// Copyright 2013 The Flutter Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
uniform sampler2D texture_sampler_src; | |
in vec2 v_texture_coords; | |
out vec4 frag_color; | |
void main() { | |
frag_color = texture(texture_sampler_src, v_texture_coords); | |
} |