| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #pragma once | |
| #include <string> | |
| #include "flutter/fml/macros.h" | |
| #include "flutter/fml/mapping.h" | |
| #include "impeller/renderer/device_buffer_descriptor.h" | |
| #include "impeller/renderer/texture_descriptor.h" | |
| namespace impeller { | |
| class Context; | |
| class DeviceBuffer; | |
| class Texture; | |
| //------------------------------------------------------------------------------ | |
| /// @brief An object that allocates device memory. | |
| /// | |
| class Allocator { | |
| public: | |
| virtual ~Allocator(); | |
| bool IsValid() const; | |
| std::shared_ptr<DeviceBuffer> CreateBuffer( | |
| const DeviceBufferDescriptor& desc); | |
| std::shared_ptr<Texture> CreateTexture(const TextureDescriptor& desc); | |
| //------------------------------------------------------------------------------ | |
| /// @brief Minimum value for `row_bytes` on a Texture. The row | |
| /// bytes parameter of that method must be aligned to this value. | |
| /// | |
| virtual uint16_t MinimumBytesPerRow(PixelFormat format) const; | |
| std::shared_ptr<DeviceBuffer> CreateBufferWithCopy(const uint8_t* buffer, | |
| size_t length); | |
| std::shared_ptr<DeviceBuffer> CreateBufferWithCopy( | |
| const fml::Mapping& mapping); | |
| virtual ISize GetMaxTextureSizeSupported() const = 0; | |
| protected: | |
| Allocator(); | |
| virtual std::shared_ptr<DeviceBuffer> OnCreateBuffer( | |
| const DeviceBufferDescriptor& desc) = 0; | |
| virtual std::shared_ptr<Texture> OnCreateTexture( | |
| const TextureDescriptor& desc) = 0; | |
| private: | |
| FML_DISALLOW_COPY_AND_ASSIGN(Allocator); | |
| }; | |
| } // namespace impeller |