per channel.
//
// - Element 4: The bit field of the |decorationStyle|.
//
// - Element 5: The index of the |fontWeight|.
//
// - Element 6: The enum index of the |fontStyle|.
//
// - Element 7: The enum index of the |textBaseline|.
//
Int32List _encodeTextStyle(
Color? color,
TextDecoration? decoration,
Color? decorationColor,
TextDecorationStyle? decorationStyle,
double? decorationThickness,
FontWeight? fontWeight,
FontStyle? fontStyle,
TextBaseline? textBaseline,
String? fontFamily,
List<String>? fontFamilyFallback,
double? fontSize,
double? letterSpacing,
double? wordSpacing,
double? height,
Locale? locale,
Paint? background,
Paint? foreground,
List<Shadow>? shadows,
List<FontFeature>? fontFeatures,
List<FontVariation>? fontVariations,
) {
final Int32List result = Int32List(9);
// The 0th bit of result[0] is reserved for leadingDistribution.
if (color != null) {
result[0] |= 1 << 1;
result[1] = color.value;
}
if (decoration != null) {
result[0] |= 1 << 2;
result[2] = decoration._mask;
}
if (decorationColor != null) {
result[0] |= 1 << 3;
result[3] = decorationColor.value;
}
if (decorationStyle != null) {
result[0] |= 1 << 4;
result[4] = decorationStyle.index;
}
if (fontWeight != null) {
result[0] |= 1 << 5;
result[5] = fontWeight.index;
}
if (fontStyle != null) {
result[0] |= 1 << 6;
result[6] = fontStyle.index;
}
if (textBaseline != null) {
result[0] |= 1 << 7;
result[7] = textBaseline.index;
}
if (decorationThickness != null) {
result[0] |= 1 << 8;
}
if (fontFamily != null || (fontFamilyFallback != null && fontFamilyFallback.isNotEmpty)) {
result[0] |= 1 << 9;
// Passed separately to native.
}
if (fontSize != null) {
result[0] |= 1 << 10;
// Passed separately to native.
}
if (letterSpacing != null) {
result[0] |= 1 << 11;
// Passed separately to native.
}
if (wordSpacing != null) {
result[0] |= 1 << 12;
// Passed separately to native.
}
if (height != null) {
result[0] |= 1 << 13;
// Passed separately to native.
}
if (locale != null) {
result[0] |= 1 << 14;
// Passed separately to native.
}
if (background != null) {
result[0] |= 1 << 15;
// Passed separately to native.
}
if (foreground != null) {
result[0] |= 1 << 16;
// Passed separately to native.
}
if (shadows != null) {
result[0] |= 1 << 17;
// Passed separately to native.
}
if (fontFeatures != null) {
result[0] |= 1 << 18;
// Passed separately to native.
}
if (fontVariations != null) {
result[0] |= 1 << 19;
// Passed separately to native.
}
return result;
}
/// An opaque object that determines the size, position, and rendering of text.
///
/// See also:
///
/// * [TextStyle](https://api.flutter.dev/flutter/painting/TextStyle-class.html), the class in the [painting] library.
///
class TextStyle {
/// Creates a new TextStyle object.
///
/// * `color`: The color to use when painting the text. If this is specified, `foreground` must be null.
/// * `decoration`: The decorations to paint near the text (e.g., an underline).
/// * `decorationColor`: The color in which to paint the text decorations.
/// * `decorationStyle`: The style in which to paint the text decorations (e.g., dashed).
/// * `decorationThickness`: The thickness of the decoration as a multiplier on the thickness specified by the font.
/// * `fontWeight`: The typeface thickness to use when painting the text (e.g., bold).
/// * `fontStyle`: The typeface variant to use when drawing the letters (e.g., italics).
/// * `fontFamily`: The name of the font to use when painting the text (e.g., Roboto). If a `fontFamilyFallback` is
/// provided and `fontFamily` is not, then the first font family in `fontFamilyFallback` will take the position of
/// the preferred font family. When a higher priority font cannot be found or does not contain a glyph, a lower
/// priority font will be used.
/// * `fontFamilyFallback`: An ordered list of the names of the fonts to fallback on when a glyph cannot
/// be found in a higher priority font. When the `fontFamily` is null, the first font family in this list
/// is used as the preferred font. Internally, the 'fontFamily` is concatenated to the front of this list.
/// When no font family is provided through 'fontFamilyFallback' (null or empty) or `fontFamily`, then the
/// platform default font will be used.
/// * `fontSize`: The size of glyphs (in logical pixels) to use when painting the text.
/// * `letterSpacing`: The amount of space (in logical pixels) to add between each letter.
/// * `wordSpacing`: The amount of space (in logical pixels) to add at each sequence of white-space (i.e. between each word).
/// * `textBaseline`: The common baseline that should be aligned between this text span and its parent text span, or, for the root text spans, with the line box.
/// * `height`: The height of this text span, as a multiplier of the font size. Omitting `height` will allow the line height
/// to take the height as defined by the font, which may not be exactly the height of the fontSize.
/// * `leadingDistribution`: When `height` is specified, how the extra vertical space should be distributed over and under the text. Defaults
/// to the paragraph's [TextHeightBehavior] if left unspecified.
/// * `locale`: The locale used to select region-specific glyphs.
/// * `background`: The paint drawn as a background for the text.
/// * `foreground`: The paint used to draw the text. If this is specified, `color` must be null.
/// * `fontFeatures`: The font features that should be applied to the text.
/// * `fontVariations`: The font variations that should be applied to the text.
TextStyle({
Color? color,
TextDecoration? decoration,
Color? decorationColor,
TextDecorationStyle? decorationStyle,
double? decorationThickness,
FontWeight? fontWeight,
FontStyle? fontStyle,
TextBaseline? textBaseline,
String? fontFamily,
List<String>? fontFamilyFallback,
double? fontSize,
double? letterSpacing,
double? wordSpacing,
double? height,
TextLeadingDistribution? leadingDistribution,
Locale? locale,
Paint? background,
Paint? foreground,
List<Shadow>? shadows,
List<FontFeature>? fontFeatures,
List<FontVariation>? fontVariations,
}) : assert(color == null || foreground == null,
'Cannot provide both a color and a foreground\n'
'The color argument is just a shorthand for "foreground: Paint()..color = color".'
),
_encoded = _encodeTextStyle(
color,
decoration,
decorationColor,
decorationStyle,
decorationThickness,
fontWeight,
fontStyle,
textBaseline,
fontFamily,
fontFamilyFallback,
fontSize,
letterSpacing,
wordSpacing,
height,
locale,
background,
foreground,
shadows,
fontFeatures,
fontVariations,
),
_leadingDistribution = leadingDistribution,
_fontFamily = fontFamily ?? '',
_fontFamilyFallback = fontFamilyFallback,
_fontSize = fontSize,
_letterSpacing = letterSpacing,
_wordSpacing = wordSpacing,
_height = height,
_decorationThickness = decorationThickness,
_locale = locale,
_background = background,
_foreground = foreground,
_shadows = shadows,
_fontFeatures = fontFeatures,
_fontVariations = fontVariations;
final Int32List _encoded;
final String _fontFamily;
final List<String>? _fontFamilyFallback;
final double? _fontSize;
final double? _letterSpacing;
final double? _wordSpacing;
final double? _height;
final double? _decorationThickness;
final Locale? _locale;
final Paint? _background;
final Paint? _foreground;
final List<Shadow>? _shadows;
final List<FontFeature>? _fontFeatures;
final List<FontVariation>? _fontVariations;
final TextLeadingDistribution? _leadingDistribution;
@override
bool operator ==(Object other) {
if (identical(this, other)) {
return true;
}
return other is TextStyle
&& other._leadingDistribution == _leadingDistribution
&& other._fontFamily == _fontFamily
&& other._fontSize == _fontSize
&& other._letterSpacing == _letterSpacing
&& other._wordSpacing == _wordSpacing
&& other._height == _height
&& other._decorationThickness == _decorationThickness
&& other._locale == _locale
&& other._background == _background
&& other._foreground == _foreground
&& _listEquals<int>(other._encoded, _encoded)
&& _listEquals<Shadow>(other._shadows, _shadows)
&& _listEquals<String>(other._fontFamilyFallback, _fontFamilyFallback)
&& _listEquals<FontFeature>(other._fontFeatures, _fontFeatures)
&& _listEquals<FontVariation>(other._fontVariations, _fontVariations);
}
@override
int get hashCode {
final List<Shadow>? shadows = _shadows;
final List<FontFeature>? fontFeatures = _fontFeatures;
final List<FontVariation>? fontVariations = _fontVariations;
return Object.hash(
Object.hashAll(_encoded),
_leadingDistribution,
_fontFamily,
_fontFamilyFallback,
_fontSize,
_letterSpacing,
_wordSpacing,
_height,
_locale,
_background,
_foreground,
shadows == null ? null : Object.hashAll(shadows),
_decorationThickness,
fontFeatures == null ? null : Object.hashAll(fontFeatures),
fontVariations == null ? null : Object.hashAll(fontVariations),
);
}
@override
String toString() {
final List<String>? fontFamilyFallback = _fontFamilyFallback;
return 'TextStyle('
'color: ${ _encoded[0] & 0x00002 == 0x00002 ? Color(_encoded[1]) : "unspecified"}, '
'decoration: ${ _encoded[0] & 0x00004 == 0x00004 ? TextDecoration._(_encoded[2]) : "unspecified"}, '
'decorationColor: ${ _encoded[0] & 0x00008 == 0x00008 ? Color(_encoded[3]) : "unspecified"}, '
'decorationStyle: ${ _encoded[0] & 0x00010 == 0x00010 ? TextDecorationStyle.values[_encoded[4]] : "unspecified"}, '
// The decorationThickness is not in encoded order in order to keep it near the other decoration properties.
'decorationThickness: ${_encoded[0] & 0x00100 == 0x00100 ? _decorationThickness : "unspecified"}, '
'fontWeight: ${ _encoded[0] & 0x00020 == 0x00020 ? FontWeight.values[_encoded[5]] : "unspecified"}, '
'fontStyle: ${ _encoded[0] & 0x00040 == 0x00040 ? FontStyle.values[_encoded[6]] : "unspecified"}, '
'textBaseline: ${ _encoded[0] & 0x00080 == 0x00080 ? TextBaseline.values[_encoded[7]] : "unspecified"}, '
'fontFamily: ${ _encoded[0] & 0x00200 == 0x00200
&& _fontFamily != '' ? _fontFamily : "unspecified"}, '
'fontFamilyFallback: ${ _encoded[0] & 0x00200 == 0x00200
&& fontFamilyFallback != null
&& fontFamilyFallback.isNotEmpty ? fontFamilyFallback : "unspecified"}, '
'fontSize: ${ _encoded[0] & 0x00400 == 0x00400 ? _fontSize : "unspecified"}, '
'letterSpacing: ${ _encoded[0] & 0x00800 == 0x00800 ? "${_letterSpacing}x" : "unspecified"}, '
'wordSpacing: ${ _encoded[0] & 0x01000 == 0x01000 ? "${_wordSpacing}x" : "unspecified"}, '
'height: ${ _encoded[0] & 0x02000 == 0x02000 ? "${_height}x" : "unspecified"}, '
'leadingDistribution: ${_leadingDistribution ?? "unspecified"}, '
'locale: ${ _encoded[0] & 0x04000 == 0x04000 ? _locale : "unspecified"}, '
'background: ${ _encoded[0] & 0x08000 == 0x08000 ? _background : "unspecified"}, '
'foreground: ${ _encoded[0] & 0x10000 == 0x10000 ? _foreground : "unspecified"}, '
'shadows: ${ _encoded[0] & 0x20000 == 0x20000 ? _shadows : "unspecified"}, '
'fontFeatures: ${ _encoded[0] & 0x40000 == 0x40000 ? _fontFeatures : "unspecified"}, '
'fontVariations: ${ _encoded[0] & 0x80000 == 0x80000 ? _fontVariations : "unspecified"}'
')';
}
}
// This encoding must match the C++ version ParagraphBuilder::build.
//
// The encoded array buffer has 6 elements.
//
// - Element 0: A bit mask indicating which fields are non-null.
// Bit 0 is unused. Bits 1-n are set if the corresponding index in the
// encoded array is non-null. The remaining bits represent fields that
// are passed separately from the array.
//
// - Element 1: The enum index of the |textAlign|.
//
// - Element 2: The enum index of the |textDirection|.
//
// - Element 3: The index of the |fontWeight|.
//
// - Element 4: The enum index of the |fontStyle|.
//
// - Element 5: The value of |maxLines|.
//
// - Element 6: The encoded value of |textHeightBehavior|, except its leading
// distribution.
Int32List _encodeParagraphStyle(
TextAlign? textAlign,
TextDirection? textDirection,
int? maxLines,
String? fontFamily,
double? fontSize,
double? height,
TextHeightBehavior? textHeightBehavior,
FontWeight? fontWeight,
FontStyle? fontStyle,
StrutStyle? strutStyle,
String? ellipsis,
Locale? locale,
) {
final Int32List result = Int32List(7); // also update paragraph_builder.cc
if (textAlign != null) {
result[0] |= 1 << 1;
result[1] = textAlign.index;
}
if (textDirection != null) {
result[0] |= 1 << 2;
result[2] = textDirection.index;
}
if (fontWeight != null) {
result[0] |= 1 << 3;
result[3] = fontWeight.index;
}
if (fontStyle != null) {
result[0] |= 1 << 4;
result[4] = fontStyle.index;
}
if (maxLines != null) {
result[0] |= 1 << 5;
result[5] = maxLines;
}
if (textHeightBehavior != null) {
result[0] |= 1 << 6;
result[6] = textHeightBehavior._encode();
}
if (fontFamily != null) {
result[0] |= 1 << 7;
// Passed separately to native.
}
if (fontSize != null) {
result[0] |= 1 << 8;
// Passed separately to native.
}
if (height != null) {
result[0] |= 1 << 9;
// Passed separately to native.
}
if (strutStyle != null) {
result[0] |= 1 << 10;
// Passed separately to native.
}
if (ellipsis != null) {
result[0] |= 1 << 11;
// Passed separately to native.
}
if (locale != null) {
result[0] |= 1 << 12;
// Passed separately to native.
}
return result;
}
/// An opaque object that determines the configuration used by
/// [ParagraphBuilder] to position lines within a [Paragraph] of text.
class ParagraphStyle {
/// Creates a new ParagraphStyle object.
///
/// * `textAlign`: The alignment of the text within the lines of the
/// paragraph. If the last line is ellipsized (see `ellipsis` below), the
/// alignment is applied to that line after it has been truncated but before
/// the ellipsis has been added.
/// See: https://github.com/flutter/flutter/issues/9819
///
/// * `textDirection`: The directionality of the text, left-to-right (e.g.
/// Norwegian) or right-to-left (e.g. Hebrew). This controls the overall
/// directionality of the paragraph, as well as the meaning of
/// [TextAlign.start] and [TextAlign.end] in the `textAlign` field.
///
/// * `maxLines`: The maximum number of lines painted. Lines beyond this
/// number are silently dropped. For example, if `maxLines` is 1, then only
/// one line is rendered. If `maxLines` is null, but `ellipsis` is not null,
/// then lines after the first one that overflows the width constraints are
/// dropped. The width constraints are those set in the
/// [ParagraphConstraints] object passed to the [Paragraph.layout] method.
///
/// * `fontFamily`: The name of the font family to apply when painting the text,
/// in the absence of a `textStyle` being attached to the span.
///
/// * `fontSize`: The fallback size of glyphs (in logical pixels) to
/// use when painting the text. This is used when there is no [TextStyle].
///
/// * `height`: The fallback height of the spans as a multiplier of the font
/// size. The fallback height is used when no height is provided through
/// [TextStyle.height]. Omitting `height` here and in [TextStyle] will allow
/// the line height to take the height as defined by the font, which may not
/// be exactly the height of the `fontSize`.
///
/// * `textHeightBehavior`: Specifies how the `height` multiplier is
/// applied to ascent of the first line and the descent of the last line.
///
/// * `leadingDistribution`: Specifies how the extra vertical space added by
/// the `height` multiplier should be distributed over and under the text.
/// Defaults to [TextLeadingDistribution.proportional].
///
/// * `fontWeight`: The typeface thickness to use when painting the text
/// (e.g., bold).
///
/// * `fontStyle`: The typeface variant to use when drawing the letters (e.g.,
/// italics).
///
/// * `strutStyle`: The properties of the strut. Strut defines a set of minimum
/// vertical line height related metrics and can be used to obtain more
/// advanced line spacing behavior.
///
/// * `ellipsis`: String used to ellipsize overflowing text. If `maxLines` is
/// not null, then the `ellipsis`, if any, is applied to the last rendered
/// line, if that line overflows the width constraints. If `maxLines` is
/// null, then the `ellipsis` is applied to the first line that overflows
/// the width constraints, and subsequent lines are dropped. The width
/// constraints are those set in the [ParagraphConstraints] object passed to
/// the [Paragraph.layout] method. The empty string and the null value are
/// considered equivalent and turn off this behavior.
///
/// * `locale`: The locale used to select region-specific glyphs.
ParagraphStyle({
TextAlign? textAlign,
TextDirection? textDirection,
int? maxLines,
String? fontFamily,
double? fontSize,
double? height,
TextHeightBehavior? textHeightBehavior,
FontWeight? fontWeight,
FontStyle? fontStyle,
StrutStyle? strutStyle,
String? ellipsis,
Locale? locale,
}) : _encoded = _encodeParagraphStyle(
textAlign,
textDirection,
maxLines,
fontFamily,
fontSize,
height,
textHeightBehavior,
fontWeight,
fontStyle,
strutStyle,
ellipsis,
locale,
),
_fontFamily = fontFamily,
_fontSize = fontSize,
_height = height,
_strutStyle = strutStyle,
_ellipsis = ellipsis,
_locale = locale,
_leadingDistribution = textHeightBehavior?.leadingDistribution ?? TextLeadingDistribution.proportional;
final Int32List _encoded;
final String? _fontFamily;
final double? _fontSize;
final double? _height;
final StrutStyle? _strutStyle;
final String? _ellipsis;
final Locale? _locale;
final TextLeadingDistribution _leadingDistribution;
@override
bool operator ==(Object other) {
if (identical(this, other)) {
return true;
}
if (other.runtimeType != runtimeType) {
return false;
}
return other is ParagraphStyle
&& other._fontFamily == _fontFamily
&& other._fontSize == _fontSize
&& other._height == _height
&& other._strutStyle == _strutStyle
&& other._ellipsis == _ellipsis
&& other._locale == _locale
&& other._leadingDistribution == _leadingDistribution
&& _listEquals<int>(other._encoded, _encoded);
}
@override
int get hashCode => Object.hash(Object.hashAll(_encoded), _fontFamily, _fontSize, _height, _ellipsis, _locale, _leadingDistribution);
@override
String toString() {
return 'ParagraphStyle('
'textAlign: ${ _encoded[0] & 0x002 == 0x002 ? TextAlign.values[_encoded[1]] : "unspecified"}, '
'textDirection: ${ _encoded[0] & 0x004 == 0x004 ? TextDirection.values[_encoded[2]] : "unspecified"}, '
'fontWeight: ${ _encoded[0] & 0x008 == 0x008 ? FontWeight.values[_encoded[3]] : "unspecified"}, '
'fontStyle: ${ _encoded[0] & 0x010 == 0x010 ? FontStyle.values[_encoded[4]] : "unspecified"}, '
'maxLines: ${ _encoded[0] & 0x020 == 0x020 ? _encoded[5] : "unspecified"}, '
'textHeightBehavior: ${
_encoded[0] & 0x040 == 0x040 ?
TextHeightBehavior._fromEncoded(_encoded[6], _leadingDistribution).toString() : "unspecified"}, '
'fontFamily: ${ _encoded[0] & 0x080 == 0x080 ? _fontFamily : "unspecified"}, '
'fontSize: ${ _encoded[0] & 0x100 == 0x100 ? _fontSize : "unspecified"}, '
'height: ${ _encoded[0] & 0x200 == 0x200 ? "${_height}x" : "unspecified"}, '
'strutStyle: ${ _encoded[0] & 0x400 == 0x400 ? _strutStyle : "unspecified"}, '
'ellipsis: ${ _encoded[0] & 0x800 == 0x800 ? '"$_ellipsis"' : "unspecified"}, '
'locale: ${ _encoded[0] & 0x1000 == 0x1000 ? _locale : "unspecified"}'
')';
}
}
// Serialize strut properties into ByteData. This encoding errs towards
// compactness. The first 8 bits is a bitmask that records which properties are
// null. The rest of the values are encoded in the same order encountered in the
// bitmask. The final returned value truncates any unused bytes at the end. For
// ease of decoding, all 8 bit integers are stored before any 32 bit integers.
//
// We serialize this more thoroughly than ParagraphStyle because it is
// much more likely that the strut is empty/null and we wish to add
// minimal overhead for non-strut cases.
ByteData _encodeStrut(
String? fontFamily,
List<String>? fontFamilyFallback,
double? fontSize,
double? height,
TextLeadingDistribution? leadingDistribution,
double? leading,
FontWeight? fontWeight,
FontStyle? fontStyle,
bool? forceStrutHeight) {
if (fontFamily == null &&
fontSize == null &&
height == null &&
leadingDistribution == null &&
leading == null &&
fontWeight == null &&
fontStyle == null &&
forceStrutHeight == null) {
return ByteData(0);
}
final ByteData data = ByteData(16); // Max size is 16 bytes
int bitmask = 0; // 8 bit mask
int byteCount = 1;
if (fontWeight != null) {
bitmask |= 1 << 0;
data.setInt8(byteCount, fontWeight.index);
byteCount += 1;
}
if (fontStyle != null) {
bitmask |= 1 << 1;
data.setInt8(byteCount, fontStyle.index);
byteCount += 1;
}
if (fontFamily != null || (fontFamilyFallback != null && fontFamilyFallback.isNotEmpty)) {
bitmask |= 1 << 2;
// passed separately to native
}
// The 3rd bit (0-indexed) is reserved for leadingDistribution.
if (fontSize != null) {
bitmask |= 1 << 4;
data.setFloat32(byteCount, fontSize, _kFakeHostEndian);
byteCount += 4;
}
if (height != null) {
bitmask |= 1 << 5;
data.setFloat32(byteCount, height, _kFakeHostEndian);
byteCount += 4;
}
if (leading != null) {
bitmask |= 1 << 6;
data.setFloat32(byteCount, leading, _kFakeHostEndian);
byteCount += 4;
}
if (forceStrutHeight ?? false) {
bitmask |= 1 << 7;
}
data.setInt8(0, bitmask);
assert(byteCount <= 16);
assert(bitmask >> 8 == 0, 'strut bitmask overflow: $bitmask');
return ByteData.view(data.buffer, 0, byteCount);
}
/// See also:
///
/// * [StrutStyle](https://api.flutter.dev/flutter/painting/StrutStyle-class.html), the class in the [painting] library.
///
class StrutStyle {
/// Creates a new StrutStyle object.
///
/// * `fontFamily`: The name of the font to use when painting the text (e.g.,
/// Roboto).
///
/// * `fontFamilyFallback`: An ordered list of font family names that will be
/// searched for when the font in `fontFamily` cannot be found.
///
/// * `fontSize`: The size of glyphs (in logical pixels) to use when painting
/// the text.
///
/// * `height`: The minimum height of the line boxes, as a multiplier of the
/// font size. The lines of the paragraph will be at least
/// `(height + leading) * fontSize` tall when `fontSize` is not null. Omitting
/// `height` will allow the minimum line height to take the height as defined
/// by the font, which may not be exactly the height of the `fontSize`. When
/// `fontSize` is null, there is no minimum line height. Tall glyphs due to
/// baseline alignment or large [TextStyle.fontSize] may cause the actual line
/// height after layout to be taller than specified here. The `fontSize` must
/// be provided for this property to take effect.
///
/// * `leading`: The minimum amount of leading between lines as a multiple of
/// the font size. `fontSize` must be provided for this property to take
/// effect. The leading added by this property is distributed evenly over
/// and under the text, regardless of `leadingDistribution`.
///
/// * `leadingDistribution`: how the extra vertical space added by the
/// `height` multiplier should be distributed over and under the text,
/// independent of `leading` (which is always distributed evenly over and
/// under text). Defaults to the paragraph's [TextHeightBehavior]'s leading
/// distribution.
///
/// * `fontWeight`: The typeface thickness to use when painting the text
/// (e.g., bold).
///
/// * `fontStyle`: The typeface variant to use when drawing the letters (e.g.,
/// italics).
///
/// * `forceStrutHeight`: When true, the paragraph will force all lines to be exactly
/// `(height + leading) * fontSize` tall from baseline to baseline.
/// [TextStyle] is no longer able to influence the line height, and any tall
/// glyphs may overlap with lines above. If a `fontFamily` is specified, the
/// total ascent of the first line will be the min of the `Ascent + half-leading`
/// of the `fontFamily` and `(height + leading) * fontSize`. Otherwise, it
/// will be determined by the Ascent + half-leading of the first text.
StrutStyle({
String? fontFamily,
List<String>? fontFamilyFallback,
double? fontSize,
double? height,
TextLeadingDistribution? leadingDistribution,
double? leading,
FontWeight? fontWeight,
FontStyle? fontStyle,
bool? forceStrutHeight,
}) : _encoded = _encodeStrut(
fontFamily,
fontFamilyFallback,
fontSize,
height,
leadingDistribution,
leading,
fontWeight,
fontStyle,
forceStrutHeight,
),
_leadingDistribution = leadingDistribution,
_fontFamily = fontFamily,
_fontFamilyFallback = fontFamilyFallback;
final ByteData _encoded; // Most of the data for strut is encoded.
final String? _fontFamily;
final List<String>? _fontFamilyFallback;
final TextLeadingDistribution? _leadingDistribution;
bool get _enabled => _encoded.lengthInBytes > 0;
@override
bool operator ==(Object other) {
if (identical(this, other)) {
return true;
}
if (other.runtimeType != runtimeType) {
return false;
}
return other is StrutStyle
&& other._fontFamily == _fontFamily
&& other._leadingDistribution == _leadingDistribution
&& _listEquals<String>(other._fontFamilyFallback, _fontFamilyFallback)
&& _listEquals<int>(other._encoded.buffer.asInt8List(), _encoded.buffer.asInt8List());
}
@override
int get hashCode => Object.hash(Object.hashAll(_encoded.buffer.asInt8List()), _fontFamily, _leadingDistribution);
}
/// A direction in which text flows.
///
/// Some languages are written from the left to the right (for example, English,
/// Tamil, or Chinese), while others are written from the right to the left (for
/// example Aramaic, Hebrew, or Urdu). Some are also written in a mixture, for
/// example Arabic is mostly written right-to-left, with numerals written
/// left-to-right.
///
/// The text direction must be provided to APIs that render text or lay out
/// boxes horizontally, so that they can determine which direction to start in:
/// either right-to-left, [TextDirection.rtl]; or left-to-right,
/// [TextDirection.ltr].
///
/// ## Design discussion
///
/// Flutter is designed to address the needs of applications written in any of
/// the world's currently-used languages, whether they use a right-to-left or
/// left-to-right writing direction. Flutter does not support other writing
/// modes, such as vertical text or boustrophedon text, as these are rarely used
/// in computer programs.
///
/// It is common when developing user interface frameworks to pick a default
/// text direction — typically left-to-right, the direction most familiar to the
/// engineers working on the framework — because this simplifies the development
/// of applications on the platform. Unfortunately, this frequently results in
/// the platform having unexpected left-to-right biases or assumptions, as
/// engineers will typically miss places where they need to support
/// right-to-left text. This then results in bugs that only manifest in
/// right-to-left environments.
///
/// In an effort to minimize the extent to which Flutter experiences this
/// category of issues, the lowest levels of the Flutter framework do not have a
/// default text reading direction. Any time a reading direction is necessary,
/// for example when text is to be displayed, or when a
/// writing-direction-dependent value is to be interpreted, the reading
/// direction must be explicitly specified. Where possible, such as in `switch`
/// statements, the right-to-left case is listed first, to avoid the impression
/// that it is an afterthought.
///
/// At the higher levels (specifically starting at the widgets library), an
/// ambient [Directionality] is introduced, which provides a default. Thus, for
/// instance, a [widgets.Text] widget in the scope of a [MaterialApp] widget
/// does not need to be given an explicit writing direction. The
/// [Directionality.of] static method can be used to obtain the ambient text
/// direction for a particular [BuildContext].
///
/// ### Known left-to-right biases in Flutter
///
/// Despite the design intent described above, certain left-to-right biases have
/// nonetheless crept into Flutter's design. These include:
///
/// * The [Canvas] origin is at the top left, and the x-axis increases in a
/// left-to-right direction.
///
/// * The default localization in the widgets and material libraries is
/// American English, which is left-to-right.
///
/// ### Visual properties vs directional properties
///
/// Many classes in the Flutter framework are offered in two versions, a
/// visually-oriented variant, and a text-direction-dependent variant. For
/// example, [EdgeInsets] is described in terms of top, left, right, and bottom,
/// while [EdgeInsetsDirectional] is described in terms of top, start, end, and
/// bottom, where start and end correspond to right and left in right-to-left
/// text and left and right in left-to-right text.
///
/// There are distinct use cases for each of these variants.
///
/// Text-direction-dependent variants are useful when developing user interfaces
/// that should "flip" with the text direction. For example, a paragraph of text
/// in English will typically be left-aligned and a quote will be indented from
/// the left, while in Arabic it will be right-aligned and indented from the
/// right. Both of these cases are described by the direction-dependent
/// [TextAlign.start] and [EdgeInsetsDirectional.start].
///
/// In contrast, the visual variants are useful when the text direction is known
/// and not affected by the reading direction. For example, an application
/// giving driving directions might show a "turn left" arrow on the left and a
/// "turn right" arrow on the right — and would do so whether the application
/// was localized to French (left-to-right) or Hebrew (right-to-left).
///
/// In practice, it is also expected that many developers will only be
/// targeting one language, and in that case it may be simpler to think in
/// visual terms.
// The order of this enum must match the order of the values in TextDirection.h's TextDirection.
enum TextDirection {
/// The text flows from right to left (e.g. Arabic, Hebrew).
rtl,
/// The text flows from left to right (e.g., English, French).
ltr,
}
/// A rectangle enclosing a run of text.
///
/// This is similar to [Rect] but includes an inherent [TextDirection].
class TextBox {
/// Creates an object that describes a box containing text.
const TextBox.fromLTRBD(
this.left,
this.top,
this.right,
this.bottom,
this.direction,
);
/// The left edge of the text box, irrespective of direction.
///
/// To get the leading edge (which may depend on the [direction]), consider [start].
final double left;
/// The top edge of the text box.
final double top;
/// The right edge of the text box, irrespective of direction.
///
/// To get the trailing edge (which may depend on the [direction]), consider [end].
final double right;
/// The bottom edge of the text box.
final double bottom;
/// The direction in which text inside this box flows.
final TextDirection direction;
/// Returns a rect of the same size as this box.
Rect toRect() => Rect.fromLTRB(left, top, right, bottom);
/// The [left] edge of the box for left-to-right text; the [right] edge of the box for right-to-left text.
///
/// See also:
///
/// * [direction], which specifies the text direction.
double get start {
return (direction == TextDirection.ltr) ? left : right;
}
/// The [right] edge of the box for left-to-right text; the [left] edge of the box for right-to-left text.
///
/// See also:
///
/// * [direction], which specifies the text direction.
double get end {
return (direction == TextDirection.ltr) ? right : left;
}
@override
bool operator ==(Object other) {
if (identical(this, other)) {
return true;
}
if (other.runtimeType != runtimeType) {
return false;
}
return other is TextBox
&& other.left == left
&& other.top == top
&& other.right == right
&& other.bottom == bottom
&& other.direction == direction;
}
@override
int get hashCode => Object.hash(left, top, right, bottom, direction);
@override
String toString() => 'TextBox.fromLTRBD(${left.toStringAsFixed(1)}, ${top.toStringAsFixed(1)}, ${right.toStringAsFixed(1)}, ${bottom.toStringAsFixed(1)}, $direction)';
}
/// A way to disambiguate a [TextPosition] when its offset could match two
/// different locations in the rendered string.
///
/// For example, at an offset where the rendered text wraps, there are two
/// visual positions that the offset could represent: one prior to the line
/// break (at the end of the first line) and one after the line break (at the
/// start of the second line). A text affinity disambiguates between these two
/// cases.
///
/// This affects only line breaks caused by wrapping, not explicit newline
/// characters. For newline characters, the position is fully specified by the
/// offset alone, and there is no ambiguity.
///
/// [TextAffinity] also affects bidirectional text at the interface between LTR
/// and RTL text. Consider the following string, where the lowercase letters
/// will be displayed as LTR and the uppercase letters RTL: "helloHELLO". When
/// rendered, the string would appear visually as "helloOLLEH". An offset of 5
/// would be ambiguous without a corresponding [TextAffinity]. Looking at the
/// string in code, the offset represents the position just after the "o" and
/// just before the "H". When rendered, this offset could be either in the
/// middle of the string to the right of the "o" or at the end of the string to
/// the right of the "H".
enum TextAffinity {
/// The position has affinity for the upstream side of the text position, i.e.
/// in the direction of the beginning of the string.
///
/// In the example of an offset at the place where text is wrapping, upstream
/// indicates the end of the first line.
///
/// In the bidirectional text example "helloHELLO", an offset of 5 with
/// [TextAffinity] upstream would appear in the middle of the rendered text,
/// just to the right of the "o". See the definition of [TextAffinity] for the
/// full example.
upstream,
/// The position has affinity for the downstream side of the text position,
/// i.e. in the direction of the end of the string.
///
/// In the example of an offset at the place where text is wrapping,
/// downstream indicates the beginning of the second line.
///
/// In the bidirectional text example "helloHELLO", an offset of 5 with
/// [TextAffinity] downstream would appear at the end of the rendered text,
/// just to the right of the "H". See the definition of [TextAffinity] for the
/// full example.
downstream,
}
/// A position in a string of text.
///
/// A TextPosition can be used to describe a caret position in between
/// characters. The [offset] points to the position between `offset - 1` and
/// `offset` characters of the string, and the [affinity] is used to describe
/// which character this position affiliates with.
///
/// One use case is when rendered text is forced to wrap. In this case, the offset
/// where the wrap occurs could visually appear either at the end of the first
/// line or the beginning of the second line. The second way is with
/// bidirectional text. An offset at the interface between two different text
/// directions could have one of two locations in the rendered text.
///
/// See the documentation for [TextAffinity] for more information on how
/// TextAffinity disambiguates situations like these.
class TextPosition {
/// Creates an object representing a particular position in a string.
///
/// The arguments must not be null (so the [offset] argument is required).
const TextPosition({
required this.offset,
this.affinity = TextAffinity.downstream,
});
/// The index of the character that immediately follows the position in the
/// string representation of the text.
///
/// For example, given the string `'Hello'`, offset 0 represents the cursor
/// being before the `H`, while offset 5 represents the cursor being just
/// after the `o`.
final int offset;
/// Disambiguates cases where the position in the string given by [offset]
/// could represent two different visual positions in the rendered text. For
/// example, this can happen when text is forced to wrap, or when one string
/// of text is rendered with multiple text directions.
///
/// See the documentation for [TextAffinity] for more information on how
/// TextAffinity disambiguates situations like these.
final TextAffinity affinity;
@override
bool operator ==(Object other) {
if (other.runtimeType != runtimeType) {
return false;
}
return other is TextPosition
&& other.offset == offset
&& other.affinity == affinity;
}
@override
int get hashCode => Object.hash(offset, affinity);
@override
String toString() {
return 'TextPosition(offset: $offset, affinity: $affinity)';
}
}
/// A range of characters in a string of text.
class TextRange {
/// Creates a text range.
///
/// The [start] and [end] arguments must not be null. Both the [start] and
/// [end] must either be greater than or equal to zero or both exactly -1.
///
/// The text included in the range includes the character at [start], but not
/// the one at [end].
///
/// Instead of creating an empty text range, consider using the [empty]
/// constant.
const TextRange({
required this.start,
required this.end,
}) : assert(start >= -1),
assert(end >= -1);
/// A text range that starts and ends at offset.
///
/// The [offset] argument must be non-null and greater than or equal to -1.
const TextRange.collapsed(int offset)
: assert(offset >= -1),
start = offset,
end = offset;
/// A text range that contains nothing and is not in the text.
static const TextRange empty = TextRange(start: -1, end: -1);
/// The index of the first character in the range.
///
/// If [start] and [end] are both -1, the text range is empty.
final int start;
/// The next index after the characters in this range.
///
/// If [start] and [end] are both -1, the text range is empty.
final int end;
/// Whether this range represents a valid position in the text.
bool get isValid => start >= 0 && end >= 0;
/// Whether this range is empty (but still potentially placed inside the text).
bool get isCollapsed => start == end;
/// Whether the start of this range precedes the end.
bool get isNormalized => end >= start;
/// The text before this range.
String textBefore(String text) {
assert(isNormalized);
return text.substring(0, start);
}
/// The text after this range.
String textAfter(String text) {
assert(isNormalized);
return text.substring(end);
}
/// The text inside this range.
String textInside(String text) {
assert(isNormalized);
return text.substring(start, end);
}
@override
bool operator ==(Object other) {
if (identical(this, other)) {
return true;
}
return other is TextRange
&& other.start == start
&& other.end == end;
}
@override
int get hashCode => Object.hash(
start.hashCode,
end.hashCode,
);
@override
String toString() => 'TextRange(start: $start, end: $end)';
}
/// Layout constraints for [Paragraph] objects.
///
/// Instances of this class are typically used with [Paragraph.layout].
///
/// The only constraint that can be specified is the [width]. See the discussion
/// at [width] for more details.
class ParagraphConstraints {
/// Creates constraints for laying out a paragraph.
///
/// The [width] argument must not be null.
const ParagraphConstraints({
required this.width,
});
/// The width the paragraph should use whey computing the positions of glyphs.
///
/// If possible, the paragraph will select a soft line break prior to reaching
/// this width. If no soft line break is available, the paragraph will select
/// a hard line break prior to reaching this width. If that would force a line
/// break without any characters having been placed (i.e. if the next
/// character to be laid out does not fit within the given width constraint)
/// then the next character is allowed to overflow the width constraint and a
/// forced line break is placed after it (even if an explicit line break
/// follows).
///
/// The width influences how ellipses are applied. See the discussion at
/// [ParagraphStyle.new] for more details.
///
/// This width is also used to position glyphs according to the [TextAlign]
/// alignment described in the [ParagraphStyle] used when building the
/// [Paragraph] with a [ParagraphBuilder].
final double width;
@override
bool operator ==(Object other) {
if (other.runtimeType != runtimeType) {
return false;
}
return other is ParagraphConstraints
&& other.width == width;
}
@override
int get hashCode => width.hashCode;
@override
String toString() => 'ParagraphConstraints(width: $width)';
}
/// Defines various ways to vertically bound the boxes returned by
/// [Paragraph.getBoxesForRange].
///
/// See [BoxWidthStyle] for a similar property to control width.
enum BoxHeightStyle {
/// Provide tight bounding boxes that fit heights per run. This style may result
/// in uneven bounding boxes that do not nicely connect with adjacent boxes.
tight,
/// The height of the boxes will be the maximum height of all runs in the
/// line. All boxes in the same line will be the same height.
///
/// This does not guarantee that the boxes will cover the entire vertical height of the line
/// when there is additional line spacing.
///
/// See [BoxHeightStyle.includeLineSpacingTop], [BoxHeightStyle.includeLineSpacingMiddle],
/// and [BoxHeightStyle.includeLineSpacingBottom] for styles that will cover
/// the entire line.
max,
/// Extends the top and bottom edge of the bounds to fully cover any line
/// spacing.
///
/// The top and bottom of each box will cover half of the
/// space above and half of the space below the line.
///
/// {@template dart.ui.boxHeightStyle.includeLineSpacing}
/// The top edge of each line should be the same as the bottom edge
/// of the line above. There should be no gaps in vertical coverage given any
/// amount of line spacing. Line spacing is not included above the first line
/// and below the last line due to no additional space present there.
/// {@endtemplate}
includeLineSpacingMiddle,
/// Extends the top edge of the bounds to fully cover any line spacing.
///
/// The line spacing will be added to the top of the box.
///
/// {@macro dart.ui.boxHeightStyle.includeLineSpacing}
includeLineSpacingTop,
/// Extends the bottom edge of the bounds to fully cover any line spacing.
///
/// The line spacing will be added to the bottom of the box.
///
/// {@macro dart.ui.boxHeightStyle.includeLineSpacing}
includeLineSpacingBottom,
/// Calculate box heights based on the metrics of this paragraph's [StrutStyle].
///
/// Boxes based on the strut will have consistent heights throughout the
/// entire paragraph. The top edge of each line will align with the bottom
/// edge of the previous line. It is possible for glyphs to extend outside
/// these boxes.
strut,
}
/// Defines various ways to horizontally bound the boxes returned by
/// [Paragraph.getBoxesForRange].
///
/// See [BoxHeightStyle] for a similar property to control height.
enum BoxWidthStyle {
/// Provide tight bounding boxes that fit widths to the runs of each line
/// independently.
tight,
/// Adds up to two additional boxes as needed at the beginning and/or end
/// of each line so that the widths of the boxes in line are the same width
/// as the widest line in the paragraph.
///
/// The additional boxes on each line are only added when the relevant box
/// at the relevant edge of that line does not span the maximum width of
/// the paragraph.
max,
}
/// Where to vertically align the placeholder relative to the surrounding text.
///
/// Used by [ParagraphBuilder.addPlaceholder].
enum PlaceholderAlignment {
/// Match the baseline of the placeholder with the baseline.
///
/// The [TextBaseline] to use must be specified and non-null when using this
/// alignment mode.
baseline,
/// Align the bottom edge of the placeholder with the baseline such that the
/// placeholder sits on top of the baseline.
///
/// The [TextBaseline] to use must be specified and non-null when using this
/// alignment mode.
aboveBaseline,
/// Align the top edge of the placeholder with the baseline specified
/// such that the placeholder hangs below the baseline.
///
/// The [TextBaseline] to use must be specified and non-null when using this
/// alignment mode.
belowBaseline,
/// Align the top edge of the placeholder with the top edge of the text.
///
/// When the placeholder is very tall, the extra space will hang from
/// the top and extend through the bottom of the line.
top,
/// Align the bottom edge of the placeholder with the bottom edge of the text.
///
/// When the placeholder is very tall, the extra space will rise from the
/// bottom and extend through the top of the line.
bottom,
/// Align the middle of the placeholder with the middle of the text.
///
/// When the placeholder is very tall, the extra space will grow equally
/// from the top and bottom of the line.
middle,
}
/// [LineMetrics] stores the measurements and statistics of a single line in the
/// paragraph.
///
/// The measurements here are for the line as a whole, and represent the maximum
/// extent of the line instead of per-run or per-glyph metrics. For more detailed
/// metrics, see [TextBox] and [Paragraph.getBoxesForRange].
///
/// [LineMetrics] should be obtained directly from the [Paragraph.computeLineMetrics]
/// method.
class LineMetrics {
/// Creates a [LineMetrics] object with only the specified values.
LineMetrics({
required this.hardBreak,
required this.ascent,
required this.descent,
required this.unscaledAscent,
required this.height,
required this.width,
required this.left,
required this.baseline,
required this.lineNumber,
});
LineMetrics._(
this.hardBreak,
this.ascent,
this.descent,
this.unscaledAscent,
this.height,
this.width,
this.left,
this.baseline,
this.lineNumber,
);
/// True if this line ends with an explicit line break (e.g. '\n') or is the end
/// of the paragraph. False otherwise.
final bool hardBreak;
/// The rise from the [baseline] as calculated from the font and style for this line.
///
/// This is the final computed ascent and can be impacted by the strut, height, scaling,
/// as well as outlying runs that are very tall.
///
/// The [ascent] is provided as a positive value, even though it is typically defined
/// in fonts as negative. This is to ensure the signage of operations with these
/// metrics directly reflects the intended signage of the value. For example,
/// the y coordinate of the top edge of the line is `baseline - ascent`.
final double ascent;
/// The drop from the [baseline] as calculated from the font and style for this line.
///
/// This is the final computed ascent and can be impacted by the strut, height, scaling,
/// as well as outlying runs that are very tall.
///
/// The y coordinate of the bottom edge of the line is `baseline + descent`.
final double descent;
/// The rise from the [baseline] as calculated from the font and style for this line
/// ignoring the [TextStyle.height].
///
/// The [unscaledAscent] is provided as a positive value, even though it is typically
/// defined in fonts as negative. This is to ensure the signage of operations with
/// these metrics directly reflects the intended signage of the value.
final double unscaledAscent;
/// Total height of the line from the top edge to the bottom edge.
///
/// This is equivalent to `round(ascent + descent)`. This value is provided
/// separately due to rounding causing sub-pixel differences from the unrounded
/// values.
final double height;
/// Width of the line from the left edge of the leftmost glyph to the right
/// edge of the rightmost glyph.
///
/// This is not the same as the width of the pargraph.
///
/// See also:
///
/// * [Paragraph.width], the max width passed in during layout.
/// * [Paragraph.longestLine], the width of the longest line in the paragraph.
final double width;
/// The x coordinate of left edge of the line.
///
/// The right edge can be obtained with `left + width`.
final double left;
/// The y coordinate of the baseline for this line from the top of the paragraph.
///
/// The bottom edge of the paragraph up to and including this line may be obtained
/// through `baseline + descent`.
final double baseline;
/// The number of this line in the overall paragraph, with the first line being
/// index zero.
///
/// For example, the first line is line 0, second line is line 1.
final int lineNumber;
@override
bool operator ==(Object other) {
if (other.runtimeType != runtimeType) {
return false;
}
return other is LineMetrics
&& other.hardBreak == hardBreak
&& other.ascent == ascent
&& other.descent == descent
&& other.unscaledAscent == unscaledAscent
&& other.height == height
&& other.width == width
&& other.left == left
&& other.baseline == baseline
&& other.lineNumber == lineNumber;
}
@override
int get hashCode => Object.hash(hardBreak, ascent, descent, unscaledAscent, height, width, left, baseline, lineNumber);
@override
String toString() {
return 'LineMetrics(hardBreak: $hardBreak, '
'ascent: $ascent, '
'descent: $descent, '
'unscaledAscent: $unscaledAscent, '
'height: $height, '
'width: $width, '
'left: $left, '
'baseline: $baseline, '
'lineNumber: $lineNumber)';
}
}
/// A paragraph of text.
///
/// A paragraph retains the size and position of each glyph in the text and can
/// be efficiently resized and painted.
///
/// To create a [Paragraph] object, use a [ParagraphBuilder].
///
/// Paragraphs can be displayed on a [Canvas] using the [Canvas.drawParagraph]
/// method.
abstract class Paragraph {
/// The amount of horizontal space this paragraph occupies.
///
/// Valid only after [layout] has been called.
double get width;
/// The amount of vertical space this paragraph occupies.
///
/// Valid only after [layout] has been called.
double get height;
/// The distance from the left edge of the leftmost glyph to the right edge of
/// the rightmost glyph in the paragraph.
///
/// Valid only after [layout] has been called.
double get longestLine;
/// The minimum width that this paragraph could be without failing to paint
/// its contents within itself.
///
/// Valid only after [layout] has been called.
double get minIntrinsicWidth;
/// Returns the smallest width beyond which increasing the width never
/// decreases the height.
///
/// Valid only after [layout] has been called.
double get maxIntrinsicWidth;
/// The distance from the top of the paragraph to the alphabetic
/// baseline of the first line, in logical pixels.
double get alphabeticBaseline;
/// The distance from the top of the paragraph to the ideographic
/// baseline of the first line, in logical pixels.
double get ideographicBaseline;
/// True if there is more vertical content, but the text was truncated, either
/// because we reached `maxLines` lines of text or because the `maxLines` was
/// null, `ellipsis` was not null, and one of the lines exceeded the width
/// constraint.
///
/// See the discussion of the `maxLines` and `ellipsis` arguments at
/// [ParagraphStyle.new].
bool get didExceedMaxLines;
/// Computes the size and position of each glyph in the paragraph.
///
/// The [ParagraphConstraints] control how wide the text is allowed to be.
void layout(ParagraphConstraints constraints);
/// Returns a list of text boxes that enclose the given text range.
///
/// The [boxHeightStyle] and [boxWidthStyle] parameters allow customization
/// of how the boxes are bound vertically and horizontally. Both style
/// parameters default to the tight option, which will provide close-fitting
/// boxes and will not account for any line spacing.
///
/// Coordinates of the TextBox are relative to the upper-left corner of the paragraph,
/// where positive y values indicate down.
///
/// The [boxHeightStyle] and [boxWidthStyle] parameters must not be null.
///
/// See [BoxHeightStyle] and [BoxWidthStyle] for full descriptions of each option.
List<TextBox> getBoxesForRange(int start, int end, {BoxHeightStyle boxHeightStyle = BoxHeightStyle.tight, BoxWidthStyle boxWidthStyle = BoxWidthStyle.tight});
/// Returns a list of text boxes that enclose all placeholders in the paragraph.
///
/// The order of the boxes are in the same order as passed in through
/// [ParagraphBuilder.addPlaceholder].
///
/// Coordinates of the [TextBox] are relative to the upper-left corner of the paragraph,
/// where positive y values indicate down.
List<TextBox> getBoxesForPlaceholders();
/// Returns the text position closest to the given offset.
///
/// This method always returns a [TextPosition] for any given [offset], even
/// when the [offset] is not close to any text, or when the paragraph is empty.
/// This is useful for determining the text to select when the user drags the
/// text selection handle.
///
/// See also:
///
/// * [getClosestGlyphInfoForOffset], which returns more information about
/// the closest character to an [Offset].
TextPosition getPositionForOffset(Offset offset);
/// Returns the [GlyphInfo] of the glyph closest to the given `offset` in the
/// paragraph coordinate system, or null if if the text is empty, or is
/// entirely clipped or ellipsized away.
///
/// This method first finds the line closest to `offset.dy`, and then returns
/// the [GlyphInfo] of the closest glyph(s) within that line.
GlyphInfo? getClosestGlyphInfoForOffset(Offset offset);
/// Returns the [GlyphInfo] located at the given UTF-16 `codeUnitOffset` in
/// the paragraph, or null if the given `codeUnitOffset` is out of the visible
/// lines or is ellipsized.
GlyphInfo? getGlyphInfoAt(int codeUnitOffset);
/// Returns the [TextRange] of the word at the given [TextPosition].
///
/// Characters not part of a word, such as spaces, symbols, and punctuation,
/// have word breaks on both sides. In such cases, this method will return
/// (offset, offset+1). Word boundaries are defined more precisely in Unicode
/// Standard Annex #29 http://www.unicode.org/reports/tr29/#Word_Boundaries
///
/// The [TextPosition] is treated as caret position, its [TextPosition.affinity]
/// is used to determine which character this position points to. For example,
/// the word boundary at `TextPosition(offset: 5, affinity: TextPosition.upstream)`
/// of the `string = 'Hello word'` will return range (0, 5) because the position
/// points to the character 'o' instead of the space.
TextRange getWordBoundary(TextPosition position);
/// Returns the [TextRange] of the line at the given [TextPosition].
///
/// The newline (if any) is returned as part of the range.
///
/// Not valid until after layout.
///
/// This can potentially be expensive, since it needs to compute the line
/// metrics, so use it sparingly.
TextRange getLineBoundary(TextPosition position);
/// Returns the full list of [LineMetrics] that describe in detail the various
/// metrics of each laid out line.
///
/// Not valid until after layout.
///
/// This can potentially return a large amount of data, so it is not recommended
/// to repeatedly call this. Instead, cache the results.
List<LineMetrics> computeLineMetrics();
/// Returns the [LineMetrics] for the line at `lineNumber`, or null if the
/// given `lineNumber` is greater than or equal to [numberOfLines].
LineMetrics? getLineMetricsAt(int lineNumber);
/// The total number of visible lines in the paragraph.
///
/// Returns a non-negative number. If `maxLines` is non-null, the value of
/// [numberOfLines] never exceeds `maxLines`.
int get numberOfLines;
/// Returns the line number of the line that contains the code unit that
/// `codeUnitOffset` points to.
///
/// This method returns null if the given `codeUnitOffset` is out of bounds, or
/// is logically after the last visible codepoint. This includes the case where
/// its codepoint belongs to a visible line, but the text layout library
/// replaced it with an ellipsis.
///
/// If the target code unit points to a control character that introduces
/// mandatory line breaks (most notably the line feed character `LF`, typically
/// represented in strings as the escape sequence "\n"), to conform to
/// [the unicode rules](https://unicode.org/reports/tr14/#LB4), the control
/// character itself is always considered to be at the end of "current" line
/// rather than the beginning of the new line.
int? getLineNumberAt(int codeUnitOffset);
/// Release the resources used by this object. The object is no longer usable
/// after this method is called.
void dispose();
/// Whether this reference to the underlying picture is [dispose]d.
///
/// This only returns a valid value if asserts are enabled, and must not be
/// used otherwise.
bool get debugDisposed;
}
base class _NativeParagraph extends NativeFieldWrapperClass1 implements Paragraph {
/// This class is created by the engine, and should not be instantiated
/// or extended directly.
///
/// To create a [Paragraph] object, use a [ParagraphBuilder].
_NativeParagraph._();
bool _needsLayout = true;
@override
@Native<Double Function(Pointer<Void>)>(symbol: 'Paragraph::width', isLeaf: true)
external double get width;
@override
@Native<Double Function(Pointer<Void>)>(symbol: 'Paragraph::height', isLeaf: true)
external double get height;
@override
@Native<Double Function(Pointer<Void>)>(symbol: 'Paragraph::longestLine', isLeaf: true)
external double get longestLine;
@override
@Native<Double Function(Pointer<Void>)>(symbol: 'Paragraph::minIntrinsicWidth', isLeaf: true)
external double get minIntrinsicWidth;
@override
@Native<Double Function(Pointer<Void>)>(symbol: 'Paragraph::maxIntrinsicWidth', isLeaf: true)
external double get maxIntrinsicWidth;
@override
@Native<Double Function(Pointer<Void>)>(symbol: 'Paragraph::alphabeticBaseline', isLeaf: true)
external double get alphabeticBaseline;
@override
@Native<Double Function(Pointer<Void>)>(symbol: 'Paragraph::ideographicBaseline', isLeaf: true)
external double get ideographicBaseline;
@override
@Native<Bool Function(Pointer<Void>)>(symbol: 'Paragraph::didExceedMaxLines', isLeaf: true)
external bool get didExceedMaxLines;
@override
void layout(ParagraphConstraints constraints) {
_layout(constraints.width);
assert(() {
_needsLayout = false;
return true;
}());
}
@Native<Void Function(Pointer<Void>, Double)>(symbol: 'Paragraph::layout', isLeaf: true)
external void _layout(double width);
List<TextBox> _decodeTextBoxes(Float32List encoded) {
final int count = encoded.length ~/ 5;
final List<TextBox> boxes = <TextBox>[];
int position = 0;
for (int index = 0; index < count; index += 1) {
boxes.add(TextBox.fromLTRBD(
encoded[position++],
encoded[position++],
encoded[position++],
encoded[position++],
TextDirection.values[encoded[position++].toInt()],
));
}
return boxes;
}
@override
List<TextBox> getBoxesForRange(int start, int end, {BoxHeightStyle boxHeightStyle = BoxHeightStyle.tight, BoxWidthStyle boxWidthStyle = BoxWidthStyle.tight}) {
return _decodeTextBoxes(_getBoxesForRange(start, end, boxHeightStyle.index, boxWidthStyle.index));
}
// See paragraph.cc for the layout of this return value.
@Native<Handle Function(Pointer<Void>, Uint32, Uint32, Uint32, Uint32)>(symbol: 'Paragraph::getRectsForRange')
external Float32List _getBoxesForRange(int start, int end, int boxHeightStyle, int boxWidthStyle);
@override
List<TextBox> getBoxesForPlaceholders() {
return _decodeTextBoxes(_getBoxesForPlaceholders());
}
@Native<Handle Function(Pointer<Void>)>(symbol: 'Paragraph::getRectsForPlaceholders')
external Float32List _getBoxesForPlaceholders();
@override
TextPosition getPositionForOffset(Offset offset) {
final List<int> encoded = _getPositionForOffset(offset.dx, offset.dy);
return TextPosition(offset: encoded[0], affinity: TextAffinity.values[encoded[1]]);
}
@Native<Handle Function(Pointer<Void>, Double, Double)>(symbol: 'Paragraph::getPositionForOffset')
external List<int> _getPositionForOffset(double dx, double dy);
@override
GlyphInfo? getGlyphInfoAt(int codeUnitOffset) => _getGlyphInfoAt(codeUnitOffset, GlyphInfo._);
@Native<Handle Function(Pointer<Void>, Uint32, Handle)>(symbol: 'Paragraph::getGlyphInfoAt')
external GlyphInfo? _getGlyphInfoAt(int codeUnitOffset, Function constructor);
@override
GlyphInfo? getClosestGlyphInfoForOffset(Offset offset) => _getClosestGlyphInfoForOffset(offset.dx, offset.dy, GlyphInfo._);
@Native<Handle Function(Pointer<Void>, Double, Double, Handle)>(symbol: 'Paragraph::getClosestGlyphInfo')
external GlyphInfo? _getClosestGlyphInfoForOffset(double dx, double dy, Function constructor);
@override
TextRange getWordBoundary(TextPosition position) {
final int characterPosition;
switch (position.affinity) {
case TextAffinity.upstream:
characterPosition = position.offset - 1;
case TextAffinity.downstream:
characterPosition = position.offset;
}
final List<int> boundary = _getWordBoundary(characterPosition);
return TextRange(start: boundary[0], end: boundary[1]);
}
@Native<Handle Function(Pointer<Void>, Uint32)>(symbol: 'Paragraph::getWordBoundary')
external List<int> _getWordBoundary(int offset);
@override
TextRange getLineBoundary(TextPosition position) {
final List<int> boundary = _getLineBoundary(position.offset);
final TextRange line = TextRange(start: boundary[0], end: boundary[1]);
final List<int> nextBoundary = _getLineBoundary(position.offset + 1);
final TextRange nextLine = TextRange(start: nextBoundary[0], end: nextBoundary[1]);
// If there is no next line, because we're at the end of the field, return line.
if (!nextLine.isValid) {
return line;
}
// _getLineBoundary only considers the offset and assumes that the
// TextAffinity is upstream. In the case that TextPosition is just after a
// word wrap (downstream), we need to return the line for the next offset.
if (position.affinity == TextAffinity.downstream && line != nextLine
&& position.offset == line.end && line.end == nextLine.start) {
return TextRange(start: nextBoundary[0], end: nextBoundary[1]);
}
return line;
}
@Native<Handle Function(Pointer<Void>, Uint32)>(symbol: 'Paragraph::getLineBoundary')
external List<int> _getLineBoundary(int offset);
// Redirecting the paint function in this way solves some dependency problems
// in the C++ code. If we straighten out the C++ dependencies, we can remove
// this indirection.
@Native<Void Function(Pointer<Void>, Pointer<Void>, Double, Double)>(symbol: 'Paragraph::paint')
external void _paint(_NativeCanvas canvas, double x, double y);
@override
List<LineMetrics> computeLineMetrics() {
final Float64List encoded = _computeLineMetrics();
final int count = encoded.length ~/ 9;
int position = 0;
final List<LineMetrics> metrics = <LineMetrics>[
for (int index = 0; index < count; index += 1)
LineMetrics(
hardBreak: encoded[position++] != 0,
ascent: encoded[position++],
descent: encoded[position++],
unscaledAscent: encoded[position++],
height: encoded[position++],
width: encoded[position++],
left: encoded[position++],
baseline: encoded[position++],
lineNumber: encoded[position++].toInt(),
)
];
return metrics;
}
@Native<Handle Function(Pointer<Void>)>(symbol: 'Paragraph::computeLineMetrics')
external Float64List _computeLineMetrics();
@override
LineMetrics? getLineMetricsAt(int lineNumber) => _getLineMetricsAt(lineNumber, LineMetrics._);
@Native<Handle Function(Pointer<Void>, Uint32, Handle)>(symbol: 'Paragraph::getLineMetricsAt')
external LineMetrics? _getLineMetricsAt(int lineNumber, Function constructor);
@override
@Native<Uint32 Function(Pointer<Void>)>(symbol: 'Paragraph::getNumberOfLines')
external int get numberOfLines;
@override
int? getLineNumberAt(int codeUnitOffset) {
final int lineNumber = _getLineNumber(codeUnitOffset);
return lineNumber < 0 ? null : lineNumber;
}
@Native<Int32 Function(Pointer<Void>, Uint32)>(symbol: 'Paragraph::getLineNumberAt')
external int _getLineNumber(int codeUnitOffset);
@override
void dispose() {
assert(!_disposed);
assert(() {
_disposed = true;
return true;
}());
_dispose();
}
/// This can't be a leaf call because the native function calls Dart API
/// (Dart_SetNativeInstanceField).
@Native<Void Function(Pointer<Void>)>(symbol: 'Paragraph::dispose')
external void _dispose();
bool _disposed = false;
@override
bool get debugDisposed {
bool? disposed;
assert(() {
disposed = _disposed;
return true;
}());
return disposed ?? (throw StateError('$runtimeType.debugDisposed is only available when asserts are enabled.'));
}
@override
String toString() {
String? result;
assert(() {
if (_disposed && _needsLayout) {
result = 'Paragraph(DISPOSED while dirty)';
}
if (_disposed && !_needsLayout) {
result = 'Paragraph(DISPOSED)';
}
return true;
}());
if (result != null) {
return result!;
}
if (_needsLayout) {
return 'Paragraph(dirty)';
}
return 'Paragraph()';
}
}
/// Builds a [Paragraph] containing text with the given styling information.
///
/// To set the paragraph's alignment, truncation, and ellipsizing behavior, pass
/// an appropriately-configured [ParagraphStyle] object to the
/// [ParagraphBuilder.new] constructor.
///
/// Then, call combinations of [pushStyle], [addText], and [pop] to add styled
/// text to the object.
///
/// Finally, call [build] to obtain the constructed [Paragraph] object. After
/// this point, the builder is no longer usable.
///
/// After constructing a [Paragraph], call [Paragraph.layout] on it and then
/// paint it with [Canvas.drawParagraph].
abstract class ParagraphBuilder {
/// Creates a new [ParagraphBuilder] object, which is used to create a
/// [Paragraph].
factory ParagraphBuilder(ParagraphStyle style) = _NativeParagraphBuilder;
/// The number of placeholders currently in the paragraph.
int get placeholderCount;
/// The scales of the placeholders in the paragraph.
List<double> get placeholderScales;
/// Applies the given style to the added text until [pop] is called.
///
/// See [pop] for details.
void pushStyle(TextStyle style);
/// Ends the effect of the most recent call to [pushStyle].
///
/// Internally, the paragraph builder maintains a stack of text styles. Text
/// added to the paragraph is affected by all the styles in the stack. Calling
/// [pop] removes the topmost style in the stack, leaving the remaining styles
/// in effect.
void pop();
/// Adds the given text to the paragraph.
///
/// The text will be styled according to the current stack of text styles.
void addText(String text);
/// Adds an inline placeholder space to the paragraph.
///
/// The paragraph will contain a rectangular space with no text of the dimensions
/// specified.
///
/// The `width` and `height` parameters specify the size of the placeholder rectangle.
///
/// The `alignment` parameter specifies how the placeholder rectangle will be vertically
/// aligned with the surrounding text. When [PlaceholderAlignment.baseline],
/// [PlaceholderAlignment.aboveBaseline], and [PlaceholderAlignment.belowBaseline]
/// alignment modes are used, the baseline needs to be set with the `baseline`.
/// When using [PlaceholderAlignment.baseline], `baselineOffset` indicates the distance
/// of the baseline down from the top of the rectangle. The default `baselineOffset`
/// is the `height`.
///
/// Examples:
///
/// * For a 30x50 placeholder with the bottom edge aligned with the bottom of the text, use:
/// `addPlaceholder(30, 50, PlaceholderAlignment.bottom);`
/// * For a 30x50 placeholder that is vertically centered around the text, use:
/// `addPlaceholder(30, 50, PlaceholderAlignment.middle);`.
/// * For a 30x50 placeholder that sits completely on top of the alphabetic baseline, use:
/// `addPlaceholder(30, 50, PlaceholderAlignment.aboveBaseline, baseline: TextBaseline.alphabetic)`.
/// * For a 30x50 placeholder with 40 pixels above and 10 pixels below the alphabetic baseline, use:
/// `addPlaceholder(30, 50, PlaceholderAlignment.baseline, baseline: TextBaseline.alphabetic, baselineOffset: 40)`.
///
/// Lines are permitted to break around each placeholder.
///
/// Decorations will be drawn based on the font defined in the most recently
/// pushed [TextStyle]. The decorations are drawn as if unicode text were present
/// in the placeholder space, and will draw the same regardless of the height and
/// alignment of the placeholder. To hide or manually adjust decorations to fit,
/// a text style with the desired decoration behavior should be pushed before
/// adding a placeholder.
///
/// Any decorations drawn through a placeholder will exist on the same canvas/layer
/// as the text. This means any content drawn on top of the space reserved by
/// the placeholder will be drawn over the decoration, possibly obscuring the
/// decoration.
///
/// Placeholders are represented by a unicode 0xFFFC "object replacement character"
/// in the text buffer. For each placeholder, one object replacement character is
/// added on to the text buffer.
///
/// The `scale` parameter will scale the `width` and `height` by the specified amount,
/// and keep track of the scale. The scales of placeholders added can be accessed
/// through [placeholderScales]. This is primarily used for accessibility scaling.
void addPlaceholder(double width, double height, PlaceholderAlignment alignment, {
double scale = 1.0,
double? baselineOffset,
TextBaseline? baseline,
});
/// Applies the given paragraph style and returns a [Paragraph] containing the
/// added text and associated styling.
///
/// After calling this function, the paragraph builder object is invalid and
/// cannot be used further.
Paragraph build();
}
base class _NativeParagraphBuilder extends NativeFieldWrapperClass1 implements ParagraphBuilder {
_NativeParagraphBuilder(ParagraphStyle style)
: _defaultLeadingDistribution = style._leadingDistribution {
List<String>? strutFontFamilies;
final StrutStyle? strutStyle = style._strutStyle;
final ByteData? encodedStrutStyle;
if (strutStyle != null && strutStyle._enabled) {
final String? fontFamily = strutStyle._fontFamily;
strutFontFamilies = <String>[
if (fontFamily != null) fontFamily,
...?strutStyle._fontFamilyFallback,
];
assert(TextLeadingDistribution.values.length <= 2);
final TextLeadingDistribution leadingDistribution = strutStyle._leadingDistribution
?? style._leadingDistribution;
encodedStrutStyle = strutStyle._encoded;
int bitmask = encodedStrutStyle.getInt8(0);
bitmask |= (leadingDistribution.index) << 3;
encodedStrutStyle.setInt8(0, bitmask);
} else {
encodedStrutStyle = null;
}
_constructor(
style._encoded,
encodedStrutStyle,
style._fontFamily ?? '',
strutFontFamilies,
style._fontSize ?? 0,
style._height ?? 0,
style._ellipsis ?? '',
_encodeLocale(style._locale),
);
}
@Native<Void Function(Handle, Handle, Handle, Handle, Handle, Double, Double, Handle, Handle)>(symbol: 'ParagraphBuilder::Create')
external void _constructor(
Int32List encoded,
ByteData? strutData,
String fontFamily,
List<Object?>? strutFontFamily,
double fontSize,
double height,
String ellipsis,
String locale,
);
@override
int get placeholderCount => _placeholderCount;
int _placeholderCount = 0;
@override
List<double> get placeholderScales => _placeholderScales;
final List<double> _placeholderScales = <double>[];
final TextLeadingDistribution _defaultLeadingDistribution;
@override
void pushStyle(TextStyle style) {
final List<String> fullFontFamilies = <String>[];
fullFontFamilies.add(style._fontFamily);
final List<String>? fontFamilyFallback = style._fontFamilyFallback;
if (fontFamilyFallback != null) {
fullFontFamilies.addAll(fontFamilyFallback);
}
final Int32List encoded = style._encoded;
final TextLeadingDistribution finalLeadingDistribution = style._leadingDistribution ?? _defaultLeadingDistribution;
// ensure the enum can be represented using 1 bit.
assert(TextLeadingDistribution.values.length <= 2);
// Use the leading distribution from the paragraph's style if it's not
// explicitly set in `style`.
encoded[0] |= finalLeadingDistribution.index << 0;
ByteData? encodedFontFeatures;
final List<FontFeature>? fontFeatures = style._fontFeatures;
if (fontFeatures != null) {
encodedFontFeatures = ByteData(fontFeatures.length * FontFeature._kEncodedSize);
int byteOffset = 0;
for (final FontFeature feature in fontFeatures) {
feature._encode(ByteData.view(encodedFontFeatures.buffer, byteOffset, FontFeature._kEncodedSize));
byteOffset += FontFeature._kEncodedSize;
}
}
ByteData? encodedFontVariations;
final List<FontVariation>? fontVariations = style._fontVariations;
if (fontVariations != null) {
encodedFontVariations = ByteData(fontVariations.length * FontVariation._kEncodedSize);
int byteOffset = 0;
for (final FontVariation variation in fontVariations) {
variation._encode(ByteData.view(encodedFontVariations.buffer, byteOffset, FontVariation._kEncodedSize));
byteOffset += FontVariation._kEncodedSize;
}
}
_pushStyle(
encoded,
fullFontFamilies,
style._fontSize ?? 0,
style._letterSpacing ?? 0,
style._wordSpacing ?? 0,
style._height ?? 0,
style._decorationThickness ?? 0,
_encodeLocale(style._locale),
style._background?._objects,
style._background?._data,
style._foreground?._objects,
style._foreground?._data,
Shadow._encodeShadows(style._shadows),
encodedFontFeatures,
encodedFontVariations,
);
}
@Native<
Void Function(
Pointer<Void>,
Handle,
Handle,
Double,
Double,
Double,
Double,
Double,
Handle,
Handle,
Handle,
Handle,
Handle,
Handle,
Handle,
Handle)>(symbol: 'ParagraphBuilder::pushStyle')
external void _pushStyle(
Int32List encoded,
List<Object?> fontFamilies,
double fontSize,
double letterSpacing,
double wordSpacing,
double height,
double decorationThickness,
String locale,
List<Object?>? backgroundObjects,
ByteData? backgroundData,
List<Object?>? foregroundObjects,
ByteData? foregroundData,
ByteData shadowsData,
ByteData? fontFeaturesData,
ByteData? fontVariationsData,
);
static String _encodeLocale(Locale? locale) => locale?.toString() ?? '';
@override
@Native<Void Function(Pointer<Void>)>(symbol: 'ParagraphBuilder::pop', isLeaf: true)
external void pop();
@override
void addText(String text) {
final String? error = _addText(text);
if (error != null) {
throw ArgumentError(error);
}
}
@Native<Handle Function(Pointer<Void>, Handle)>(symbol: 'ParagraphBuilder::addText')
external String? _addText(String text);
@override
void addPlaceholder(double width, double height, PlaceholderAlignment alignment, {
double scale = 1.0,
double? baselineOffset,
TextBaseline? baseline,
}) {
// Require a baseline to be specified if using a baseline-based alignment.
assert(!(alignment == PlaceholderAlignment.aboveBaseline ||
alignment == PlaceholderAlignment.belowBaseline ||
alignment == PlaceholderAlignment.baseline) || baseline != null);
// Default the baselineOffset to height if null. This will place the placeholder
// fully above the baseline, similar to [PlaceholderAlignment.aboveBaseline].
baselineOffset = baselineOffset ?? height;
_addPlaceholder(width * scale, height * scale, alignment.index, baselineOffset * scale, (baseline ?? TextBaseline.alphabetic).index);
_placeholderCount++;
_placeholderScales.add(scale);
}
@Native<Void Function(Pointer<Void>, Double, Double, Uint32, Double, Uint32)>(symbol: 'ParagraphBuilder::addPlaceholder')
external void _addPlaceholder(double width, double height, int alignment, double baselineOffset, int baseline);
@override
Paragraph build() {
final _NativeParagraph paragraph = _NativeParagraph._();
_build(paragraph);
return paragraph;
}
@Native<Void Function(Pointer<Void>, Handle)>(symbol: 'ParagraphBuilder::build')
external void _build(_NativeParagraph outParagraph);
@override
String toString() => 'ParagraphBuilder';
}
/// Loads a font from a buffer and makes it available for rendering text.
///
/// * `list`: A list of bytes containing the font file.
/// * `fontFamily`: The family name used to identify the font in text styles.
/// If this is not provided, then the family name will be extracted from the font file.
Future<void> loadFontFromList(Uint8List list, {String? fontFamily}) {
return _futurize(
(_Callback<void> callback) {
_loadFontFromList(list, callback, fontFamily ?? '');
return null;
}
).then((_) => _sendFontChangeMessage());
}
final ByteData _fontChangeMessage = utf8.encode(
json.encode(<String, Object?>{'type': 'fontsChange'})
).buffer.asByteData();
FutureOr<void> _sendFontChangeMessage() async {
const String kSystemChannelName = 'flutter/system';
if (PlatformDispatcher.instance.onPlatformMessage != null) {
_invoke3<String, ByteData?, PlatformMessageResponseCallback>(
PlatformDispatcher.instance.onPlatformMessage,
PlatformDispatcher.instance._onPlatformMessageZone,
kSystemChannelName,
_fontChangeMessage,
(ByteData? responseData) { },
);
} else {
channelBuffers.push(kSystemChannelName, _fontChangeMessage, (ByteData? responseData) { });
}
}
@Native<Void Function(Handle, Handle, Handle)>(symbol: 'FontCollection::LoadFontFromList')
external void _loadFontFromList(Uint8List list, _Callback<void> callback, String fontFamily);