| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #pragma once |
| |
| #include "impeller/geometry/quaternion.h" |
| #include "impeller/geometry/scalar.h" |
| #include "impeller/geometry/shear.h" |
| #include "impeller/geometry/vector.h" |
| |
| namespace impeller { |
| |
| struct MatrixDecomposition { |
| Vector3 translation; |
| Vector3 scale; |
| Shear shear; |
| Vector4 perspective; |
| Quaternion rotation; |
| |
| enum class Component { |
| kTranslation = 1 << 0, |
| kScale = 1 << 1, |
| kShear = 1 << 2, |
| kPerspective = 1 << 3, |
| kRotation = 1 << 4, |
| }; |
| |
| uint64_t GetComponentsMask() const; |
| }; |
| |
| } // namespace impeller |