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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_IMPELLER_PLAYGROUND_BACKEND_VULKAN_SWIFTSHADER_UTILITIES_H_
#define FLUTTER_IMPELLER_PLAYGROUND_BACKEND_VULKAN_SWIFTSHADER_UTILITIES_H_
namespace impeller {
//------------------------------------------------------------------------------
/// @brief Find and setup the installable client driver for a locally built
/// SwiftShader at known paths. The option to use SwiftShader can
/// only be used once in the process. While calling this method
/// multiple times is fine, specifying a different use_swiftshader
/// value will trip an assertion.
///
/// @warning This call must be made before any Vulkan contexts are created in
/// the process.
///
/// @param[in] use_swiftshader If SwiftShader should be used.
///
void SetupSwiftshaderOnce(bool use_swiftshader);
} // namespace impeller
#endif // FLUTTER_IMPELLER_PLAYGROUND_BACKEND_VULKAN_SWIFTSHADER_UTILITIES_H_