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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_IMPELLER_CORE_DEVICE_BUFFER_H_
#define FLUTTER_IMPELLER_CORE_DEVICE_BUFFER_H_
#include <memory>
#include <string>
#include "impeller/core/allocator.h"
#include "impeller/core/buffer_view.h"
#include "impeller/core/device_buffer_descriptor.h"
#include "impeller/core/range.h"
#include "impeller/core/texture.h"
namespace impeller {
class DeviceBuffer {
public:
virtual ~DeviceBuffer();
[[nodiscard]] bool CopyHostBuffer(const uint8_t* source,
Range source_range,
size_t offset = 0u);
virtual bool SetLabel(const std::string& label) = 0;
virtual bool SetLabel(const std::string& label, Range range) = 0;
/// @brief Create a buffer view of this entire buffer.
static BufferView AsBufferView(std::shared_ptr<DeviceBuffer> buffer);
virtual std::shared_ptr<Texture> AsTexture(
Allocator& allocator,
const TextureDescriptor& descriptor,
uint16_t row_bytes) const;
const DeviceBufferDescriptor& GetDeviceBufferDescriptor() const;
virtual uint8_t* OnGetContents() const = 0;
/// Make any pending writes visible to the GPU.
///
/// This method must be called if the device pointer provided by
/// [OnGetContents] is written to without using [CopyHostBuffer]. On Devices
/// with coherent host memory, this method will not perform extra work.
///
/// If the range is not provided, the entire buffer is flushed.
virtual void Flush(std::optional<Range> range = std::nullopt) const;
virtual void Invalidate(std::optional<Range> range = std::nullopt) const;
protected:
const DeviceBufferDescriptor desc_;
explicit DeviceBuffer(DeviceBufferDescriptor desc);
virtual bool OnCopyHostBuffer(const uint8_t* source,
Range source_range,
size_t offset) = 0;
private:
DeviceBuffer(const DeviceBuffer&) = delete;
DeviceBuffer& operator=(const DeviceBuffer&) = delete;
};
} // namespace impeller
#endif // FLUTTER_IMPELLER_CORE_DEVICE_BUFFER_H_