blob: a5ac44545a27d5a52924b874b55856df36b7cbc1 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include "flutter/fml/macros.h"
#include "impeller/renderer/allocator.h"
#include "impeller/renderer/backend/vulkan/context_vk.h"
#include "impeller/renderer/backend/vulkan/vk.h"
#include <memory>
namespace impeller {
class AllocatorVK final : public Allocator {
public:
// |Allocator|
~AllocatorVK() override;
private:
friend class ContextVK;
VmaAllocator allocator_ = {};
ContextVK& context_;
bool is_valid_ = false;
AllocatorVK(ContextVK& context,
uint32_t vulkan_api_version,
const vk::PhysicalDevice& physical_device,
const vk::Device& logical_device,
const vk::Instance& instance,
PFN_vkGetInstanceProcAddr get_instance_proc_address,
PFN_vkGetDeviceProcAddr get_device_proc_address);
// |Allocator|
bool IsValid() const;
// |Allocator|
std::shared_ptr<DeviceBuffer> OnCreateBuffer(
const DeviceBufferDescriptor& desc) override;
// |Allocator|
std::shared_ptr<Texture> OnCreateTexture(
const TextureDescriptor& desc) override;
// |Allocator|
ISize GetMaxTextureSizeSupported() const override;
FML_DISALLOW_COPY_AND_ASSIGN(AllocatorVK);
};
} // namespace impeller