| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "flutter/shell/common/rasterizer.h" |
| |
| #include <algorithm> |
| #include <memory> |
| #include <utility> |
| |
| #include "flow/frame_timings.h" |
| #include "flutter/common/graphics/persistent_cache.h" |
| #include "flutter/flow/layers/offscreen_surface.h" |
| #include "flutter/fml/time/time_delta.h" |
| #include "flutter/fml/time/time_point.h" |
| #include "flutter/shell/common/serialization_callbacks.h" |
| #include "fml/make_copyable.h" |
| #include "third_party/skia/include/core/SkImageEncoder.h" |
| #include "third_party/skia/include/core/SkPictureRecorder.h" |
| #include "third_party/skia/include/core/SkSerialProcs.h" |
| #include "third_party/skia/include/core/SkSurface.h" |
| #include "third_party/skia/include/core/SkSurfaceCharacterization.h" |
| #include "third_party/skia/include/utils/SkBase64.h" |
| |
| namespace flutter { |
| |
| // The rasterizer will tell Skia to purge cached resources that have not been |
| // used within this interval. |
| static constexpr std::chrono::milliseconds kSkiaCleanupExpiration(15000); |
| |
| Rasterizer::Rasterizer(Delegate& delegate, |
| MakeGpuImageBehavior gpu_image_behavior) |
| : delegate_(delegate), |
| gpu_image_behavior_(gpu_image_behavior), |
| compositor_context_(std::make_unique<flutter::CompositorContext>(*this)), |
| user_override_resource_cache_bytes_(false), |
| snapshot_controller_( |
| SnapshotController::Make(*this, delegate.GetSettings())), |
| weak_factory_(this) { |
| FML_DCHECK(compositor_context_); |
| } |
| |
| Rasterizer::~Rasterizer() = default; |
| |
| fml::TaskRunnerAffineWeakPtr<Rasterizer> Rasterizer::GetWeakPtr() const { |
| return weak_factory_.GetWeakPtr(); |
| } |
| |
| fml::TaskRunnerAffineWeakPtr<SnapshotDelegate> Rasterizer::GetSnapshotDelegate() |
| const { |
| return weak_factory_.GetWeakPtr(); |
| } |
| |
| void Rasterizer::Setup(std::unique_ptr<Surface> surface) { |
| surface_ = std::move(surface); |
| |
| if (max_cache_bytes_.has_value()) { |
| SetResourceCacheMaxBytes(max_cache_bytes_.value(), |
| user_override_resource_cache_bytes_); |
| } |
| |
| auto context_switch = surface_->MakeRenderContextCurrent(); |
| if (context_switch->GetResult()) { |
| compositor_context_->OnGrContextCreated(); |
| } |
| |
| if (external_view_embedder_ && |
| external_view_embedder_->SupportsDynamicThreadMerging() && |
| !raster_thread_merger_) { |
| const auto platform_id = |
| delegate_.GetTaskRunners().GetPlatformTaskRunner()->GetTaskQueueId(); |
| const auto gpu_id = |
| delegate_.GetTaskRunners().GetRasterTaskRunner()->GetTaskQueueId(); |
| raster_thread_merger_ = fml::RasterThreadMerger::CreateOrShareThreadMerger( |
| delegate_.GetParentRasterThreadMerger(), platform_id, gpu_id); |
| } |
| if (raster_thread_merger_) { |
| raster_thread_merger_->SetMergeUnmergeCallback([=]() { |
| // Clear the GL context after the thread configuration has changed. |
| if (surface_) { |
| surface_->ClearRenderContext(); |
| } |
| }); |
| } |
| } |
| |
| void Rasterizer::TeardownExternalViewEmbedder() { |
| if (external_view_embedder_) { |
| external_view_embedder_->Teardown(); |
| } |
| } |
| |
| void Rasterizer::Teardown() { |
| if (surface_) { |
| auto context_switch = surface_->MakeRenderContextCurrent(); |
| if (context_switch->GetResult()) { |
| compositor_context_->OnGrContextDestroyed(); |
| if (auto* context = surface_->GetContext()) { |
| context->purgeUnlockedResources(/*scratchResourcesOnly=*/false); |
| } |
| } |
| surface_.reset(); |
| } |
| |
| last_layer_tree_.reset(); |
| |
| if (raster_thread_merger_.get() != nullptr && |
| raster_thread_merger_.get()->IsMerged()) { |
| FML_DCHECK(raster_thread_merger_->IsEnabled()); |
| raster_thread_merger_->UnMergeNowIfLastOne(); |
| raster_thread_merger_->SetMergeUnmergeCallback(nullptr); |
| } |
| } |
| |
| void Rasterizer::EnableThreadMergerIfNeeded() { |
| if (raster_thread_merger_) { |
| raster_thread_merger_->Enable(); |
| } |
| } |
| |
| void Rasterizer::DisableThreadMergerIfNeeded() { |
| if (raster_thread_merger_) { |
| raster_thread_merger_->Disable(); |
| } |
| } |
| |
| void Rasterizer::NotifyLowMemoryWarning() const { |
| if (!surface_) { |
| FML_DLOG(INFO) |
| << "Rasterizer::NotifyLowMemoryWarning called with no surface."; |
| return; |
| } |
| auto context = surface_->GetContext(); |
| if (!context) { |
| FML_DLOG(INFO) |
| << "Rasterizer::NotifyLowMemoryWarning called with no GrContext."; |
| return; |
| } |
| auto context_switch = surface_->MakeRenderContextCurrent(); |
| if (!context_switch->GetResult()) { |
| return; |
| } |
| context->performDeferredCleanup(std::chrono::milliseconds(0)); |
| } |
| |
| std::shared_ptr<flutter::TextureRegistry> Rasterizer::GetTextureRegistry() { |
| return compositor_context_->texture_registry(); |
| } |
| |
| GrDirectContext* Rasterizer::GetGrContext() { |
| return surface_ ? surface_->GetContext() : nullptr; |
| } |
| |
| flutter::LayerTree* Rasterizer::GetLastLayerTree() { |
| return last_layer_tree_.get(); |
| } |
| |
| void Rasterizer::DrawLastLayerTree( |
| std::unique_ptr<FrameTimingsRecorder> frame_timings_recorder) { |
| if (!last_layer_tree_ || !surface_) { |
| return; |
| } |
| RasterStatus raster_status = |
| DrawToSurface(*frame_timings_recorder, *last_layer_tree_); |
| |
| // EndFrame should perform cleanups for the external_view_embedder. |
| if (external_view_embedder_ && external_view_embedder_->GetUsedThisFrame()) { |
| bool should_resubmit_frame = ShouldResubmitFrame(raster_status); |
| external_view_embedder_->SetUsedThisFrame(false); |
| external_view_embedder_->EndFrame(should_resubmit_frame, |
| raster_thread_merger_); |
| } |
| } |
| |
| RasterStatus Rasterizer::Draw( |
| const std::shared_ptr<LayerTreePipeline>& pipeline, |
| LayerTreeDiscardCallback discard_callback) { |
| TRACE_EVENT0("flutter", "GPURasterizer::Draw"); |
| if (raster_thread_merger_ && |
| !raster_thread_merger_->IsOnRasterizingThread()) { |
| // we yield and let this frame be serviced on the right thread. |
| return RasterStatus::kYielded; |
| } |
| FML_DCHECK(delegate_.GetTaskRunners() |
| .GetRasterTaskRunner() |
| ->RunsTasksOnCurrentThread()); |
| |
| RasterStatus raster_status = RasterStatus::kFailed; |
| LayerTreePipeline::Consumer consumer = |
| [&](std::unique_ptr<LayerTreeItem> item) { |
| std::shared_ptr<LayerTree> layer_tree = std::move(item->layer_tree); |
| std::unique_ptr<FrameTimingsRecorder> frame_timings_recorder = |
| std::move(item->frame_timings_recorder); |
| if (discard_callback(*layer_tree.get())) { |
| raster_status = RasterStatus::kDiscarded; |
| } else { |
| raster_status = |
| DoDraw(std::move(frame_timings_recorder), std::move(layer_tree)); |
| } |
| }; |
| |
| PipelineConsumeResult consume_result = pipeline->Consume(consumer); |
| if (consume_result == PipelineConsumeResult::NoneAvailable) { |
| return RasterStatus::kFailed; |
| } |
| // if the raster status is to resubmit the frame, we push the frame to the |
| // front of the queue and also change the consume status to more available. |
| |
| bool should_resubmit_frame = ShouldResubmitFrame(raster_status); |
| if (should_resubmit_frame) { |
| auto resubmitted_layer_tree_item = std::make_unique<LayerTreeItem>( |
| std::move(resubmitted_layer_tree_), std::move(resubmitted_recorder_)); |
| auto front_continuation = pipeline->ProduceIfEmpty(); |
| PipelineProduceResult result = |
| front_continuation.Complete(std::move(resubmitted_layer_tree_item)); |
| if (result.success) { |
| consume_result = PipelineConsumeResult::MoreAvailable; |
| } |
| } else if (raster_status == RasterStatus::kEnqueuePipeline) { |
| consume_result = PipelineConsumeResult::MoreAvailable; |
| } |
| |
| // EndFrame should perform cleanups for the external_view_embedder. |
| if (surface_ && external_view_embedder_ && |
| external_view_embedder_->GetUsedThisFrame()) { |
| external_view_embedder_->SetUsedThisFrame(false); |
| external_view_embedder_->EndFrame(should_resubmit_frame, |
| raster_thread_merger_); |
| } |
| |
| // Consume as many pipeline items as possible. But yield the event loop |
| // between successive tries. |
| switch (consume_result) { |
| case PipelineConsumeResult::MoreAvailable: { |
| delegate_.GetTaskRunners().GetRasterTaskRunner()->PostTask( |
| fml::MakeCopyable( |
| [weak_this = weak_factory_.GetWeakPtr(), pipeline, |
| discard_callback = std::move(discard_callback)]() mutable { |
| if (weak_this) { |
| weak_this->Draw(pipeline, std::move(discard_callback)); |
| } |
| })); |
| break; |
| } |
| default: |
| break; |
| } |
| |
| return raster_status; |
| } |
| |
| bool Rasterizer::ShouldResubmitFrame(const RasterStatus& raster_status) { |
| return raster_status == RasterStatus::kResubmit || |
| raster_status == RasterStatus::kSkipAndRetry; |
| } |
| |
| namespace { |
| std::unique_ptr<SnapshotDelegate::GpuImageResult> MakeBitmapImage( |
| const sk_sp<DisplayList>& display_list, |
| const SkImageInfo& image_info) { |
| FML_DCHECK(display_list); |
| // Use 16384 as a proxy for the maximum texture size for a GPU image. |
| // This is meant to be large enough to avoid false positives in test contexts, |
| // but not so artificially large to be completely unrealistic on any platform. |
| // This limit is taken from the Metal specification. D3D, Vulkan, and GL |
| // generally have lower limits. |
| if (image_info.width() > 16384 || image_info.height() > 16384) { |
| return std::make_unique<SnapshotDelegate::GpuImageResult>( |
| GrBackendTexture(), nullptr, nullptr, |
| "unable to create render target at specified size"); |
| }; |
| |
| sk_sp<SkSurface> surface = SkSurface::MakeRaster(image_info); |
| SkCanvas* canvas = surface->getCanvas(); |
| canvas->clear(SK_ColorTRANSPARENT); |
| display_list->RenderTo(canvas); |
| |
| sk_sp<SkImage> image = surface->makeImageSnapshot(); |
| return std::make_unique<SnapshotDelegate::GpuImageResult>( |
| GrBackendTexture(), nullptr, image, |
| image ? "" : "Unable to create image"); |
| } |
| } // namespace |
| |
| std::unique_ptr<Rasterizer::GpuImageResult> Rasterizer::MakeSkiaGpuImage( |
| sk_sp<DisplayList> display_list, |
| const SkImageInfo& image_info) { |
| TRACE_EVENT0("flutter", "Rasterizer::MakeGpuImage"); |
| FML_DCHECK(display_list); |
| |
| // TODO(dnfield): the Linux embedding is in a rough state right now and |
| // I can't seem to get the GPU path working on it. |
| // https://github.com/flutter/flutter/issues/108835 |
| #if FML_OS_LINUX |
| return MakeBitmapImage(std::move(display_list), image_info); |
| #endif |
| |
| std::unique_ptr<SnapshotDelegate::GpuImageResult> result; |
| delegate_.GetIsGpuDisabledSyncSwitch()->Execute( |
| fml::SyncSwitch::Handlers() |
| .SetIfTrue([&result, &image_info, &display_list] { |
| result = MakeBitmapImage(display_list, image_info); |
| }) |
| .SetIfFalse([&result, &image_info, &display_list, |
| surface = surface_.get(), |
| gpu_image_behavior = gpu_image_behavior_] { |
| if (!surface || |
| gpu_image_behavior == MakeGpuImageBehavior::kBitmap) { |
| result = MakeBitmapImage(display_list, image_info); |
| return; |
| } |
| |
| auto* context = surface->GetContext(); |
| if (!context) { |
| result = MakeBitmapImage(display_list, image_info); |
| return; |
| } |
| |
| GrBackendTexture texture = context->createBackendTexture( |
| image_info.width(), image_info.height(), image_info.colorType(), |
| GrMipmapped::kNo, GrRenderable::kYes); |
| if (!texture.isValid()) { |
| result = std::make_unique<SnapshotDelegate::GpuImageResult>( |
| GrBackendTexture(), nullptr, nullptr, |
| "unable to create render target at specified size"); |
| return; |
| } |
| |
| sk_sp<SkSurface> sk_surface = SkSurface::MakeFromBackendTexture( |
| context, texture, kTopLeft_GrSurfaceOrigin, /*sampleCnt=*/0, |
| image_info.colorType(), image_info.refColorSpace(), nullptr); |
| if (!sk_surface) { |
| result = std::make_unique<SnapshotDelegate::GpuImageResult>( |
| GrBackendTexture(), nullptr, nullptr, |
| "unable to create rendering surface for image"); |
| return; |
| } |
| |
| SkCanvas* canvas = sk_surface->getCanvas(); |
| canvas->clear(SK_ColorTRANSPARENT); |
| display_list->RenderTo(canvas); |
| |
| result = std::make_unique<SnapshotDelegate::GpuImageResult>( |
| texture, sk_ref_sp(context), nullptr, ""); |
| })); |
| return result; |
| } |
| |
| sk_sp<DlImage> Rasterizer::MakeRasterSnapshot(sk_sp<DisplayList> display_list, |
| SkISize picture_size) { |
| return snapshot_controller_->MakeRasterSnapshot(display_list, picture_size); |
| } |
| |
| sk_sp<SkImage> Rasterizer::ConvertToRasterImage(sk_sp<SkImage> image) { |
| TRACE_EVENT0("flutter", __FUNCTION__); |
| return snapshot_controller_->ConvertToRasterImage(image); |
| } |
| |
| fml::Milliseconds Rasterizer::GetFrameBudget() const { |
| return delegate_.GetFrameBudget(); |
| }; |
| |
| RasterStatus Rasterizer::DoDraw( |
| std::unique_ptr<FrameTimingsRecorder> frame_timings_recorder, |
| std::shared_ptr<flutter::LayerTree> layer_tree) { |
| TRACE_EVENT_WITH_FRAME_NUMBER(frame_timings_recorder, "flutter", |
| "Rasterizer::DoDraw"); |
| FML_DCHECK(delegate_.GetTaskRunners() |
| .GetRasterTaskRunner() |
| ->RunsTasksOnCurrentThread()); |
| |
| if (!layer_tree || !surface_) { |
| return RasterStatus::kFailed; |
| } |
| |
| PersistentCache* persistent_cache = PersistentCache::GetCacheForProcess(); |
| persistent_cache->ResetStoredNewShaders(); |
| |
| RasterStatus raster_status = |
| DrawToSurface(*frame_timings_recorder, *layer_tree); |
| if (raster_status == RasterStatus::kSuccess) { |
| last_layer_tree_ = std::move(layer_tree); |
| } else if (ShouldResubmitFrame(raster_status)) { |
| resubmitted_layer_tree_ = std::move(layer_tree); |
| resubmitted_recorder_ = frame_timings_recorder->CloneUntil( |
| FrameTimingsRecorder::State::kBuildEnd); |
| return raster_status; |
| } else if (raster_status == RasterStatus::kDiscarded) { |
| return raster_status; |
| } |
| |
| if (persistent_cache->IsDumpingSkp() && |
| persistent_cache->StoredNewShaders()) { |
| auto screenshot = |
| ScreenshotLastLayerTree(ScreenshotType::SkiaPicture, false); |
| persistent_cache->DumpSkp(*screenshot.data); |
| } |
| |
| // TODO(liyuqian): in Fuchsia, the rasterization doesn't finish when |
| // Rasterizer::DoDraw finishes. Future work is needed to adapt the timestamp |
| // for Fuchsia to capture SceneUpdateContext::ExecutePaintTasks. |
| delegate_.OnFrameRasterized(frame_timings_recorder->GetRecordedTime()); |
| |
| // SceneDisplayLag events are disabled on Fuchsia. |
| // see: https://github.com/flutter/flutter/issues/56598 |
| #if !defined(OS_FUCHSIA) |
| const fml::TimePoint raster_finish_time = |
| frame_timings_recorder->GetRasterEndTime(); |
| fml::TimePoint frame_target_time = |
| frame_timings_recorder->GetVsyncTargetTime(); |
| if (raster_finish_time > frame_target_time) { |
| fml::TimePoint latest_frame_target_time = |
| delegate_.GetLatestFrameTargetTime(); |
| const auto frame_budget_millis = delegate_.GetFrameBudget().count(); |
| if (latest_frame_target_time < raster_finish_time) { |
| latest_frame_target_time = |
| latest_frame_target_time + |
| fml::TimeDelta::FromMillisecondsF(frame_budget_millis); |
| } |
| const auto frame_lag = |
| (latest_frame_target_time - frame_target_time).ToMillisecondsF(); |
| const int vsync_transitions_missed = round(frame_lag / frame_budget_millis); |
| fml::tracing::TraceEventAsyncComplete( |
| "flutter", // category |
| "SceneDisplayLag", // name |
| raster_finish_time, // begin_time |
| latest_frame_target_time, // end_time |
| "frame_target_time", // arg_key_1 |
| frame_target_time, // arg_val_1 |
| "current_frame_target_time", // arg_key_2 |
| latest_frame_target_time, // arg_val_2 |
| "vsync_transitions_missed", // arg_key_3 |
| vsync_transitions_missed // arg_val_3 |
| ); |
| } |
| #endif |
| |
| // Pipeline pressure is applied from a couple of places: |
| // rasterizer: When there are more items as of the time of Consume. |
| // animator (via shell): Frame gets produces every vsync. |
| // Enqueing here is to account for the following scenario: |
| // T = 1 |
| // - one item (A) in the pipeline |
| // - rasterizer starts (and merges the threads) |
| // - pipeline consume result says no items to process |
| // T = 2 |
| // - animator produces (B) to the pipeline |
| // - applies pipeline pressure via platform thread. |
| // T = 3 |
| // - rasterizes finished (and un-merges the threads) |
| // - |Draw| for B yields as its on the wrong thread. |
| // This enqueue ensures that we attempt to consume from the right |
| // thread one more time after un-merge. |
| if (raster_thread_merger_) { |
| if (raster_thread_merger_->DecrementLease() == |
| fml::RasterThreadStatus::kUnmergedNow) { |
| return RasterStatus::kEnqueuePipeline; |
| } |
| } |
| |
| return raster_status; |
| } |
| |
| RasterStatus Rasterizer::DrawToSurface( |
| FrameTimingsRecorder& frame_timings_recorder, |
| flutter::LayerTree& layer_tree) { |
| FML_DCHECK(surface_); |
| |
| RasterStatus raster_status; |
| if (surface_->AllowsDrawingWhenGpuDisabled()) { |
| raster_status = DrawToSurfaceUnsafe(frame_timings_recorder, layer_tree); |
| } else { |
| delegate_.GetIsGpuDisabledSyncSwitch()->Execute( |
| fml::SyncSwitch::Handlers() |
| .SetIfTrue([&] { raster_status = RasterStatus::kDiscarded; }) |
| .SetIfFalse([&] { |
| raster_status = |
| DrawToSurfaceUnsafe(frame_timings_recorder, layer_tree); |
| })); |
| } |
| |
| return raster_status; |
| } |
| |
| /// Unsafe because it assumes we have access to the GPU which isn't the case |
| /// when iOS is backgrounded, for example. |
| /// \see Rasterizer::DrawToSurface |
| RasterStatus Rasterizer::DrawToSurfaceUnsafe( |
| FrameTimingsRecorder& frame_timings_recorder, |
| flutter::LayerTree& layer_tree) { |
| FML_DCHECK(surface_); |
| |
| compositor_context_->ui_time().SetLapTime( |
| frame_timings_recorder.GetBuildDuration()); |
| |
| SkCanvas* embedder_root_canvas = nullptr; |
| if (external_view_embedder_) { |
| FML_DCHECK(!external_view_embedder_->GetUsedThisFrame()); |
| external_view_embedder_->SetUsedThisFrame(true); |
| external_view_embedder_->BeginFrame( |
| layer_tree.frame_size(), surface_->GetContext(), |
| layer_tree.device_pixel_ratio(), raster_thread_merger_); |
| embedder_root_canvas = external_view_embedder_->GetRootCanvas(); |
| } |
| |
| // On Android, the external view embedder deletes surfaces in `BeginFrame`. |
| // |
| // Deleting a surface also clears the GL context. Therefore, acquire the |
| // frame after calling `BeginFrame` as this operation resets the GL context. |
| auto frame = surface_->AcquireFrame(layer_tree.frame_size()); |
| if (frame == nullptr) { |
| return RasterStatus::kFailed; |
| } |
| |
| // If the external view embedder has specified an optional root surface, the |
| // root surface transformation is set by the embedder instead of |
| // having to apply it here. |
| SkMatrix root_surface_transformation = |
| embedder_root_canvas ? SkMatrix{} : surface_->GetRootTransformation(); |
| |
| auto root_surface_canvas = |
| embedder_root_canvas ? embedder_root_canvas : frame->SkiaCanvas(); |
| |
| auto compositor_frame = compositor_context_->AcquireFrame( |
| surface_->GetContext(), // skia GrContext |
| root_surface_canvas, // root surface canvas |
| external_view_embedder_.get(), // external view embedder |
| root_surface_transformation, // root surface transformation |
| true, // instrumentation enabled |
| frame->framebuffer_info() |
| .supports_readback, // surface supports pixel reads |
| raster_thread_merger_, // thread merger |
| frame->GetDisplayListBuilder().get() // display list builder |
| ); |
| if (compositor_frame) { |
| compositor_context_->raster_cache().BeginFrame(); |
| frame_timings_recorder.RecordRasterStart(fml::TimePoint::Now()); |
| |
| std::unique_ptr<FrameDamage> damage; |
| // when leaf layer tracing is enabled we wish to repaint the whole frame |
| // for accurate performance metrics. |
| if (frame->framebuffer_info().supports_partial_repaint && |
| !layer_tree.is_leaf_layer_tracing_enabled()) { |
| // Disable partial repaint if external_view_embedder_ SubmitFrame is |
| // involved - ExternalViewEmbedder unconditionally clears the entire |
| // surface and also partial repaint with platform view present is |
| // something that still need to be figured out. |
| bool force_full_repaint = |
| external_view_embedder_ && |
| (!raster_thread_merger_ || raster_thread_merger_->IsMerged()); |
| |
| damage = std::make_unique<FrameDamage>(); |
| if (frame->framebuffer_info().existing_damage && !force_full_repaint) { |
| damage->SetPreviousLayerTree(last_layer_tree_.get()); |
| damage->AddAdditionalDamage(*frame->framebuffer_info().existing_damage); |
| damage->SetClipAlignment( |
| frame->framebuffer_info().horizontal_clip_alignment, |
| frame->framebuffer_info().vertical_clip_alignment); |
| } |
| } |
| |
| bool ignore_raster_cache = true; |
| if (surface_->EnableRasterCache() && |
| !layer_tree.is_leaf_layer_tracing_enabled()) { |
| ignore_raster_cache = false; |
| } |
| |
| RasterStatus raster_status = |
| compositor_frame->Raster(layer_tree, // layer tree |
| ignore_raster_cache, // ignore raster cache |
| damage.get() // frame damage |
| ); |
| if (raster_status == RasterStatus::kFailed || |
| raster_status == RasterStatus::kSkipAndRetry) { |
| return raster_status; |
| } |
| |
| SurfaceFrame::SubmitInfo submit_info; |
| // TODO (https://github.com/flutter/flutter/issues/105596): this can be in |
| // the past and might need to get snapped to future as this frame could |
| // have been resubmitted. `presentation_time` on `submit_info` is not set |
| // in this case. |
| const auto presentation_time = frame_timings_recorder.GetVsyncTargetTime(); |
| if (presentation_time > fml::TimePoint::Now()) { |
| submit_info.presentation_time = presentation_time; |
| } |
| if (damage) { |
| submit_info.frame_damage = damage->GetFrameDamage(); |
| submit_info.buffer_damage = damage->GetBufferDamage(); |
| } |
| |
| frame->set_submit_info(submit_info); |
| |
| if (external_view_embedder_ && |
| (!raster_thread_merger_ || raster_thread_merger_->IsMerged())) { |
| FML_DCHECK(!frame->IsSubmitted()); |
| external_view_embedder_->SubmitFrame(surface_->GetContext(), |
| std::move(frame)); |
| } else { |
| frame->Submit(); |
| } |
| |
| compositor_context_->raster_cache().EndFrame(); |
| frame_timings_recorder.RecordRasterEnd( |
| &compositor_context_->raster_cache()); |
| FireNextFrameCallbackIfPresent(); |
| |
| if (surface_->GetContext()) { |
| surface_->GetContext()->performDeferredCleanup(kSkiaCleanupExpiration); |
| } |
| |
| return raster_status; |
| } |
| |
| return RasterStatus::kFailed; |
| } |
| |
| static sk_sp<SkData> ScreenshotLayerTreeAsPicture( |
| flutter::LayerTree* tree, |
| flutter::CompositorContext& compositor_context) { |
| FML_DCHECK(tree != nullptr); |
| SkPictureRecorder recorder; |
| recorder.beginRecording( |
| SkRect::MakeWH(tree->frame_size().width(), tree->frame_size().height())); |
| |
| SkMatrix root_surface_transformation; |
| root_surface_transformation.reset(); |
| |
| // TODO(amirh): figure out how to take a screenshot with embedded UIView. |
| // https://github.com/flutter/flutter/issues/23435 |
| auto frame = compositor_context.AcquireFrame( |
| nullptr, recorder.getRecordingCanvas(), nullptr, |
| root_surface_transformation, false, true, nullptr, nullptr); |
| frame->Raster(*tree, true, nullptr); |
| |
| #if defined(OS_FUCHSIA) |
| SkSerialProcs procs = {0}; |
| procs.fImageProc = SerializeImageWithoutData; |
| procs.fTypefaceProc = SerializeTypefaceWithoutData; |
| #else |
| SkSerialProcs procs = {0}; |
| procs.fTypefaceProc = SerializeTypefaceWithData; |
| #endif |
| |
| return recorder.finishRecordingAsPicture()->serialize(&procs); |
| } |
| |
| sk_sp<SkData> Rasterizer::ScreenshotLayerTreeAsImage( |
| flutter::LayerTree* tree, |
| flutter::CompositorContext& compositor_context, |
| GrDirectContext* surface_context, |
| bool compressed) { |
| // Attempt to create a snapshot surface depending on whether we have access |
| // to a valid GPU rendering context. |
| std::unique_ptr<OffscreenSurface> snapshot_surface = |
| std::make_unique<OffscreenSurface>(surface_context, tree->frame_size()); |
| |
| if (!snapshot_surface->IsValid()) { |
| FML_LOG(ERROR) << "Screenshot: unable to create snapshot surface"; |
| return nullptr; |
| } |
| |
| // Draw the current layer tree into the snapshot surface. |
| auto* canvas = snapshot_surface->GetCanvas(); |
| |
| // There is no root surface transformation for the screenshot layer. Reset |
| // the matrix to identity. |
| SkMatrix root_surface_transformation; |
| root_surface_transformation.reset(); |
| |
| // snapshot_surface->makeImageSnapshot needs the GL context to be set if the |
| // render context is GL. frame->Raster() pops the gl context in platforms |
| // that gl context switching are used. (For example, older iOS that uses GL) |
| // We reset the GL context using the context switch. |
| auto context_switch = surface_->MakeRenderContextCurrent(); |
| if (!context_switch->GetResult()) { |
| FML_LOG(ERROR) << "Screenshot: unable to make image screenshot"; |
| return nullptr; |
| } |
| |
| auto frame = compositor_context.AcquireFrame( |
| surface_context, // skia context |
| canvas, // canvas |
| nullptr, // view embedder |
| root_surface_transformation, // root surface transformation |
| false, // instrumentation enabled |
| true, // render buffer readback supported |
| nullptr, // thread merger |
| nullptr // display list builder |
| ); |
| canvas->clear(SK_ColorTRANSPARENT); |
| frame->Raster(*tree, true, nullptr); |
| canvas->flush(); |
| |
| return snapshot_surface->GetRasterData(compressed); |
| } |
| |
| Rasterizer::Screenshot Rasterizer::ScreenshotLastLayerTree( |
| Rasterizer::ScreenshotType type, |
| bool base64_encode) { |
| auto* layer_tree = GetLastLayerTree(); |
| if (layer_tree == nullptr) { |
| FML_LOG(ERROR) << "Last layer tree was null when screenshotting."; |
| return {}; |
| } |
| |
| sk_sp<SkData> data = nullptr; |
| |
| GrDirectContext* surface_context = |
| surface_ ? surface_->GetContext() : nullptr; |
| |
| switch (type) { |
| case ScreenshotType::SkiaPicture: |
| data = ScreenshotLayerTreeAsPicture(layer_tree, *compositor_context_); |
| break; |
| case ScreenshotType::UncompressedImage: |
| data = ScreenshotLayerTreeAsImage(layer_tree, *compositor_context_, |
| surface_context, false); |
| break; |
| case ScreenshotType::CompressedImage: |
| data = ScreenshotLayerTreeAsImage(layer_tree, *compositor_context_, |
| surface_context, true); |
| break; |
| } |
| |
| if (data == nullptr) { |
| FML_LOG(ERROR) << "Screenshot data was null."; |
| return {}; |
| } |
| |
| if (base64_encode) { |
| size_t b64_size = SkBase64::Encode(data->data(), data->size(), nullptr); |
| auto b64_data = SkData::MakeUninitialized(b64_size); |
| SkBase64::Encode(data->data(), data->size(), b64_data->writable_data()); |
| return Rasterizer::Screenshot{b64_data, layer_tree->frame_size()}; |
| } |
| |
| return Rasterizer::Screenshot{data, layer_tree->frame_size()}; |
| } |
| |
| void Rasterizer::SetNextFrameCallback(const fml::closure& callback) { |
| next_frame_callback_ = callback; |
| } |
| |
| void Rasterizer::SetExternalViewEmbedder( |
| const std::shared_ptr<ExternalViewEmbedder>& view_embedder) { |
| external_view_embedder_ = view_embedder; |
| } |
| |
| void Rasterizer::SetSnapshotSurfaceProducer( |
| std::unique_ptr<SnapshotSurfaceProducer> producer) { |
| snapshot_surface_producer_ = std::move(producer); |
| } |
| |
| fml::RefPtr<fml::RasterThreadMerger> Rasterizer::GetRasterThreadMerger() { |
| return raster_thread_merger_; |
| } |
| |
| void Rasterizer::FireNextFrameCallbackIfPresent() { |
| if (!next_frame_callback_) { |
| return; |
| } |
| // It is safe for the callback to set a new callback. |
| auto callback = next_frame_callback_; |
| next_frame_callback_ = nullptr; |
| callback(); |
| } |
| |
| void Rasterizer::SetResourceCacheMaxBytes(size_t max_bytes, bool from_user) { |
| user_override_resource_cache_bytes_ |= from_user; |
| |
| if (!from_user && user_override_resource_cache_bytes_) { |
| // We should not update the setting here if a user has explicitly set a |
| // value for this over the flutter/skia channel. |
| return; |
| } |
| |
| max_cache_bytes_ = max_bytes; |
| if (!surface_) { |
| return; |
| } |
| |
| GrDirectContext* context = surface_->GetContext(); |
| if (context) { |
| auto context_switch = surface_->MakeRenderContextCurrent(); |
| if (!context_switch->GetResult()) { |
| return; |
| } |
| |
| context->setResourceCacheLimit(max_bytes); |
| } |
| } |
| |
| std::optional<size_t> Rasterizer::GetResourceCacheMaxBytes() const { |
| if (!surface_) { |
| return std::nullopt; |
| } |
| GrDirectContext* context = surface_->GetContext(); |
| if (context) { |
| return context->getResourceCacheLimit(); |
| } |
| return std::nullopt; |
| } |
| |
| Rasterizer::Screenshot::Screenshot() {} |
| |
| Rasterizer::Screenshot::Screenshot(sk_sp<SkData> p_data, SkISize p_size) |
| : data(std::move(p_data)), frame_size(p_size) {} |
| |
| Rasterizer::Screenshot::Screenshot(const Screenshot& other) = default; |
| |
| Rasterizer::Screenshot::~Screenshot() = default; |
| |
| } // namespace flutter |