| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #pragma once |
| |
| #include <string> |
| |
| #include "flutter/fml/macros.h" |
| #include "flutter/fml/mapping.h" |
| #include "impeller/renderer/device_buffer_descriptor.h" |
| #include "impeller/renderer/texture_descriptor.h" |
| |
| namespace impeller { |
| |
| class Context; |
| class DeviceBuffer; |
| class Texture; |
| |
| //------------------------------------------------------------------------------ |
| /// @brief An object that allocates device memory. |
| /// |
| class Allocator { |
| public: |
| virtual ~Allocator(); |
| |
| bool IsValid() const; |
| |
| std::shared_ptr<DeviceBuffer> CreateBuffer( |
| const DeviceBufferDescriptor& desc); |
| |
| std::shared_ptr<Texture> CreateTexture(const TextureDescriptor& desc); |
| |
| std::shared_ptr<DeviceBuffer> CreateBufferWithCopy(const uint8_t* buffer, |
| size_t length); |
| |
| std::shared_ptr<DeviceBuffer> CreateBufferWithCopy( |
| const fml::Mapping& mapping); |
| |
| virtual ISize GetMaxTextureSizeSupported() const = 0; |
| |
| protected: |
| Allocator(); |
| |
| virtual std::shared_ptr<DeviceBuffer> OnCreateBuffer( |
| const DeviceBufferDescriptor& desc) = 0; |
| |
| virtual std::shared_ptr<Texture> OnCreateTexture( |
| const TextureDescriptor& desc) = 0; |
| |
| private: |
| FML_DISALLOW_COPY_AND_ASSIGN(Allocator); |
| }; |
| |
| } // namespace impeller |