blob: 903cfc45e9299887302e66deca3cb50ec90aaf27 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_CLIENT_WRAPPER_INCLUDE_FLUTTER_DART_PROJECT_H_
#define FLUTTER_SHELL_PLATFORM_WINDOWS_CLIENT_WRAPPER_INCLUDE_FLUTTER_DART_PROJECT_H_
#include <string>
#include <vector>
namespace flutter {
// A set of Flutter and Dart assets used to initialize a Flutter engine.
class DartProject {
public:
// Creates a DartProject from a series of absolute paths.
// The three paths are:
// - assets_path: Path to the assets directory as built by the Flutter tool.
// - icu_data_path: Path to the icudtl.dat file.
// - aot_library_path: Path to the AOT snapshot file.
//
// The paths may either be absolute or relative to the directory containing
// the running executable.
explicit DartProject(const std::wstring& assets_path,
const std::wstring& icu_data_path,
const std::wstring& aot_library_path) {
assets_path_ = assets_path;
icu_data_path_ = icu_data_path;
aot_library_path_ = aot_library_path;
}
// Creates a DartProject from a directory path. The directory should contain
// the following top-level items:
// - icudtl.dat (provided as a resource by the Flutter tool)
// - flutter_assets (as built by the Flutter tool)
// - app.so, for an AOT build (as built by the Flutter tool)
//
// The path can either be absolute, or relative to the directory containing
// the running executable.
explicit DartProject(const std::wstring& path) {
assets_path_ = path + L"\\flutter_assets";
icu_data_path_ = path + L"\\icudtl.dat";
aot_library_path_ = path + L"\\app.so";
}
~DartProject() = default;
// Sets the Dart entrypoint to the specified value.
//
// If not set, the default entrypoint (main) is used. Custom Dart entrypoints
// must be decorated with `@pragma('vm:entry-point')`.
void set_dart_entrypoint(const std::string& entrypoint) {
if (entrypoint.empty()) {
return;
}
dart_entrypoint_ = entrypoint;
}
// Returns the Dart entrypoint.
const std::string& dart_entrypoint() const { return dart_entrypoint_; }
// Sets the command line arguments that should be passed to the Dart
// entrypoint.
void set_dart_entrypoint_arguments(std::vector<std::string> arguments) {
dart_entrypoint_arguments_ = std::move(arguments);
}
// Returns any command line arguments that should be passed to the Dart
// entrypoint.
const std::vector<std::string>& dart_entrypoint_arguments() const {
return dart_entrypoint_arguments_;
}
private:
// Accessors for internals are private, so that they can be changed if more
// flexible options for project structures are needed later without it
// being a breaking change. Provide access to internal classes that need
// them.
friend class FlutterEngine;
friend class FlutterViewController;
friend class DartProjectTest;
const std::wstring& assets_path() const { return assets_path_; }
const std::wstring& icu_data_path() const { return icu_data_path_; }
const std::wstring& aot_library_path() const { return aot_library_path_; }
// The path to the assets directory.
std::wstring assets_path_;
// The path to the ICU data.
std::wstring icu_data_path_;
// The path to the AOT library. This will always return a path, but non-AOT
// builds will not be expected to actually have a library at that path.
std::wstring aot_library_path_;
// The Dart entrypoint to launch.
std::string dart_entrypoint_;
// The list of arguments to pass through to the Dart entrypoint.
std::vector<std::string> dart_entrypoint_arguments_;
};
} // namespace flutter
#endif // FLUTTER_SHELL_PLATFORM_WINDOWS_CLIENT_WRAPPER_INCLUDE_FLUTTER_DART_PROJECT_H_