| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "impeller/core/texture_descriptor.h" |
| |
| #include <sstream> |
| |
| namespace impeller { |
| |
| std::string TextureDescriptorToString(const TextureDescriptor& desc) { |
| std::stringstream stream; |
| stream << "StorageMode=" << StorageModeToString(desc.storage_mode) << ","; |
| stream << "Type=" << TextureTypeToString(desc.type) << ","; |
| stream << "Format=" << PixelFormatToString(desc.format) << ","; |
| stream << "Size=" << desc.size << ","; |
| stream << "MipCount=" << desc.mip_count << ","; |
| stream << "SampleCount=" << static_cast<size_t>(desc.sample_count) << ","; |
| stream << "Compression=" << CompressionTypeToString(desc.compression_type); |
| return stream.str(); |
| } |
| |
| } // namespace impeller |